Fixed a few minor issues in 4DGL library Moved pc serial port object used for debug output into 4DGL object itself. Previously it was a global object but its constructor wasn't getting run before the global constructor for the 4DGL object itself which led to an assert in the serial code. I also fixed a few potential buffer overruns that I saw in the code as well.

Revisions of TFT_4DGL_main.cpp

Revision Date Message Actions
0:d6e186427f3e 2011-07-05 Fixed a few minor issues in 4DGL library File  Diff  Annotate