1
Dependencies: mbed Gamepad N5110
main.cpp@7:cafa0b96e8d3, 2019-05-05 (annotated)
- Committer:
- 1012754868
- Date:
- Sun May 05 12:10:48 2019 +0000
- Revision:
- 7:cafa0b96e8d3
- Parent:
- 3:7b28047013d2
Fix some bug
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
1012754868 | 0:5fcd72a90b20 | 1 | /* |
1012754868 | 3:7b28047013d2 | 2 | ELEC2645 Embedded Systems Project |
1012754868 | 3:7b28047013d2 | 3 | School of Electronic & Electrical Engineering |
1012754868 | 3:7b28047013d2 | 4 | University of Leeds |
1012754868 | 3:7b28047013d2 | 5 | Name: Li Saiwen |
1012754868 | 3:7b28047013d2 | 6 | Username: Li Saiwen |
1012754868 | 3:7b28047013d2 | 7 | Student ID Number: LEEDS ID: 201089052 SWJTU ID:2016110325 |
1012754868 | 3:7b28047013d2 | 8 | Date: |
1012754868 | 0:5fcd72a90b20 | 9 | */ |
1012754868 | 0:5fcd72a90b20 | 10 | #include "mbed.h" |
1012754868 | 0:5fcd72a90b20 | 11 | #include "N5110.h" |
1012754868 | 0:5fcd72a90b20 | 12 | #include "Gamepad.h" |
1012754868 | 0:5fcd72a90b20 | 13 | |
1012754868 | 0:5fcd72a90b20 | 14 | #include "Snake.h" |
1012754868 | 0:5fcd72a90b20 | 15 | |
1012754868 | 7:cafa0b96e8d3 | 16 | |
1012754868 | 0:5fcd72a90b20 | 17 | struct UserInput { |
1012754868 | 0:5fcd72a90b20 | 18 | Direction d; |
1012754868 | 0:5fcd72a90b20 | 19 | |
1012754868 | 0:5fcd72a90b20 | 20 | }; |
1012754868 | 0:5fcd72a90b20 | 21 | |
1012754868 | 0:5fcd72a90b20 | 22 | |
1012754868 | 7:cafa0b96e8d3 | 23 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
1012754868 | 0:5fcd72a90b20 | 24 | Gamepad pad; |
1012754868 | 0:5fcd72a90b20 | 25 | Snake snake; |
1012754868 | 0:5fcd72a90b20 | 26 | Direction d; |
1012754868 | 2:1234b0a1a51d | 27 | int SNAKY[15][48] = { |
1012754868 | 2:1234b0a1a51d | 28 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 29 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 30 | {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 31 | {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 32 | {0,0,0,0,0,1,1,1,0,0,0,1,0,1,0,0,1,1,0,1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 33 | {0,0,0,0,0,1,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 34 | {1,0,1,1,0,1,0,1,0,0,0,0,1,0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0}, |
1012754868 | 2:1234b0a1a51d | 35 | {0,0,0,1,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0}, |
1012754868 | 2:1234b0a1a51d | 36 | {0,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 37 | {0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 38 | {0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 39 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 40 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 41 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 42 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
1012754868 | 0:5fcd72a90b20 | 43 | }; |
1012754868 | 0:5fcd72a90b20 | 44 | |
1012754868 | 2:1234b0a1a51d | 45 | int _SNAKY[15][48] = { |
1012754868 | 2:1234b0a1a51d | 46 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 47 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 48 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 2:1234b0a1a51d | 49 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 50 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 51 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 52 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 53 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 54 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 55 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 56 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 57 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 58 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 59 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
1012754868 | 0:5fcd72a90b20 | 60 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
1012754868 | 0:5fcd72a90b20 | 61 | }; |
1012754868 | 0:5fcd72a90b20 | 62 | |
1012754868 | 0:5fcd72a90b20 | 63 | char _Buffer[200]; |
1012754868 | 7:cafa0b96e8d3 | 64 | |
1012754868 | 0:5fcd72a90b20 | 65 | void start_game(); |
1012754868 | 0:5fcd72a90b20 | 66 | void game_setting(); |
1012754868 | 2:1234b0a1a51d | 67 | int game_music_2(); |
1012754868 | 0:5fcd72a90b20 | 68 | |
1012754868 | 0:5fcd72a90b20 | 69 | |
1012754868 | 0:5fcd72a90b20 | 70 | int main() |
1012754868 | 2:1234b0a1a51d | 71 | { snake.Highest_score = 0; |
1012754868 | 2:1234b0a1a51d | 72 | while(1){ |
1012754868 | 2:1234b0a1a51d | 73 | int _Flag = 1; |
1012754868 | 7:cafa0b96e8d3 | 74 | lcd.init(); |
1012754868 | 2:1234b0a1a51d | 75 | pad.init(); |
1012754868 | 2:1234b0a1a51d | 76 | start_game(); |
1012754868 | 2:1234b0a1a51d | 77 | game_setting(); |
1012754868 | 2:1234b0a1a51d | 78 | snake.init(25,25,5,3); |
1012754868 | 2:1234b0a1a51d | 79 | |
1012754868 | 2:1234b0a1a51d | 80 | while (_Flag) { |
1012754868 | 2:1234b0a1a51d | 81 | snake.drawsnake(lcd,pad); |
1012754868 | 0:5fcd72a90b20 | 82 | snake.snakemov(pad); |
1012754868 | 2:1234b0a1a51d | 83 | if(snake.live <= 0) { |
1012754868 | 2:1234b0a1a51d | 84 | _Flag = 0; |
1012754868 | 2:1234b0a1a51d | 85 | } |
1012754868 | 2:1234b0a1a51d | 86 | } |
1012754868 | 2:1234b0a1a51d | 87 | } |
1012754868 | 0:5fcd72a90b20 | 88 | } |
1012754868 | 7:cafa0b96e8d3 | 89 | |
1012754868 | 2:1234b0a1a51d | 90 | int game_music_2(){ |
1012754868 | 2:1234b0a1a51d | 91 | pad.tone(1047.0,0.125); //gap |
1012754868 | 2:1234b0a1a51d | 92 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 93 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 94 | return 0; |
1012754868 | 2:1234b0a1a51d | 95 | } |
1012754868 | 2:1234b0a1a51d | 96 | pad.tone(1175.0,0.125); //1_ |
1012754868 | 2:1234b0a1a51d | 97 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 98 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 99 | return 0; |
1012754868 | 2:1234b0a1a51d | 100 | } |
1012754868 | 2:1234b0a1a51d | 101 | pad.tone(1319.0,0.25); //2_ |
1012754868 | 2:1234b0a1a51d | 102 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 103 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 104 | return 0; |
1012754868 | 2:1234b0a1a51d | 105 | } |
1012754868 | 2:1234b0a1a51d | 106 | pad.tone(1047.0,0.125); //3_ |
1012754868 | 2:1234b0a1a51d | 107 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 108 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 109 | return 0; |
1012754868 | 2:1234b0a1a51d | 110 | } |
1012754868 | 2:1234b0a1a51d | 111 | pad.tone(880.0,0.125); //1_ |
1012754868 | 2:1234b0a1a51d | 112 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 113 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 114 | return 0; |
1012754868 | 2:1234b0a1a51d | 115 | } |
1012754868 | 2:1234b0a1a51d | 116 | pad.tone(880.0,0.25); //5 3/4 |
1012754868 | 2:1234b0a1a51d | 117 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 118 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 119 | return 0; |
1012754868 | 2:1234b0a1a51d | 120 | } |
1012754868 | 2:1234b0a1a51d | 121 | pad.tone(1175.0,0.25); //3_ |
1012754868 | 2:1234b0a1a51d | 122 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 123 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 124 | return 0; |
1012754868 | 2:1234b0a1a51d | 125 | } |
1012754868 | 2:1234b0a1a51d | 126 | pad.tone(988.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 127 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 128 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 129 | return 0; |
1012754868 | 2:1234b0a1a51d | 130 | } |
1012754868 | 2:1234b0a1a51d | 131 | pad.tone(784.0,0.125); //5 |
1012754868 | 2:1234b0a1a51d | 132 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 133 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 134 | return 0; |
1012754868 | 2:1234b0a1a51d | 135 | } |
1012754868 | 2:1234b0a1a51d | 136 | pad.tone(659.0,0.125); //2 |
1012754868 | 1:db2a69ca4929 | 137 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 138 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 139 | return 0; |
1012754868 | 2:1234b0a1a51d | 140 | } |
1012754868 | 2:1234b0a1a51d | 141 | pad.tone(659.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 142 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 143 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 144 | return 0; |
1012754868 | 2:1234b0a1a51d | 145 | } |
1012754868 | 2:1234b0a1a51d | 146 | pad.tone(988.0,0.25); //l6. |
1012754868 | 2:1234b0a1a51d | 147 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 148 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 149 | return 0; |
1012754868 | 2:1234b0a1a51d | 150 | } |
1012754868 | 2:1234b0a1a51d | 151 | pad.tone(880.0,0.25); //3 3/4 |
1012754868 | 2:1234b0a1a51d | 152 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 153 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 154 | return 0; |
1012754868 | 2:1234b0a1a51d | 155 | } |
1012754868 | 2:1234b0a1a51d | 156 | pad.tone(784.0,0.125); //1. |
1012754868 | 2:1234b0a1a51d | 157 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 158 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 159 | return 0; |
1012754868 | 2:1234b0a1a51d | 160 | } |
1012754868 | 2:1234b0a1a51d | 161 | pad.tone(523.0,0.125); //l7 |
1012754868 | 2:1234b0a1a51d | 162 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 163 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 164 | return 0; |
1012754868 | 2:1234b0a1a51d | 165 | } |
1012754868 | 2:1234b0a1a51d | 166 | pad.tone(523.0,0.25); //gap |
1012754868 | 2:1234b0a1a51d | 167 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 168 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 169 | return 0; |
1012754868 | 2:1234b0a1a51d | 170 | } |
1012754868 | 2:1234b0a1a51d | 171 | pad.tone(784.0,0.25); //l7 |
1012754868 | 2:1234b0a1a51d | 172 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 173 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 174 | return 0; |
1012754868 | 2:1234b0a1a51d | 175 | } |
1012754868 | 2:1234b0a1a51d | 176 | pad.tone(659.0,0.25); //l6 |
1012754868 | 2:1234b0a1a51d | 177 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 178 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 179 | return 0; |
1012754868 | 2:1234b0a1a51d | 180 | } |
1012754868 | 2:1234b0a1a51d | 181 | pad.tone(0.0,0.25); //l7 |
1012754868 | 2:1234b0a1a51d | 182 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 183 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 184 | return 0; |
1012754868 | 2:1234b0a1a51d | 185 | } |
1012754868 | 2:1234b0a1a51d | 186 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 187 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 188 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 189 | return 0; |
1012754868 | 2:1234b0a1a51d | 190 | } |
1012754868 | 2:1234b0a1a51d | 191 | pad.tone(587.0,0.125); //2. |
1012754868 | 2:1234b0a1a51d | 192 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 193 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 194 | return 0; |
1012754868 | 2:1234b0a1a51d | 195 | } |
1012754868 | 2:1234b0a1a51d | 196 | pad.tone(659.0,0.125); //l5 |
1012754868 | 1:db2a69ca4929 | 197 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 198 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 199 | return 0; |
1012754868 | 2:1234b0a1a51d | 200 | } |
1012754868 | 2:1234b0a1a51d | 201 | pad.tone(698.0,0.25); //1 |
1012754868 | 2:1234b0a1a51d | 202 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 203 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 204 | return 0; |
1012754868 | 2:1234b0a1a51d | 205 | } |
1012754868 | 2:1234b0a1a51d | 206 | pad.tone(0.0,0.25); //2. |
1012754868 | 2:1234b0a1a51d | 207 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 208 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 209 | return 0; |
1012754868 | 2:1234b0a1a51d | 210 | } |
1012754868 | 2:1234b0a1a51d | 211 | pad.tone(1047.0,0.25); //3. |
1012754868 | 2:1234b0a1a51d | 212 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 213 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 214 | return 0; |
1012754868 | 2:1234b0a1a51d | 215 | } |
1012754868 | 2:1234b0a1a51d | 216 | pad.tone(988.0,0.0833); //4 |
1012754868 | 2:1234b0a1a51d | 217 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 218 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 219 | return 0; |
1012754868 | 2:1234b0a1a51d | 220 | } |
1012754868 | 2:1234b0a1a51d | 221 | pad.tone(988.0,0.0833); //4. |
1012754868 | 2:1234b0a1a51d | 222 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 223 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 224 | return 0; |
1012754868 | 2:1234b0a1a51d | 225 | } |
1012754868 | 2:1234b0a1a51d | 226 | pad.tone(1047.0,0.0833); //3. |
1012754868 | 2:1234b0a1a51d | 227 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 228 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 229 | return 0; |
1012754868 | 2:1234b0a1a51d | 230 | } |
1012754868 | 2:1234b0a1a51d | 231 | pad.tone(784.0,0.25); //2. |
1012754868 | 2:1234b0a1a51d | 232 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 233 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 234 | return 0; |
1012754868 | 2:1234b0a1a51d | 235 | } |
1012754868 | 2:1234b0a1a51d | 236 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 237 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 238 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 239 | return 0; |
1012754868 | 2:1234b0a1a51d | 240 | } |
1012754868 | 2:1234b0a1a51d | 241 | pad.tone(698.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 242 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 243 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 244 | return 0; |
1012754868 | 2:1234b0a1a51d | 245 | } |
1012754868 | 2:1234b0a1a51d | 246 | pad.tone(659.0,0.1875); //gap |
1012754868 | 2:1234b0a1a51d | 247 | wait(0.1875); |
1012754868 | 2:1234b0a1a51d | 248 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 249 | return 0; |
1012754868 | 2:1234b0a1a51d | 250 | } |
1012754868 | 2:1234b0a1a51d | 251 | pad.tone(698.0,0.0625); //1. |
1012754868 | 2:1234b0a1a51d | 252 | wait(0.0625); |
1012754868 | 2:1234b0a1a51d | 253 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 254 | return 0; |
1012754868 | 2:1234b0a1a51d | 255 | } |
1012754868 | 2:1234b0a1a51d | 256 | pad.tone(740.0,0.25); //2. |
1012754868 | 1:db2a69ca4929 | 257 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 258 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 259 | return 0; |
1012754868 | 2:1234b0a1a51d | 260 | } |
1012754868 | 2:1234b0a1a51d | 261 | pad.tone(0.0,0.25); //3. |
1012754868 | 2:1234b0a1a51d | 262 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 263 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 264 | return 0; |
1012754868 | 2:1234b0a1a51d | 265 | } |
1012754868 | 2:1234b0a1a51d | 266 | pad.tone(1047.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 267 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 268 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 269 | return 0; |
1012754868 | 2:1234b0a1a51d | 270 | } |
1012754868 | 2:1234b0a1a51d | 271 | pad.tone(988.0,0.0833); //5 3/4 |
1012754868 | 2:1234b0a1a51d | 272 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 273 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 274 | return 0; |
1012754868 | 2:1234b0a1a51d | 275 | } |
1012754868 | 2:1234b0a1a51d | 276 | pad.tone(988.0,0.0833); //3. |
1012754868 | 2:1234b0a1a51d | 277 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 278 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 279 | return 0; |
1012754868 | 2:1234b0a1a51d | 280 | } |
1012754868 | 2:1234b0a1a51d | 281 | pad.tone(880.0,0.0833); //2 |
1012754868 | 2:1234b0a1a51d | 282 | wait(0.0833); |
1012754868 | 2:1234b0a1a51d | 283 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 284 | return 0; |
1012754868 | 2:1234b0a1a51d | 285 | } |
1012754868 | 2:1234b0a1a51d | 286 | pad.tone(831.0,0.25); //5 |
1012754868 | 2:1234b0a1a51d | 287 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 288 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 289 | return 0; |
1012754868 | 2:1234b0a1a51d | 290 | } |
1012754868 | 2:1234b0a1a51d | 291 | pad.tone(0.0,0.25); //2 |
1012754868 | 2:1234b0a1a51d | 292 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 293 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 294 | return 0; |
1012754868 | 2:1234b0a1a51d | 295 | } |
1012754868 | 2:1234b0a1a51d | 296 | pad.tone(0.0,0.25); //1. |
1012754868 | 2:1234b0a1a51d | 297 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 298 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 299 | return 0; |
1012754868 | 2:1234b0a1a51d | 300 | } |
1012754868 | 2:1234b0a1a51d | 301 | pad.tone(1047.0,0.125); //l6. |
1012754868 | 1:db2a69ca4929 | 302 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 303 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 304 | return 0; |
1012754868 | 2:1234b0a1a51d | 305 | } |
1012754868 | 2:1234b0a1a51d | 306 | pad.tone(1175.0,0.125); //l6 |
1012754868 | 2:1234b0a1a51d | 307 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 308 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 309 | return 0; |
1012754868 | 2:1234b0a1a51d | 310 | } |
1012754868 | 2:1234b0a1a51d | 311 | pad.tone(1319.0,0.25); //l7. |
1012754868 | 2:1234b0a1a51d | 312 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 313 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 314 | return 0; |
1012754868 | 2:1234b0a1a51d | 315 | } |
1012754868 | 2:1234b0a1a51d | 316 | pad.tone(1047.0,0.125); //1. |
1012754868 | 2:1234b0a1a51d | 317 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 318 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 319 | return 0; |
1012754868 | 2:1234b0a1a51d | 320 | } |
1012754868 | 2:1234b0a1a51d | 321 | pad.tone(880.0,0.125); //l5 |
1012754868 | 2:1234b0a1a51d | 322 | //////////////////////////////////////////////////// |
1012754868 | 1:db2a69ca4929 | 323 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 324 | pad.tone(880.0,0.25); //6 |
1012754868 | 1:db2a69ca4929 | 325 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 326 | pad.tone(1175.0,0.25); //H2 |
1012754868 | 1:db2a69ca4929 | 327 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 328 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 329 | return 0; |
1012754868 | 2:1234b0a1a51d | 330 | } |
1012754868 | 1:db2a69ca4929 | 331 | pad.tone(988.0,0.25); //7 |
1012754868 | 1:db2a69ca4929 | 332 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 333 | pad.tone(784.0,0.125); //5_ |
1012754868 | 1:db2a69ca4929 | 334 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 335 | pad.tone(659.0,0.125); //3_ |
1012754868 | 1:db2a69ca4929 | 336 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 337 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 338 | return 0; |
1012754868 | 2:1234b0a1a51d | 339 | } |
1012754868 | 1:db2a69ca4929 | 340 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 341 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 342 | pad.tone(988.0,0.25); //7 |
1012754868 | 1:db2a69ca4929 | 343 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 344 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 345 | return 0; |
1012754868 | 2:1234b0a1a51d | 346 | } |
1012754868 | 1:db2a69ca4929 | 347 | pad.tone(880.0,0.25); //6 |
1012754868 | 1:db2a69ca4929 | 348 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 349 | pad.tone(784.0,0.125); //5_ |
1012754868 | 1:db2a69ca4929 | 350 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 351 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 352 | return 0; |
1012754868 | 2:1234b0a1a51d | 353 | } |
1012754868 | 1:db2a69ca4929 | 354 | pad.tone(523.0,0.125); //1_ |
1012754868 | 1:db2a69ca4929 | 355 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 356 | pad.tone(523.0,0.25); //1 |
1012754868 | 1:db2a69ca4929 | 357 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 358 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 359 | return 0; |
1012754868 | 2:1234b0a1a51d | 360 | } |
1012754868 | 1:db2a69ca4929 | 361 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 362 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 363 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 364 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 365 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 366 | return 0; |
1012754868 | 2:1234b0a1a51d | 367 | } |
1012754868 | 1:db2a69ca4929 | 368 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 369 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 370 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 371 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 372 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 373 | return 0; |
1012754868 | 2:1234b0a1a51d | 374 | } |
1012754868 | 1:db2a69ca4929 | 375 | pad.tone(587.0,0.125); //2_ |
1012754868 | 1:db2a69ca4929 | 376 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 377 | pad.tone(659.0,0.125); //3_ |
1012754868 | 1:db2a69ca4929 | 378 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 379 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 380 | return 0; |
1012754868 | 2:1234b0a1a51d | 381 | } |
1012754868 | 1:db2a69ca4929 | 382 | pad.tone(698.0,0.25); //4 |
1012754868 | 1:db2a69ca4929 | 383 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 384 | pad.tone(0.0,0.25); //gap |
1012754868 | 1:db2a69ca4929 | 385 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 386 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 387 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 388 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 389 | return 0; |
1012754868 | 2:1234b0a1a51d | 390 | } |
1012754868 | 1:db2a69ca4929 | 391 | pad.tone(698.0,0.08333); //4_3 |
1012754868 | 1:db2a69ca4929 | 392 | wait(0.08333); |
1012754868 | 1:db2a69ca4929 | 393 | pad.tone(698.0,0.08333); //4_3 |
1012754868 | 1:db2a69ca4929 | 394 | wait(0.08333); |
1012754868 | 1:db2a69ca4929 | 395 | pad.tone(784.0,0.08333); //5_3 |
1012754868 | 1:db2a69ca4929 | 396 | wait(0.08333); |
1012754868 | 2:1234b0a1a51d | 397 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 398 | return 0; |
1012754868 | 2:1234b0a1a51d | 399 | } |
1012754868 | 1:db2a69ca4929 | 400 | pad.tone(659.0,0.25); //3 |
1012754868 | 1:db2a69ca4929 | 401 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 402 | pad.tone(784.0,0.25); //5 |
1012754868 | 1:db2a69ca4929 | 403 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 404 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 405 | return 0; |
1012754868 | 2:1234b0a1a51d | 406 | } |
1012754868 | 1:db2a69ca4929 | 407 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 408 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 409 | pad.tone(1318.0,0.25); //H3 |
1012754868 | 1:db2a69ca4929 | 410 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 411 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 412 | return 0; |
1012754868 | 2:1234b0a1a51d | 413 | } |
1012754868 | 1:db2a69ca4929 | 414 | pad.tone(1175.0,0.1875); //H2 3/4 |
1012754868 | 1:db2a69ca4929 | 415 | wait(0.1875); |
1012754868 | 1:db2a69ca4929 | 416 | pad.tone(1175.0,0.125); //H2_ |
1012754868 | 1:db2a69ca4929 | 417 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 418 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 419 | return 0; |
1012754868 | 2:1234b0a1a51d | 420 | } |
1012754868 | 1:db2a69ca4929 | 421 | pad.tone(1175.0,0.125); //H2_ |
1012754868 | 1:db2a69ca4929 | 422 | wait(0.125); |
1012754868 | 1:db2a69ca4929 | 423 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 424 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 425 | pad.tone(1046.0,0.125); //H1_ |
1012754868 | 1:db2a69ca4929 | 426 | wait(0.125); |
1012754868 | 2:1234b0a1a51d | 427 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 428 | return 0; |
1012754868 | 2:1234b0a1a51d | 429 | } |
1012754868 | 1:db2a69ca4929 | 430 | pad.tone(1046.0,0.25); //H1 |
1012754868 | 1:db2a69ca4929 | 431 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 432 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 433 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 434 | if(pad.check_event(Gamepad::A_PRESSED) == true){ |
1012754868 | 2:1234b0a1a51d | 435 | return 0; |
1012754868 | 2:1234b0a1a51d | 436 | } |
1012754868 | 1:db2a69ca4929 | 437 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 438 | wait(0.25); |
1012754868 | 1:db2a69ca4929 | 439 | pad.tone(0.0,0.25); //GAP |
1012754868 | 1:db2a69ca4929 | 440 | wait(0.25); |
1012754868 | 2:1234b0a1a51d | 441 | return 0; |
1012754868 | 1:db2a69ca4929 | 442 | } |
1012754868 | 1:db2a69ca4929 | 443 | |
1012754868 | 0:5fcd72a90b20 | 444 | |
1012754868 | 0:5fcd72a90b20 | 445 | void start_game(){ |
1012754868 | 0:5fcd72a90b20 | 446 | lcd.printString(" LI Saiwen",0,3); |
1012754868 | 2:1234b0a1a51d | 447 | lcd.printString("Press twice A",0,5); |
1012754868 | 0:5fcd72a90b20 | 448 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 449 | |
1012754868 | 2:1234b0a1a51d | 450 | lcd.drawSprite(60,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 451 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 452 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 453 | lcd.drawSprite(60,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 454 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 455 | |
1012754868 | 2:1234b0a1a51d | 456 | lcd.drawSprite(55,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 457 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 458 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 459 | lcd.drawSprite(55,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 460 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 461 | |
1012754868 | 2:1234b0a1a51d | 462 | lcd.drawSprite(50,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 463 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 464 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 465 | lcd.drawSprite(50,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 466 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 467 | |
1012754868 | 2:1234b0a1a51d | 468 | lcd.drawSprite(45,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 469 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 470 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 471 | lcd.drawSprite(45,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 472 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 473 | |
1012754868 | 2:1234b0a1a51d | 474 | lcd.drawSprite(40,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 475 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 476 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 477 | lcd.drawSprite(40,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 478 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 479 | |
1012754868 | 2:1234b0a1a51d | 480 | lcd.drawSprite(35,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 481 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 482 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 483 | lcd.drawSprite(35,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 484 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 485 | |
1012754868 | 2:1234b0a1a51d | 486 | lcd.drawSprite(30,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 487 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 488 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 489 | lcd.drawSprite(30,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 490 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 491 | |
1012754868 | 2:1234b0a1a51d | 492 | lcd.drawSprite(25,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 493 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 494 | wait(0.2); |
1012754868 | 2:1234b0a1a51d | 495 | lcd.drawSprite(25,5,15,48,(int *)_SNAKY); |
1012754868 | 0:5fcd72a90b20 | 496 | |
1012754868 | 2:1234b0a1a51d | 497 | lcd.drawSprite(20,5,15,48,(int *)SNAKY); |
1012754868 | 0:5fcd72a90b20 | 498 | lcd.refresh(); |
1012754868 | 2:1234b0a1a51d | 499 | |
1012754868 | 0:5fcd72a90b20 | 500 | while ( pad.check_event(Gamepad::A_PRESSED) == false) { |
1012754868 | 2:1234b0a1a51d | 501 | game_music_2(); |
1012754868 | 0:5fcd72a90b20 | 502 | pad.leds_on(); |
1012754868 | 0:5fcd72a90b20 | 503 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 504 | pad.leds_off(); |
1012754868 | 0:5fcd72a90b20 | 505 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 506 | } |
1012754868 | 0:5fcd72a90b20 | 507 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 508 | } |
1012754868 | 0:5fcd72a90b20 | 509 | |
1012754868 | 0:5fcd72a90b20 | 510 | void game_setting() { |
1012754868 | 0:5fcd72a90b20 | 511 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 512 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 513 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 514 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 515 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 516 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 517 | int q = 1; |
1012754868 | 0:5fcd72a90b20 | 518 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
1012754868 | 0:5fcd72a90b20 | 519 | d = pad.get_direction(); |
1012754868 | 0:5fcd72a90b20 | 520 | if(d == N || q == 1){ |
1012754868 | 0:5fcd72a90b20 | 521 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 522 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 523 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 524 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 525 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 526 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 527 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 528 | if(pad.check_event(Gamepad::A_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 529 | bool IsCheck = false; |
1012754868 | 0:5fcd72a90b20 | 530 | int c = 1; |
1012754868 | 0:5fcd72a90b20 | 531 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 532 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 533 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 534 | lcd.printString(" Normal <",0,2); |
1012754868 | 0:5fcd72a90b20 | 535 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 536 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 537 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 538 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 539 | while(IsCheck == false){ |
1012754868 | 0:5fcd72a90b20 | 540 | d = pad.get_direction(); |
1012754868 | 0:5fcd72a90b20 | 541 | if(d == N && c == 1){ |
1012754868 | 0:5fcd72a90b20 | 542 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 543 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 544 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 545 | lcd.printString(" Normal <",0,2); |
1012754868 | 0:5fcd72a90b20 | 546 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 547 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 548 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 549 | c = 1; |
1012754868 | 0:5fcd72a90b20 | 550 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 551 | } |
1012754868 | 0:5fcd72a90b20 | 552 | else if(d == S && c == 1 ){ |
1012754868 | 0:5fcd72a90b20 | 553 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 554 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 555 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 556 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 557 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 558 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 559 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 560 | c = 2; |
1012754868 | 0:5fcd72a90b20 | 561 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 562 | } |
1012754868 | 0:5fcd72a90b20 | 563 | else if(d == N && c == 2){ |
1012754868 | 0:5fcd72a90b20 | 564 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 565 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 566 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 567 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 568 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 569 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 570 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 571 | c = 1; |
1012754868 | 0:5fcd72a90b20 | 572 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 573 | } |
1012754868 | 0:5fcd72a90b20 | 574 | else if(d == S && c == 2){ |
1012754868 | 0:5fcd72a90b20 | 575 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 576 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 577 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 578 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 579 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 580 | lcd.printString(" Hell <",0,4); |
1012754868 | 2:1234b0a1a51d | 581 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 582 | c = 3; |
1012754868 | 0:5fcd72a90b20 | 583 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 584 | } |
1012754868 | 0:5fcd72a90b20 | 585 | else if(d == S && c == 3){ |
1012754868 | 0:5fcd72a90b20 | 586 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 587 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 588 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 589 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 590 | lcd.printString(" Difficult",0,3); |
1012754868 | 0:5fcd72a90b20 | 591 | lcd.printString(" Hell <",0,4); |
1012754868 | 2:1234b0a1a51d | 592 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 593 | c = 3; |
1012754868 | 0:5fcd72a90b20 | 594 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 595 | } |
1012754868 | 0:5fcd72a90b20 | 596 | else if(d == N && c == 3){ |
1012754868 | 0:5fcd72a90b20 | 597 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 598 | lcd.printString(" Speed set",0,0); |
1012754868 | 0:5fcd72a90b20 | 599 | lcd.printString(" B to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 600 | lcd.printString(" Normal",0,2); |
1012754868 | 0:5fcd72a90b20 | 601 | lcd.printString(" Difficult <",0,3); |
1012754868 | 0:5fcd72a90b20 | 602 | lcd.printString(" Hell",0,4); |
1012754868 | 2:1234b0a1a51d | 603 | lcd.printString(" Press back ",0,5); |
1012754868 | 0:5fcd72a90b20 | 604 | c = 2; |
1012754868 | 0:5fcd72a90b20 | 605 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 606 | } |
1012754868 | 0:5fcd72a90b20 | 607 | wait(0.3); |
1012754868 | 0:5fcd72a90b20 | 608 | if(c == 1 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 609 | snake._speed = 0; |
1012754868 | 0:5fcd72a90b20 | 610 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 611 | lcd.printString(" set success!",0,2); |
1012754868 | 0:5fcd72a90b20 | 612 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 613 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 614 | } |
1012754868 | 0:5fcd72a90b20 | 615 | else if(c == 2 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 616 | snake._speed = 10; |
1012754868 | 0:5fcd72a90b20 | 617 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 618 | lcd.printString(" set success!",0,2); |
1012754868 | 0:5fcd72a90b20 | 619 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 620 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 621 | } |
1012754868 | 0:5fcd72a90b20 | 622 | else if(c == 3 && pad.check_event(Gamepad::B_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 623 | snake._speed = 50; |
1012754868 | 0:5fcd72a90b20 | 624 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 625 | lcd.printString(" set success",0,2); |
1012754868 | 0:5fcd72a90b20 | 626 | lcd.printString(" Press Back!",0,4); |
1012754868 | 0:5fcd72a90b20 | 627 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 628 | } |
1012754868 | 0:5fcd72a90b20 | 629 | if(pad.check_event(Gamepad::BACK_PRESSED) == true){ |
1012754868 | 0:5fcd72a90b20 | 630 | IsCheck = true; |
1012754868 | 0:5fcd72a90b20 | 631 | } |
1012754868 | 0:5fcd72a90b20 | 632 | } |
1012754868 | 0:5fcd72a90b20 | 633 | |
1012754868 | 0:5fcd72a90b20 | 634 | if(pad.check_event(Gamepad::BACK_PRESSED) == true){ |
1012754868 | 0:5fcd72a90b20 | 635 | break; |
1012754868 | 0:5fcd72a90b20 | 636 | } |
1012754868 | 0:5fcd72a90b20 | 637 | } |
1012754868 | 0:5fcd72a90b20 | 638 | |
1012754868 | 0:5fcd72a90b20 | 639 | } |
1012754868 | 0:5fcd72a90b20 | 640 | if(d == S && q == 1){ |
1012754868 | 0:5fcd72a90b20 | 641 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 642 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 643 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 644 | lcd.printString("set speed",0,2); |
1012754868 | 0:5fcd72a90b20 | 645 | lcd.printString("history <",0,3); |
1012754868 | 0:5fcd72a90b20 | 646 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 647 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 648 | q = 2; |
1012754868 | 0:5fcd72a90b20 | 649 | } |
1012754868 | 0:5fcd72a90b20 | 650 | if(d == S && q == 2){ |
1012754868 | 0:5fcd72a90b20 | 651 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 652 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 653 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 654 | lcd.printString("set speed",0,2); |
1012754868 | 0:5fcd72a90b20 | 655 | lcd.printString("history <",0,3); |
1012754868 | 0:5fcd72a90b20 | 656 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 657 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 658 | q = 2; |
1012754868 | 0:5fcd72a90b20 | 659 | } |
1012754868 | 0:5fcd72a90b20 | 660 | if(d == N && q == 2) { |
1012754868 | 0:5fcd72a90b20 | 661 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 662 | lcd.printString(" Menu",0,0); |
1012754868 | 0:5fcd72a90b20 | 663 | lcd.printString(" A to set",0,1); |
1012754868 | 0:5fcd72a90b20 | 664 | lcd.printString("set speed <",0,2); |
1012754868 | 0:5fcd72a90b20 | 665 | lcd.printString("history ",0,3); |
1012754868 | 0:5fcd72a90b20 | 666 | lcd.printString(" press start",0,5); |
1012754868 | 0:5fcd72a90b20 | 667 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 668 | q = 1; |
1012754868 | 0:5fcd72a90b20 | 669 | } |
1012754868 | 0:5fcd72a90b20 | 670 | |
1012754868 | 0:5fcd72a90b20 | 671 | if(q == 2 && pad.check_event(Gamepad::A_PRESSED) == true) { |
1012754868 | 0:5fcd72a90b20 | 672 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 673 | sprintf(_Buffer,"%2d",snake.Highest_score); |
1012754868 | 2:1234b0a1a51d | 674 | lcd.printString(_Buffer,34,3); |
1012754868 | 0:5fcd72a90b20 | 675 | lcd.printString("Highest score",0,1); |
1012754868 | 2:1234b0a1a51d | 676 | lcd.printString(" Press Back",0,5); |
1012754868 | 0:5fcd72a90b20 | 677 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 678 | while(pad.check_event(Gamepad::BACK_PRESSED) == false){ |
1012754868 | 0:5fcd72a90b20 | 679 | |
1012754868 | 0:5fcd72a90b20 | 680 | } |
1012754868 | 0:5fcd72a90b20 | 681 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 682 | lcd.printString("MOVE joystick",0,1); |
1012754868 | 0:5fcd72a90b20 | 683 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 684 | } |
1012754868 | 0:5fcd72a90b20 | 685 | |
1012754868 | 0:5fcd72a90b20 | 686 | pad.leds_on(); |
1012754868 | 0:5fcd72a90b20 | 687 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 688 | pad.leds_off(); |
1012754868 | 0:5fcd72a90b20 | 689 | wait(0.1); |
1012754868 | 0:5fcd72a90b20 | 690 | } |
1012754868 | 0:5fcd72a90b20 | 691 | |
1012754868 | 0:5fcd72a90b20 | 692 | |
1012754868 | 0:5fcd72a90b20 | 693 | |
1012754868 | 0:5fcd72a90b20 | 694 | lcd.clear(); |
1012754868 | 0:5fcd72a90b20 | 695 | lcd.printString(" start!!!",0,1); |
1012754868 | 0:5fcd72a90b20 | 696 | lcd.printString("Enjoy yourself",0,3); |
1012754868 | 0:5fcd72a90b20 | 697 | lcd.refresh(); |
1012754868 | 0:5fcd72a90b20 | 698 | wait(2); |
1012754868 | 0:5fcd72a90b20 | 699 | } |
1012754868 | 0:5fcd72a90b20 | 700 | |
1012754868 | 0:5fcd72a90b20 | 701 | |
1012754868 | 0:5fcd72a90b20 | 702 | |
1012754868 | 0:5fcd72a90b20 | 703 |