Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of GameEngine/SnakevsBlock/SnakevsBlock.cpp

Revision Date Message Actions
62:ebf6ecf8a6d5 2019-04-30 Cleaned the code style of the Block Side Collision File  Diff  Annotate
61:f3c402bc2ad0 2019-04-30 Fixed an issue with the gamepad library that made it remember the previous button pressed, also removed pad.init() because of this File  Diff  Annotate
60:d3a9e0e4a0de 2019-04-29 Created Tutorials class and added some sprites in it i will use later to implement File  Diff  Annotate
59:c65a2e933c47 2019-04-29 Changed Winning criteria and level progression in general, also fixed an error with motion control in menu and joystick misbehavior problem, next is tutorials. File  Diff  Annotate
58:affb42c56cf8 2019-04-28 added led feedback for motion control File  Diff  Annotate
56:142e9fdb77a8 2019-04-28 Removed some old feature that seems to never make a difference and also added some logos for joystick and motion control, along with changing some code style File  Diff  Annotate
55:df0825049171 2019-04-27 Converted menus from if implementation to case structures File  Diff  Annotate
54:20abd16c7d74 2019-04-26 There was a bug where the snake didnt detect the block on some occasions , i think it's fixed now. File  Diff  Annotate
53:527cf297b088 2019-04-26 Sub-Divided the Blocks::Draw Function to make it easier to debug the mistake in selecting a block number of a small size. File  Diff  Annotate
52:c2faa96cf293 2019-04-26 Solved the problem with show credits and control speed due to initialization File  Diff  Annotate
51:387249f9b333 2019-04-26 Sorted my game classes into folders to make it more organized File  Diff  Annotate | base