Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: GameObjects/SnakeFood/SnakeFood.cpp
- Revision:
- 83:329da564799a
- Parent:
- 81:4c1641e10dcd
- Child:
- 95:b068b0735f45
--- a/GameObjects/SnakeFood/SnakeFood.cpp Mon May 06 10:49:50 2019 +0000 +++ b/GameObjects/SnakeFood/SnakeFood.cpp Mon May 06 14:28:35 2019 +0000 @@ -17,13 +17,16 @@ {0,1,0}, }; -void SnakeFood::init() //Delete Int +void SnakeFood::init(N5110 *lcd) //Delete Int { + _lcd = lcd; reset = 0; + _fx = NULL; + _fy = NULL; } -void SnakeFood::draw(N5110 &lcd) +void SnakeFood::draw() { velocity.x = 0; velocity.y = 1; @@ -36,7 +39,7 @@ reset = reset+1; } - lcd.drawSprite(_fx,_fy,3,3,(int *)food_sprite); //Function to draw the food. + _lcd->drawSprite(_fx,_fy,3,3,(int *)food_sprite); //Function to draw the food. }