Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
MenuClasses/Settings/Settings.h@84:9950d561fdf8, 2019-05-06 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Mon May 06 16:15:21 2019 +0000
- Revision:
- 84:9950d561fdf8
- Parent:
- 83:329da564799a
- Child:
- 89:8fbb0405a916
Added some more comments to describe what some of my functions and methods do.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 60:d3a9e0e4a0de | 1 | #ifndef SETTINGS_H |
AhmedPlaymaker | 60:d3a9e0e4a0de | 2 | #define SETTINGS_H |
AhmedPlaymaker | 5:e4df87957a5b | 3 | |
AhmedPlaymaker | 5:e4df87957a5b | 4 | #include "mbed.h" |
AhmedPlaymaker | 5:e4df87957a5b | 5 | #include "N5110.h" |
AhmedPlaymaker | 5:e4df87957a5b | 6 | #include "Gamepad.h" |
AhmedPlaymaker | 5:e4df87957a5b | 7 | |
AhmedPlaymaker | 5:e4df87957a5b | 8 | class Settings |
AhmedPlaymaker | 5:e4df87957a5b | 9 | { |
AhmedPlaymaker | 65:2872ca289b49 | 10 | public: |
AhmedPlaymaker | 65:2872ca289b49 | 11 | |
AhmedPlaymaker | 5:e4df87957a5b | 12 | Settings(); |
AhmedPlaymaker | 5:e4df87957a5b | 13 | ~Settings(); |
AhmedPlaymaker | 84:9950d561fdf8 | 14 | |
AhmedPlaymaker | 83:329da564799a | 15 | /** Initialise Settings |
AhmedPlaymaker | 83:329da564799a | 16 | * |
AhmedPlaymaker | 83:329da564799a | 17 | * This function passes the pointers to the settings class so that it can control the screen and the gamepad. |
AhmedPlaymaker | 83:329da564799a | 18 | */ |
AhmedPlaymaker | 83:329da564799a | 19 | void init(N5110 *lcd, Gamepad *pad); |
AhmedPlaymaker | 65:2872ca289b49 | 20 | |
AhmedPlaymaker | 30:461231877c89 | 21 | /** Implement Settings |
AhmedPlaymaker | 30:461231877c89 | 22 | * |
AhmedPlaymaker | 30:461231877c89 | 23 | * This function is used to configure settings. |
AhmedPlaymaker | 30:461231877c89 | 24 | */ |
AhmedPlaymaker | 83:329da564799a | 25 | float * Implement(float cs); |
AhmedPlaymaker | 65:2872ca289b49 | 26 | |
AhmedPlaymaker | 63:205f0ca48473 | 27 | /** Info |
AhmedPlaymaker | 63:205f0ca48473 | 28 | * |
AhmedPlaymaker | 63:205f0ca48473 | 29 | * This function shows the info for using settings. |
AhmedPlaymaker | 63:205f0ca48473 | 30 | */ |
AhmedPlaymaker | 83:329da564799a | 31 | void info(); |
AhmedPlaymaker | 65:2872ca289b49 | 32 | |
AhmedPlaymaker | 55:df0825049171 | 33 | /** Call Functions |
AhmedPlaymaker | 55:df0825049171 | 34 | * |
AhmedPlaymaker | 55:df0825049171 | 35 | * This function calls respective settings menu as per the contol entries by the user. |
AhmedPlaymaker | 55:df0825049171 | 36 | */ |
AhmedPlaymaker | 83:329da564799a | 37 | void CallFunctions(int st); |
AhmedPlaymaker | 65:2872ca289b49 | 38 | |
AhmedPlaymaker | 5:e4df87957a5b | 39 | /** controlSensitivity |
AhmedPlaymaker | 5:e4df87957a5b | 40 | * |
AhmedPlaymaker | 5:e4df87957a5b | 41 | * This function essentialy enables the user to select the sensitivity of the game controls |
AhmedPlaymaker | 5:e4df87957a5b | 42 | */ |
AhmedPlaymaker | 83:329da564799a | 43 | void controlSensitivity(); |
AhmedPlaymaker | 65:2872ca289b49 | 44 | |
AhmedPlaymaker | 5:e4df87957a5b | 45 | /** brigntness |
AhmedPlaymaker | 5:e4df87957a5b | 46 | * |
AhmedPlaymaker | 5:e4df87957a5b | 47 | * This function allows the user to set the screen brightness. |
AhmedPlaymaker | 5:e4df87957a5b | 48 | */ |
AhmedPlaymaker | 83:329da564799a | 49 | void brigntness(); |
AhmedPlaymaker | 65:2872ca289b49 | 50 | |
AhmedPlaymaker | 5:e4df87957a5b | 51 | /** contrast |
AhmedPlaymaker | 5:e4df87957a5b | 52 | * |
AhmedPlaymaker | 5:e4df87957a5b | 53 | * This function allows the user to set the contrast of the screen. |
AhmedPlaymaker | 5:e4df87957a5b | 54 | */ |
AhmedPlaymaker | 83:329da564799a | 55 | void contrast(); |
AhmedPlaymaker | 65:2872ca289b49 | 56 | |
AhmedPlaymaker | 5:e4df87957a5b | 57 | /** volume |
AhmedPlaymaker | 5:e4df87957a5b | 58 | * |
AhmedPlaymaker | 5:e4df87957a5b | 59 | * This function allows the user to set the volume of the speaker. |
AhmedPlaymaker | 5:e4df87957a5b | 60 | */ |
AhmedPlaymaker | 83:329da564799a | 61 | void volume(); |
AhmedPlaymaker | 65:2872ca289b49 | 62 | |
AhmedPlaymaker | 5:e4df87957a5b | 63 | /** showCredits |
AhmedPlaymaker | 5:e4df87957a5b | 64 | * |
AhmedPlaymaker | 5:e4df87957a5b | 65 | * This function allows the user to hide/show credits. |
AhmedPlaymaker | 5:e4df87957a5b | 66 | */ |
AhmedPlaymaker | 83:329da564799a | 67 | void showCredits(); |
AhmedPlaymaker | 65:2872ca289b49 | 68 | |
AhmedPlaymaker | 65:2872ca289b49 | 69 | private: |
AhmedPlaymaker | 30:461231877c89 | 70 | float cs_sc[2]; //this array helps to return Control speeds and Show credits parameters. |
AhmedPlaymaker | 84:9950d561fdf8 | 71 | |
AhmedPlaymaker | 83:329da564799a | 72 | //Pointer to the game pad object pad. |
AhmedPlaymaker | 83:329da564799a | 73 | Gamepad *_pad; |
AhmedPlaymaker | 83:329da564799a | 74 | //Pointer to the N5110 object lcd. |
AhmedPlaymaker | 83:329da564799a | 75 | N5110 *_lcd; |
AhmedPlaymaker | 65:2872ca289b49 | 76 | |
AhmedPlaymaker | 5:e4df87957a5b | 77 | |
AhmedPlaymaker | 5:e4df87957a5b | 78 | }; |
AhmedPlaymaker | 5:e4df87957a5b | 79 | #endif |