Versión de Firmware con funciones de RAM incorporadas.
Dependencies: mbed
Fork of VmRecorderV1dot1 by
Diff: Doggy/xfont_8.h
- Revision:
- 0:3d456b8ce449
diff -r 000000000000 -r 3d456b8ce449 Doggy/xfont_8.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Doggy/xfont_8.h Mon Jun 15 15:34:27 2015 +0000 @@ -0,0 +1,231 @@ +#ifndef XFONT_8_H +#define XFONT_8_H + +const XGlyph xfont_8[] = { + { 0, 5, 8, 0, 0, 0, 0, (const char[]){ 0xFF, 0x81, 0x81, 0x81, 0xFF } }, + { 32, 2, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00 } }, + { 33, 1, 8, 0, 0, 0, 0, (const char[]){ 0x2F } }, // ! + { 34, 3, 8, 0, 0, 1, 1, (const char[]){ 0x03, 0x00, 0x03 } }, // " + { 35, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 } }, // # + { 36, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 } }, // $ + { 37, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 } }, // % + { 38, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 } }, // & + { 39, 1, 8, 0, 0, 1, 1, (const char[]){ 0x03 } }, // ' + { 40, 2, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21 } }, // ( + { 41, 2, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x1E } }, // ) + { 42, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 } }, // * + { 43, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 } }, // + + { 44, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x70, 0x30 } }, // , + { 45, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08 } }, // - + { 46, 5, 8, 2, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x30, 0x30, 0x00 } }, // . + { 47, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 } }, // / + { 48, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E } }, // 0 + { 49, 5, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x02, 0x3F, 0x00 } }, // 1 + { 50, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 } }, // 2 + { 51, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A } }, // 3 + { 52, 5, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 } }, // 4 + { 53, 5, 8, 0, 0, 0, 0, (const char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 } }, // 5 + { 54, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 } }, // 6 + { 55, 5, 8, 0, 0, 0, 0, (const char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 } }, // 7 + { 56, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A } }, // 8 + { 57, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E } }, // 9 + { 58, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x36, 0x36 } }, // : + { 59, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x76, 0x36 } }, // ; + { 60, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 } }, // < + { 61, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 } }, // = + { 62, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 } }, // > + { 63, 5, 8, 0, 0, 0, 0, (const char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 } }, // ? + { 64, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 } }, // @ + { 65, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x09, 0x09, 0x09, 0x3E } }, // + { 66, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x25, 0x25, 0x25, 0x1A } }, // + { 67, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x21, 0x12 } }, // + { 68, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x21, 0x21, 0x22, 0x1C } }, // + { 69, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x25, 0x25, 0x25, 0x21 } }, // + { 70, 5, 8, 0, 0, 0, 2, (const char[]){ 0x3F, 0x05, 0x05, 0x05, 0x01 } }, // + { 71, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x29, 0x1A } }, // + { 72, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x04, 0x3F } }, // + { 73, 3, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x3F, 0x21 } }, // I + { 74, 5, 8, 1, 0, 0, 0, (const char[]){ 0x18, 0x20, 0x21, 0x1F, 0x01 } }, // + { 75, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x0A, 0x31 } }, // + { 76, 5, 8, 0, 1, 0, 0, (const char[]){ 0x3F, 0x20, 0x20, 0x20, 0x20 } }, // + { 77, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x02, 0x04, 0x02, 0x3F } }, // + { 78, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x02, 0x04, 0x08, 0x3F } }, // + { 79, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x21, 0x1E } }, // + { 80, 5, 8, 0, 0, 0, 1, (const char[]){ 0x3F, 0x09, 0x09, 0x09, 0x06 } }, // + { 81, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x29, 0x31, 0x3E } }, // + { 82, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x09, 0x09, 0x19, 0x26 } }, // + { 83, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x25, 0x25, 0x25, 0x1A } }, // + { 84, 5, 8, 0, 0, 2, 2, (const char[]){ 0x01, 0x01, 0x3F, 0x01, 0x01 } }, // + { 85, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1F, 0x20, 0x20, 0x20, 0x1F } }, // + { 86, 5, 8, 0, 0, 0, 0, (const char[]){ 0x03, 0x0C, 0x30, 0x0C, 0x03 } }, // + { 87, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1F, 0x20, 0x18, 0x20, 0x1F } }, // + { 88, 5, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x12, 0x0C, 0x12, 0x21 } }, // + { 89, 5, 8, 0, 0, 1, 1, (const char[]){ 0x03, 0x04, 0x38, 0x04, 0x03 } }, // + { 90, 5, 8, 0, 0, 0, 0, (const char[]){ 0x31, 0x29, 0x25, 0x23, 0x21 } }, // + { 91, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x3F, 0x21, 0x21 } }, // + { 92, 5, 8, 0, 0, 1, 0, (const char[]){ 0x02, 0x04, 0x08, 0x10, 0x20 } }, // + { 93, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x21, 0x21, 0x3F } }, // + { 94, 5, 8, 0, 0, 0, 0, (const char[]){ 0x04, 0x02, 0x01, 0x02, 0x04 } }, // + { 95, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x20, 0x20, 0x20, 0x20 } }, // + { 96, 4, 8, 1, 0, 2, 0, (const char[]){ 0x00, 0x01, 0x03, 0x04 } }, // + { 97, 4, 8, 1, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2A, 0x3C } }, // + { 98, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x24, 0x22, 0x1C } }, // + { 99, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x14 } }, // + { 100, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x24, 0x3F } }, // + { 101, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x2A, 0x2A, 0x2C } }, // + { 102, 4, 8, 0, 0, 0, 1, (const char[]){ 0x3E, 0x09, 0x01, 0x02 } }, // + { 103, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0C, 0x52, 0x4A, 0x3C } }, // + { 104, 4, 8, 0, 0, 1, 0, (const char[]){ 0x3F, 0x04, 0x02, 0x3C } }, // + { 105, 1, 8, 0, 0, 0, 0, (const char[]){ 0x3D } }, // i + { 106, 3, 8, 1, 0, 0, 0, (const char[]){ 0x40, 0x40, 0x3D } }, // + { 107, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x08, 0x0C, 0x32 } }, // + { 108, 1, 8, 0, 0, 0, 0, (const char[]){ 0x3F } }, // l + { 109, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x3C, 0x02, 0x3C } }, // + { 110, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x02, 0x3C } }, // + { 111, 4, 8, 1, 1, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x1C } }, // + { 112, 4, 8, 0, 0, 0, 0, (const char[]){ 0x7E, 0x22, 0x22, 0x1C } }, // + { 113, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x7E } }, // + { 114, 4, 8, 0, 0, 0, 1, (const char[]){ 0x02, 0x3C, 0x02, 0x02 } }, // + { 115, 4, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x2A, 0x2A, 0x12 } }, // + { 116, 4, 8, 0, 0, 1, 0, (const char[]){ 0x02, 0x1F, 0x22, 0x22 } }, // + { 117, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x20, 0x20, 0x3E } }, // + { 118, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x18, 0x20, 0x3C, 0x02 } }, // + { 119, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x20, 0x1C, 0x20, 0x1E } }, // + { 120, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x14, 0x08, 0x14, 0x22 } }, // + { 121, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0E, 0x50, 0x50, 0x3E } }, // + { 122, 4, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x32, 0x2A, 0x26 } }, // + { 123, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x08, 0x36, 0x41 } }, // + { 124, 3, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x7F } }, // + { 125, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x41, 0x36, 0x08 } }, // + { 126, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x04, 0x08, 0x10, 0x08 } }, // + { 127, 4, 8, 0, 1, 0, 1, (const char[]){ 0x2A, 0x55, 0x2A, 0x55 } }, // + { 128, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0xA1, 0x61, 0x21, 0x12 } }, // + { 129, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x20, 0x20, 0x3D } }, // + { 130, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x2A, 0x2B, 0x2D } }, // + { 131, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2B, 0x2B, 0x3D } }, // + { 132, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2A, 0x2A, 0x3D } }, // + { 133, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2B, 0x2A, 0x3C } }, // + { 134, 4, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2B, 0x3C } }, // + { 135, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0xA2, 0x62, 0x14 } }, // + { 136, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2B, 0x2B, 0x2D } }, // + { 137, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2A, 0x2A, 0x2D } }, // + { 138, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2B, 0x2A, 0x2C } }, // + { 139, 3, 8, 0, 0, 1, 1, (const char[]){ 0x01, 0x3C, 0x01 } }, // + { 140, 5, 8, 0, 0, 1, 1, (const char[]){ 0x02, 0x01, 0x3D, 0x01, 0x02 } }, // + { 141, 3, 8, 0, 0, 1, 1, (const char[]){ 0x01, 0x3D, 0x02 } }, // + { 142, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x13, 0x12, 0x13, 0x3C } }, // + { 143, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x12, 0x13, 0x12, 0x3C } }, // + { 144, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x2A, 0x2A, 0x2B, 0x23 } }, // + { 145, 6, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2A, 0x3C, 0x2A, 0x2C } }, // + { 146, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x11, 0x11, 0x3F, 0x25, 0x25 } }, // + { 147, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x23, 0x23, 0x1D } }, // + { 148, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x22, 0x22, 0x1D } }, // + { 149, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x23, 0x22, 0x1C } }, // + { 150, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x21, 0x21, 0x3D } }, // + { 151, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x21, 0x22, 0x3C } }, // + { 152, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0D, 0x50, 0x50, 0x3D } }, // + { 153, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x23, 0x22, 0x23, 0x1C } }, // + { 154, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x20, 0x21, 0x1E } }, // + { 155, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x63, 0x22, 0x14 } }, // + { 156, 5, 8, 0, 0, 0, 0, (const char[]){ 0x26, 0x39, 0x29, 0x21, 0x22 } }, // + { 157, 5, 8, 0, 0, 0, 0, (const char[]){ 0x0A, 0x0F, 0x3A, 0x0F, 0x0A } }, // + { 158, 6, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x55, 0x55, 0x41, 0x22 } }, // + { 159, 5, 8, 0, 0, 0, 1, (const char[]){ 0x48, 0x3E, 0x09, 0x01, 0x02 } }, // + { 160, 4, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2B, 0x3D } }, // + { 161, 4, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x02, 0x3D, 0x01 } }, // + { 162, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x23, 0x1D } }, // + { 163, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x21, 0x3C } }, // + { 164, 5, 8, 0, 0, 0, 0, (const char[]){ 0x0A, 0x39, 0x05, 0x06, 0x3A } }, // + { 165, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x05, 0x09, 0x12, 0x3F } }, // + { 166, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x05, 0x0B, 0x09, 0x0E } }, // + { 167, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x06, 0x09, 0x09, 0x06 } }, // + { 168, 5, 8, 1, 1, 0, 0, (const char[]){ 0x20, 0x50, 0x4A, 0x40, 0x20 } }, // + { 169, 5, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x38, 0x08, 0x08, 0x08 } }, // + { 170, 5, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x08, 0x08, 0x08, 0x38 } }, // + { 171, 5, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x0F, 0x4C, 0x6A, 0x51 } }, // + { 172, 5, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x0F, 0x3C, 0x22, 0x71 } }, // + { 173, 3, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x3D } }, // + { 174, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x14, 0x22, 0x08, 0x14, 0x22 } }, // + { 175, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x14, 0x08, 0x22, 0x14, 0x08 } }, // + { 176, 4, 8, 0, 1, 0, 1, (const char[]){ 0x55, 0x00, 0x55, 0x00 } }, // + { 177, 4, 8, 0, 1, 0, 1, (const char[]){ 0x55, 0xAA, 0x55, 0xAA } }, // + { 178, 4, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xAA, 0xFF, 0xAA } }, // + { 179, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00 } }, // + { 180, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xFF, 0x00, 0x00, 0x00 } }, // + { 181, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFF, 0x00, 0x00, 0x00 } }, // + { 182, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xFF, 0x00, 0xFF, 0x00, 0x00 } }, // + { 183, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x00, 0x00 } }, // + { 184, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFC, 0x00, 0x00, 0x00 } }, // + { 185, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF7, 0x00, 0xFF, 0x00, 0x00 } }, // + { 186, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00 } }, // + { 187, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF4, 0x04, 0xFC, 0x00, 0x00 } }, // + { 188, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x17, 0x10, 0x1F, 0x00, 0x00 } }, // + { 189, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x00, 0x00 } }, // + { 190, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x1F, 0x00, 0x00, 0x00 } }, // + { 191, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xF8, 0x00, 0x00, 0x00 } }, // + { 192, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x0F, 0x08, 0x08, 0x08 } }, // + { 193, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x08, 0x08 } }, // + { 194, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xF8, 0x08, 0x08, 0x08 } }, // + { 195, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x08, 0x08, 0x08 } }, // + { 196, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08 } }, // + { 197, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xFF, 0x08, 0x08, 0x08 } }, // + { 198, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x14, 0x14, 0x14 } }, // + { 199, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x08, 0x08 } }, // + { 200, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x1F, 0x10, 0x17, 0x14, 0x14 } }, // + { 201, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFC, 0x04, 0xF4, 0x14, 0x14 } }, // + { 202, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x17, 0x10, 0x17, 0x14, 0x14 } }, // + { 203, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF4, 0x04, 0xF4, 0x14, 0x14 } }, // + { 204, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xF7, 0x14, 0x14 } }, // + { 205, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } }, // + { 206, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF7, 0x00, 0xF7, 0x14, 0x14 } }, // + { 207, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14 } }, // + { 208, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x08, 0x08 } }, // + { 209, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xF4, 0x14, 0x14, 0x14 } }, // + { 210, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x08, 0x08 } }, // + { 211, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x0F, 0x08, 0x0F, 0x08, 0x08 } }, // + { 212, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x1F, 0x14, 0x14, 0x14 } }, // + { 213, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFC, 0x14, 0x14, 0x14 } }, // + { 214, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xF8, 0x08, 0xF8, 0x08, 0x08 } }, // + { 215, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xFF, 0x08, 0xFF, 0x08, 0x08 } }, // + { 216, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFF, 0x14, 0x14, 0x14 } }, // + { 217, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x0F, 0x00, 0x00, 0x00 } }, // + { 218, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xF8, 0x08, 0x08, 0x08 } }, // + { 219, 7, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF } }, // + { 220, 7, 8, 0, 1, 0, 1, (const char[]){ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0 } }, // + { 221, 7, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00 } }, // + { 222, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF } }, // + { 223, 7, 8, 0, 1, 0, 1, (const char[]){ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F } }, // + { 224, 6, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x18, 0x24, 0x24 } }, // + { 225, 6, 8, 1, 0, 0, 0, (const char[]){ 0x40, 0x3E, 0x2A, 0x4A, 0x4C, 0x30 } }, // + { 226, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x3E, 0x22, 0x02, 0x02, 0x06 } }, // + { 227, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x3E, 0x02, 0x02, 0x3E, 0x22 } }, // + { 228, 6, 8, 0, 0, 0, 0, (const char[]){ 0x33, 0x2D, 0x21, 0x21, 0x21, 0x33 } }, // + { 229, 6, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x24, 0x1C, 0x04 } }, // + { 230, 6, 8, 0, 0, 0, 0, (const char[]){ 0x04, 0x7C, 0x20, 0x20, 0x1C, 0x24 } }, // + { 231, 6, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x02, 0x02, 0x1E, 0x22, 0x22 } }, // + { 232, 7, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x14, 0x55, 0x7F, 0x55, 0x14, 0x08 } }, // + { 233, 7, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x49, 0x5D, 0x41, 0x3E } }, // + { 234, 6, 8, 0, 0, 0, 0, (const char[]){ 0x2E, 0x31, 0x01, 0x01, 0x31, 0x2E } }, // + { 235, 6, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x1B, 0x25, 0x25, 0x25, 0x18 } }, // + { 236, 7, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x18, 0x24, 0x24, 0x18 } }, // + { 237, 6, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x1C, 0x20, 0x7C, 0x22, 0x1C } }, // + { 238, 6, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x2A, 0x22, 0x16 } }, // + { 239, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x02, 0x02, 0x3C } }, // + { 240, 5, 8, 0, 0, 0, 0, (const char[]){ 0x2A, 0x2A, 0x2A, 0x2A, 0x2A } }, // + { 241, 5, 8, 0, 0, 0, 0, (const char[]){ 0x44, 0x44, 0x5F, 0x44, 0x44 } }, // + { 242, 6, 8, 0, 0, 0, 0, (const char[]){ 0x51, 0x51, 0x4A, 0x4A, 0x44, 0x44 } }, // + { 243, 6, 8, 0, 0, 0, 0, (const char[]){ 0x44, 0x44, 0x4A, 0x4A, 0x51, 0x51 } }, // + { 244, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0xFE, 0x01, 0x02 } }, // + { 245, 3, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x40, 0x3F } }, // + { 246, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x2A, 0x08, 0x08 } }, // + { 247, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x12, 0x24, 0x48, 0x24 } }, // + { 248, 5, 8, 0, 0, 1, 1, (const char[]){ 0x00, 0x06, 0x09, 0x09, 0x06 } }, // + { 249, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x00, 0x08 } }, // + { 250, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x08, 0x1C, 0x08 } }, // + { 251, 6, 8, 0, 0, 0, 2, (const char[]){ 0x02, 0x7E, 0x30, 0x0C, 0x02, 0x02 } }, // + { 252, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x01, 0x0E, 0x01, 0x0E } }, // + { 253, 5, 8, 2, 0, 2, 1, (const char[]){ 0x00, 0x00, 0x09, 0x0D, 0x0A } }, // + { 254, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x1C, 0x1C, 0x1C } }, // + { 255, 5, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x00, 0x00, 0x00 } } +}; +#endif \ No newline at end of file