Web server based weather station using Sparkfun Weather Meters.

Dependencies:   FatFileSystem mbed WeatherMeters SDFileSystem

Revision:
0:616601bde9fb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/NetStack/lwip/netif/ppp/randm.c	Thu Feb 23 21:38:39 2012 +0000
@@ -0,0 +1,249 @@
+/*****************************************************************************
+* randm.c - Random number generator program file.
+*
+* Copyright (c) 2003 by Marc Boucher, Services Informatiques (MBSI) inc.
+* Copyright (c) 1998 by Global Election Systems Inc.
+*
+* The authors hereby grant permission to use, copy, modify, distribute,
+* and license this software and its documentation for any purpose, provided
+* that existing copyright notices are retained in all copies and that this
+* notice and the following disclaimer are included verbatim in any 
+* distributions. No written agreement, license, or royalty fee is required
+* for any of the authorized uses.
+*
+* THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS *AS IS* AND ANY EXPRESS OR
+* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
+* IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+******************************************************************************
+* REVISION HISTORY
+*
+* 03-01-01 Marc Boucher <marc@mbsi.ca>
+*   Ported to lwIP.
+* 98-06-03 Guy Lancaster <lancasterg@acm.org>, Global Election Systems Inc.
+*   Extracted from avos.
+*****************************************************************************/
+
+#include "lwip/opt.h"
+
+#if PPP_SUPPORT /* don't build if not configured for use in lwipopts.h */
+
+#include "md5.h"
+#include "randm.h"
+
+#include "ppp.h"
+#include "pppdebug.h"
+
+#include <string.h>
+
+#if MD5_SUPPORT /* this module depends on MD5 */
+#define RANDPOOLSZ 16   /* Bytes stored in the pool of randomness. */
+
+/*****************************/
+/*** LOCAL DATA STRUCTURES ***/
+/*****************************/
+static char randPool[RANDPOOLSZ];   /* Pool of randomness. */
+static long randCount = 0;      /* Pseudo-random incrementer */
+
+
+/***********************************/
+/*** PUBLIC FUNCTION DEFINITIONS ***/
+/***********************************/
+/*
+ * Initialize the random number generator.
+ *
+ * Since this is to be called on power up, we don't have much
+ *  system randomess to work with.  Here all we use is the
+ *  real-time clock.  We'll accumulate more randomness as soon
+ *  as things start happening.
+ */
+void
+avRandomInit()
+{
+  avChurnRand(NULL, 0);
+}
+
+/*
+ * Churn the randomness pool on a random event.  Call this early and often
+ *  on random and semi-random system events to build randomness in time for
+ *  usage.  For randomly timed events, pass a null pointer and a zero length
+ *  and this will use the system timer and other sources to add randomness.
+ *  If new random data is available, pass a pointer to that and it will be
+ *  included.
+ *
+ * Ref: Applied Cryptography 2nd Ed. by Bruce Schneier p. 427
+ */
+void
+avChurnRand(char *randData, u32_t randLen)
+{
+  MD5_CTX md5;
+
+  /* LWIP_DEBUGF(LOG_INFO, ("churnRand: %u@%P\n", randLen, randData)); */
+  MD5Init(&md5);
+  MD5Update(&md5, (u_char *)randPool, sizeof(randPool));
+  if (randData) {
+    MD5Update(&md5, (u_char *)randData, randLen);
+  } else {
+    struct {
+      /* INCLUDE fields for any system sources of randomness */
+      char foobar;
+    } sysData;
+
+    /* Load sysData fields here. */
+    MD5Update(&md5, (u_char *)&sysData, sizeof(sysData));
+  }
+  MD5Final((u_char *)randPool, &md5);
+/*  LWIP_DEBUGF(LOG_INFO, ("churnRand: -> 0\n")); */
+}
+
+/*
+ * Use the random pool to generate random data.  This degrades to pseudo
+ *  random when used faster than randomness is supplied using churnRand().
+ * Note: It's important that there be sufficient randomness in randPool
+ *  before this is called for otherwise the range of the result may be
+ *  narrow enough to make a search feasible.
+ *
+ * Ref: Applied Cryptography 2nd Ed. by Bruce Schneier p. 427
+ *
+ * XXX Why does he not just call churnRand() for each block?  Probably
+ *  so that you don't ever publish the seed which could possibly help
+ *  predict future values.
+ * XXX Why don't we preserve md5 between blocks and just update it with
+ *  randCount each time?  Probably there is a weakness but I wish that
+ *  it was documented.
+ */
+void
+avGenRand(char *buf, u32_t bufLen)
+{
+  MD5_CTX md5;
+  u_char tmp[16];
+  u32_t n;
+
+  while (bufLen > 0) {
+    n = LWIP_MIN(bufLen, RANDPOOLSZ);
+    MD5Init(&md5);
+    MD5Update(&md5, (u_char *)randPool, sizeof(randPool));
+    MD5Update(&md5, (u_char *)&randCount, sizeof(randCount));
+    MD5Final(tmp, &md5);
+    randCount++;
+    MEMCPY(buf, tmp, n);
+    buf += n;
+    bufLen -= n;
+  }
+}
+
+/*
+ * Return a new random number.
+ */
+u32_t
+avRandom()
+{
+  u32_t newRand;
+
+  avGenRand((char *)&newRand, sizeof(newRand));
+
+  return newRand;
+}
+
+#else /* MD5_SUPPORT */
+
+/*****************************/
+/*** LOCAL DATA STRUCTURES ***/
+/*****************************/
+static int  avRandomized = 0;       /* Set when truely randomized. */
+static u32_t avRandomSeed = 0;      /* Seed used for random number generation. */
+
+
+/***********************************/
+/*** PUBLIC FUNCTION DEFINITIONS ***/
+/***********************************/
+/*
+ * Initialize the random number generator.
+ *
+ * Here we attempt to compute a random number seed but even if
+ * it isn't random, we'll randomize it later.
+ *
+ * The current method uses the fields from the real time clock,
+ * the idle process counter, the millisecond counter, and the
+ * hardware timer tick counter.  When this is invoked
+ * in startup(), then the idle counter and timer values may
+ * repeat after each boot and the real time clock may not be
+ * operational.  Thus we call it again on the first random
+ * event.
+ */
+void
+avRandomInit()
+{
+#if 0
+  /* Get a pointer into the last 4 bytes of clockBuf. */
+  u32_t *lptr1 = (u32_t *)((char *)&clockBuf[3]);
+
+  /*
+   * Initialize our seed using the real-time clock, the idle
+   * counter, the millisecond timer, and the hardware timer
+   * tick counter.  The real-time clock and the hardware
+   * tick counter are the best sources of randomness but
+   * since the tick counter is only 16 bit (and truncated
+   * at that), the idle counter and millisecond timer
+   * (which may be small values) are added to help
+   * randomize the lower 16 bits of the seed.
+   */
+  readClk();
+  avRandomSeed += *(u32_t *)clockBuf + *lptr1 + OSIdleCtr
+           + ppp_mtime() + ((u32_t)TM1 << 16) + TM1;
+#else
+  avRandomSeed += sys_jiffies(); /* XXX */
+#endif
+
+  /* Initialize the Borland random number generator. */
+  srand((unsigned)avRandomSeed);
+}
+
+/*
+ * Randomize our random seed value.  Here we use the fact that
+ * this function is called at *truely random* times by the polling
+ * and network functions.  Here we only get 16 bits of new random
+ * value but we use the previous value to randomize the other 16
+ * bits.
+ */
+void
+avRandomize(void)
+{
+  static u32_t last_jiffies;
+
+  if (!avRandomized) {
+    avRandomized = !0;
+    avRandomInit();
+    /* The initialization function also updates the seed. */
+  } else {
+    /* avRandomSeed += (avRandomSeed << 16) + TM1; */
+    avRandomSeed += (sys_jiffies() - last_jiffies); /* XXX */
+  }
+  last_jiffies = sys_jiffies();
+}
+
+/*
+ * Return a new random number.
+ * Here we use the Borland rand() function to supply a pseudo random
+ * number which we make truely random by combining it with our own
+ * seed which is randomized by truely random events. 
+ * Thus the numbers will be truely random unless there have been no
+ * operator or network events in which case it will be pseudo random
+ * seeded by the real time clock.
+ */
+u32_t
+avRandom()
+{
+  return ((((u32_t)rand() << 16) + rand()) + avRandomSeed);
+}
+
+#endif /* MD5_SUPPORT */
+
+#endif /* PPP_SUPPORT */