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Snake vs Block Game to be run upon K64F.
Diff: main.cpp
- Revision:
- 32:3a3bdeffdf62
- Parent:
- 25:e827f1a8fadc
- Child:
- 33:249cf423fb18
diff -r 6566026b4c6a -r 3a3bdeffdf62 main.cpp --- a/main.cpp Mon Apr 15 06:27:23 2019 +0000 +++ b/main.cpp Mon Apr 15 13:58:09 2019 +0000 @@ -28,7 +28,7 @@ FXOS8700CQ device(I2C_SDA,I2C_SCL); StartScreen _start; SnakevsBlock game; -AnalogIn noisy(PTB0); +AnalogIn noisy(PTB0); //This creates a random noise which I can use to seed the random numbers. ///////////// prototypes ////////////// void init(); @@ -46,7 +46,7 @@ _start.screen_saver(lcd, pad); _start.instruct(lcd, pad); _start.info(lcd, pad); - while(1) { + while(1) { //This loop is created for Play/Continue configuration _start.menu_screen1(lcd, pad); fps = _start.fps; // start the game