Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of MenuClasses/Settings/Settings.cpp

Revision Date Message Actions
89:8fbb0405a916 2019-05-08 Added documentation for settings. File  Diff  Annotate
83:329da564799a 2019-05-06 Now, I have put gamepad and lcd objects from the main() in a pointer, so that i can declare them in init() in every class i use them in and use them as global objects for each class, without having to send their addresses to all of the functions. File  Diff  Annotate
76:7fa91122907f 2019-05-05 Fixed a problem i did not know i had about block sides collision, where i added the x axis coordinates of the block to the collision loop. File  Diff  Annotate
64:540aa1602372 2019-05-02 Made header file more readable File  Diff  Annotate
63:205f0ca48473 2019-05-01 Sorted out some functions, specifically related to their functionality File  Diff  Annotate
61:f3c402bc2ad0 2019-04-30 Fixed an issue with the gamepad library that made it remember the previous button pressed, also removed pad.init() because of this File  Diff  Annotate
57:845781aea5ec 2019-04-28 added brightness and contrast logos File  Diff  Annotate
56:142e9fdb77a8 2019-04-28 Removed some old feature that seems to never make a difference and also added some logos for joystick and motion control, along with changing some code style File  Diff  Annotate
55:df0825049171 2019-04-27 Converted menus from if implementation to case structures File  Diff  Annotate
49:441c32f6603e 2019-04-26 Fixed multiple issues with menu code, the show credits still needs some work File  Diff  Annotate
43:233f93860d08 2019-04-25 fixed a problem relating to snake not detecting blocks when it has just increased in length. File  Diff  Annotate | base