Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Snake/Snake.h@8:890b986b16a4, 2019-03-26 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Tue Mar 26 18:36:50 2019 +0000
- Revision:
- 8:890b986b16a4
- Parent:
- 7:48ba87cd79b5
- Child:
- 9:d1d79d4ee673
Created the snake completely with animation, of different lengths up-to 15,; the next step would be adding food to increase the length from default value.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 7:48ba87cd79b5 | 1 | #ifndef Snake_H |
AhmedPlaymaker | 7:48ba87cd79b5 | 2 | #define Snake_H |
AhmedPlaymaker | 7:48ba87cd79b5 | 3 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 4 | #include "mbed.h" |
AhmedPlaymaker | 7:48ba87cd79b5 | 5 | #include "N5110.h" |
AhmedPlaymaker | 7:48ba87cd79b5 | 6 | #include "Gamepad.h" |
AhmedPlaymaker | 7:48ba87cd79b5 | 7 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 8 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 9 | class Snake |
AhmedPlaymaker | 7:48ba87cd79b5 | 10 | { |
AhmedPlaymaker | 7:48ba87cd79b5 | 11 | public: |
AhmedPlaymaker | 7:48ba87cd79b5 | 12 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 13 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 14 | Snake(); |
AhmedPlaymaker | 7:48ba87cd79b5 | 15 | ~Snake(); |
AhmedPlaymaker | 7:48ba87cd79b5 | 16 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 17 | /** Initialise Player |
AhmedPlaymaker | 7:48ba87cd79b5 | 18 | * |
AhmedPlaymaker | 7:48ba87cd79b5 | 19 | * This function initalises the player library. |
AhmedPlaymaker | 7:48ba87cd79b5 | 20 | */ |
AhmedPlaymaker | 7:48ba87cd79b5 | 21 | void init(); |
AhmedPlaymaker | 7:48ba87cd79b5 | 22 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 23 | /** Draw |
AhmedPlaymaker | 7:48ba87cd79b5 | 24 | * |
AhmedPlaymaker | 7:48ba87cd79b5 | 25 | * This function draws the Player sprite onto the screen at the specified coordinates. |
AhmedPlaymaker | 7:48ba87cd79b5 | 26 | */ |
AhmedPlaymaker | 8:890b986b16a4 | 27 | void draw(N5110 &lcd, int length); |
AhmedPlaymaker | 7:48ba87cd79b5 | 28 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 29 | /** Update |
AhmedPlaymaker | 7:48ba87cd79b5 | 30 | * |
AhmedPlaymaker | 7:48ba87cd79b5 | 31 | * This function updates the player sprite position on screen. |
AhmedPlaymaker | 7:48ba87cd79b5 | 32 | */ |
AhmedPlaymaker | 8:890b986b16a4 | 33 | void update(Direction d,float mag,int length); |
AhmedPlaymaker | 7:48ba87cd79b5 | 34 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 35 | /** Get Position |
AhmedPlaymaker | 7:48ba87cd79b5 | 36 | * |
AhmedPlaymaker | 7:48ba87cd79b5 | 37 | * This function obtains the coordinate of the top-left pixel in the player sprite. |
AhmedPlaymaker | 7:48ba87cd79b5 | 38 | */ |
AhmedPlaymaker | 7:48ba87cd79b5 | 39 | Vector2D get_pos(); |
AhmedPlaymaker | 7:48ba87cd79b5 | 40 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 41 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 42 | private: |
AhmedPlaymaker | 7:48ba87cd79b5 | 43 | int m; |
AhmedPlaymaker | 7:48ba87cd79b5 | 44 | int _x; |
AhmedPlaymaker | 8:890b986b16a4 | 45 | int _xa; |
AhmedPlaymaker | 8:890b986b16a4 | 46 | int _xb; |
AhmedPlaymaker | 8:890b986b16a4 | 47 | int _xc; |
AhmedPlaymaker | 8:890b986b16a4 | 48 | int _xd; |
AhmedPlaymaker | 8:890b986b16a4 | 49 | int _xe; |
AhmedPlaymaker | 8:890b986b16a4 | 50 | int _xf ; |
AhmedPlaymaker | 8:890b986b16a4 | 51 | int _xg; |
AhmedPlaymaker | 8:890b986b16a4 | 52 | int _xh; |
AhmedPlaymaker | 8:890b986b16a4 | 53 | int _xi; |
AhmedPlaymaker | 8:890b986b16a4 | 54 | int _xj; |
AhmedPlaymaker | 8:890b986b16a4 | 55 | int _xk; |
AhmedPlaymaker | 8:890b986b16a4 | 56 | int _xl; |
AhmedPlaymaker | 8:890b986b16a4 | 57 | int _xm; |
AhmedPlaymaker | 8:890b986b16a4 | 58 | int _xn; |
AhmedPlaymaker | 7:48ba87cd79b5 | 59 | int _y; |
AhmedPlaymaker | 7:48ba87cd79b5 | 60 | int _speed; |
AhmedPlaymaker | 7:48ba87cd79b5 | 61 | |
AhmedPlaymaker | 7:48ba87cd79b5 | 62 | }; |
AhmedPlaymaker | 7:48ba87cd79b5 | 63 | #endif |