Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: MenuClasses/StartScreen/StartScreen.cpp
- Revision:
- 87:871d9fecb593
- Parent:
- 84:9950d561fdf8
--- a/MenuClasses/StartScreen/StartScreen.cpp Tue May 07 00:02:11 2019 +0000 +++ b/MenuClasses/StartScreen/StartScreen.cpp Wed May 08 16:39:24 2019 +0000 @@ -165,9 +165,9 @@ for(int ani = -51; ani <= 0; ani+=3) { _lcd->clear(); - _lcd->drawSprite(0,ani,48,84,(int *)titleSprite); //Function used to draw the sprite + _lcd->drawSprite(0,ani,48,84,(int *)titleSprite); //Function used to draw the titleSprite _lcd->refresh(); - _pad->tone(song[(ani+48)/3],0.1); + _pad->tone(song[(ani+48)/3],0.1); //This plays all the tones saved in song unless it is skipped by pressing start or A. //This Allows us to skip/play the animation before the menu screen if (StartScreen::checkStartorAPressed()) { @@ -208,7 +208,7 @@ void StartScreen::credits() { _lcd->clear(); - if(showCredits) { + if(showCredits) { //Only shows the credits to the player if it had been kept enabled in settings. _lcd->printString("Created BY",8,1); _lcd->printString("Ahmed",24,3); _lcd->printString("Adamjee",20,4);