Versión de Firmware con funciones de RAM incorporadas.

Dependencies:   mbed

Fork of VmRecorderV1dot1 by virtualmech

Doggy/xfont_8.h

Committer:
JuanManuelAmador
Date:
2015-06-15
Revision:
0:3d456b8ce449

File content as of revision 0:3d456b8ce449:

#ifndef XFONT_8_H
#define XFONT_8_H

const XGlyph xfont_8[] = {
    {  0, 5, 8, 0, 0, 0, 0, (const char[]){ 0xFF, 0x81, 0x81, 0x81, 0xFF } },
    { 32, 2, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00 } },
    { 33, 1, 8, 0, 0, 0, 0, (const char[]){ 0x2F } },                         //  !
    { 34, 3, 8, 0, 0, 1, 1, (const char[]){ 0x03, 0x00, 0x03 } },             //  "
    { 35, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 } }, //  #
    { 36, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 } }, //  $
    { 37, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 } }, //  %
    { 38, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 } }, //  &
    { 39, 1, 8, 0, 0, 1, 1, (const char[]){ 0x03 } },                         //  '
    { 40, 2, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21 } },                   //  (
    { 41, 2, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x1E } },                   //  )
    { 42, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 } }, //  *
    { 43, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 } }, //  +
    { 44, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x70, 0x30 } },       //  ,
    { 45, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08 } }, //  -
    { 46, 5, 8, 2, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x30, 0x30, 0x00 } }, //  .
    { 47, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 } }, //  /
    { 48, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E } }, //  0
    { 49, 5, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x02, 0x3F, 0x00 } }, //  1
    { 50, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 } }, //  2
    { 51, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A } }, //  3
    { 52, 5, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 } }, //  4
    { 53, 5, 8, 0, 0, 0, 0, (const char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 } }, //  5
    { 54, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 } }, //  6
    { 55, 5, 8, 0, 0, 0, 0, (const char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 } }, //  7
    { 56, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A } }, //  8
    { 57, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E } }, //  9
    { 58, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x36, 0x36 } },       //  :
    { 59, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x76, 0x36 } },       //  ;
    { 60, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 } }, //  <
    { 61, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 } }, //  =
    { 62, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 } }, //  >
    { 63, 5, 8, 0, 0, 0, 0, (const char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 } }, //  ?
    { 64, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 } }, //  @
    { 65, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x09, 0x09, 0x09, 0x3E } }, //  
    { 66, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x25, 0x25, 0x25, 0x1A } }, //  
    { 67, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x21, 0x12 } }, //  
    { 68, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x21, 0x21, 0x22, 0x1C } }, //  
    { 69, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x25, 0x25, 0x25, 0x21 } }, //  
    { 70, 5, 8, 0, 0, 0, 2, (const char[]){ 0x3F, 0x05, 0x05, 0x05, 0x01 } }, //  
    { 71, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x29, 0x1A } }, //  
    { 72, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x04, 0x3F } }, //  
    { 73, 3, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x3F, 0x21 } },             //  I
    { 74, 5, 8, 1, 0, 0, 0, (const char[]){ 0x18, 0x20, 0x21, 0x1F, 0x01 } }, //  
    { 75, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x0A, 0x31 } }, //  
    { 76, 5, 8, 0, 1, 0, 0, (const char[]){ 0x3F, 0x20, 0x20, 0x20, 0x20 } }, //  
    { 77, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x02, 0x04, 0x02, 0x3F } }, //  
    { 78, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x02, 0x04, 0x08, 0x3F } }, //  
    { 79, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x21, 0x1E } }, //  
    { 80, 5, 8, 0, 0, 0, 1, (const char[]){ 0x3F, 0x09, 0x09, 0x09, 0x06 } }, //  
    { 81, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x29, 0x31, 0x3E } }, //  
    { 82, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x09, 0x09, 0x19, 0x26 } }, //  
    { 83, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x25, 0x25, 0x25, 0x1A } }, //  
    { 84, 5, 8, 0, 0, 2, 2, (const char[]){ 0x01, 0x01, 0x3F, 0x01, 0x01 } }, //  
    { 85, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1F, 0x20, 0x20, 0x20, 0x1F } }, //  
    { 86, 5, 8, 0, 0, 0, 0, (const char[]){ 0x03, 0x0C, 0x30, 0x0C, 0x03 } }, //  
    { 87, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1F, 0x20, 0x18, 0x20, 0x1F } }, //  
    { 88, 5, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x12, 0x0C, 0x12, 0x21 } }, //  
    { 89, 5, 8, 0, 0, 1, 1, (const char[]){ 0x03, 0x04, 0x38, 0x04, 0x03 } }, //  
    { 90, 5, 8, 0, 0, 0, 0, (const char[]){ 0x31, 0x29, 0x25, 0x23, 0x21 } }, //  
    { 91, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x3F, 0x21, 0x21 } }, //  
    { 92, 5, 8, 0, 0, 1, 0, (const char[]){ 0x02, 0x04, 0x08, 0x10, 0x20 } }, //  
    { 93, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x21, 0x21, 0x3F } }, //  
    { 94, 5, 8, 0, 0, 0, 0, (const char[]){ 0x04, 0x02, 0x01, 0x02, 0x04 } }, //  
    { 95, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x20, 0x20, 0x20, 0x20 } }, //  
    { 96, 4, 8, 1, 0, 2, 0, (const char[]){ 0x00, 0x01, 0x03, 0x04 } }, //  
    { 97, 4, 8, 1, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2A, 0x3C } }, //  
    { 98, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x24, 0x22, 0x1C } }, //  
    { 99, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x14 } }, //  
    { 100, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x24, 0x3F } }, //  
    { 101, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x2A, 0x2A, 0x2C } }, //  
    { 102, 4, 8, 0, 0, 0, 1, (const char[]){ 0x3E, 0x09, 0x01, 0x02 } }, //  
    { 103, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0C, 0x52, 0x4A, 0x3C } }, //  
    { 104, 4, 8, 0, 0, 1, 0, (const char[]){ 0x3F, 0x04, 0x02, 0x3C } }, //  
    { 105, 1, 8, 0, 0, 0, 0, (const char[]){ 0x3D } }, //  i
    { 106, 3, 8, 1, 0, 0, 0, (const char[]){ 0x40, 0x40, 0x3D } }, //  
    { 107, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x08, 0x0C, 0x32 } }, //  
    { 108, 1, 8, 0, 0, 0, 0, (const char[]){ 0x3F } }, //  l
    { 109, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x3C, 0x02, 0x3C } }, //  
    { 110, 4, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x02, 0x3C } }, //  
    { 111, 4, 8, 1, 1, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x1C } }, //  
    { 112, 4, 8, 0, 0, 0, 0, (const char[]){ 0x7E, 0x22, 0x22, 0x1C } }, //  
    { 113, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x22, 0x7E } }, //  
    { 114, 4, 8, 0, 0, 0, 1, (const char[]){ 0x02, 0x3C, 0x02, 0x02 } }, //  
    { 115, 4, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x2A, 0x2A, 0x12 } }, //  
    { 116, 4, 8, 0, 0, 1, 0, (const char[]){ 0x02, 0x1F, 0x22, 0x22 } }, //  
    { 117, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x20, 0x20, 0x3E } }, //  
    { 118, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x18, 0x20, 0x3C, 0x02 } }, //  
    { 119, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x20, 0x1C, 0x20, 0x1E } }, //  
    { 120, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x14, 0x08, 0x14, 0x22 } }, //  
    { 121, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0E, 0x50, 0x50, 0x3E } }, //  
    { 122, 4, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x32, 0x2A, 0x26 } }, //  
    { 123, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x08, 0x36, 0x41 } }, //  
    { 124, 3, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x7F } }, //  
    { 125, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x41, 0x36, 0x08 } }, //  
    { 126, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x04, 0x08, 0x10, 0x08 } }, //  
    { 127, 4, 8, 0, 1, 0, 1, (const char[]){ 0x2A, 0x55, 0x2A, 0x55 } }, //  
    { 128, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0xA1, 0x61, 0x21, 0x12 } }, //  
    { 129, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x20, 0x20, 0x3D } }, //  
    { 130, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x2A, 0x2B, 0x2D } }, //  
    { 131, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2B, 0x2B, 0x3D } }, //  
    { 132, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2A, 0x2A, 0x3D } }, //  
    { 133, 4, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x2B, 0x2A, 0x3C } }, //  
    { 134, 4, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2B, 0x3C } }, //  
    { 135, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0xA2, 0x62, 0x14 } }, //  
    { 136, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2B, 0x2B, 0x2D } }, //  
    { 137, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2A, 0x2A, 0x2D } }, //  
    { 138, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x2B, 0x2A, 0x2C } }, //  
    { 139, 3, 8, 0, 0, 1, 1, (const char[]){ 0x01, 0x3C, 0x01 } }, //  
    { 140, 5, 8, 0, 0, 1, 1, (const char[]){ 0x02, 0x01, 0x3D, 0x01, 0x02 } }, //  
    { 141, 3, 8, 0, 0, 1, 1, (const char[]){ 0x01, 0x3D, 0x02 } }, //  
    { 142, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x13, 0x12, 0x13, 0x3C } }, //  
    { 143, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x12, 0x13, 0x12, 0x3C } }, //  
    { 144, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x2A, 0x2A, 0x2B, 0x23 } }, //  
    { 145, 6, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2A, 0x3C, 0x2A, 0x2C } }, //  
    { 146, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x11, 0x11, 0x3F, 0x25, 0x25 } }, //  
    { 147, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x23, 0x23, 0x1D } }, //  
    { 148, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x22, 0x22, 0x1D } }, //  
    { 149, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x23, 0x22, 0x1C } }, //  
    { 150, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x21, 0x21, 0x3D } }, //  
    { 151, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1D, 0x21, 0x22, 0x3C } }, //  
    { 152, 4, 8, 0, 0, 0, 0, (const char[]){ 0x0D, 0x50, 0x50, 0x3D } }, //  
    { 153, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x23, 0x22, 0x23, 0x1C } }, //  
    { 154, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x20, 0x21, 0x1E } }, //  
    { 155, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x63, 0x22, 0x14 } }, //  
    { 156, 5, 8, 0, 0, 0, 0, (const char[]){ 0x26, 0x39, 0x29, 0x21, 0x22 } }, //  
    { 157, 5, 8, 0, 0, 0, 0, (const char[]){ 0x0A, 0x0F, 0x3A, 0x0F, 0x0A } }, //  
    { 158, 6, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x55, 0x55, 0x41, 0x22 } }, //  
    { 159, 5, 8, 0, 0, 0, 1, (const char[]){ 0x48, 0x3E, 0x09, 0x01, 0x02 } }, //  
    { 160, 4, 8, 0, 0, 0, 0, (const char[]){ 0x10, 0x2A, 0x2B, 0x3D } }, //  
    { 161, 4, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x02, 0x3D, 0x01 } }, //  
    { 162, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x23, 0x1D } }, //  
    { 163, 4, 8, 0, 0, 0, 0, (const char[]){ 0x1C, 0x22, 0x21, 0x3C } }, //  
    { 164, 5, 8, 0, 0, 0, 0, (const char[]){ 0x0A, 0x39, 0x05, 0x06, 0x3A } }, //  
    { 165, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x05, 0x09, 0x12, 0x3F } }, //  
    { 166, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x05, 0x0B, 0x09, 0x0E } }, //  
    { 167, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x06, 0x09, 0x09, 0x06 } }, //  
    { 168, 5, 8, 1, 1, 0, 0, (const char[]){ 0x20, 0x50, 0x4A, 0x40, 0x20 } }, //  
    { 169, 5, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x38, 0x08, 0x08, 0x08 } }, //  
    { 170, 5, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x08, 0x08, 0x08, 0x38 } }, //  
    { 171, 5, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x0F, 0x4C, 0x6A, 0x51 } }, //  
    { 172, 5, 8, 0, 0, 0, 0, (const char[]){ 0x11, 0x0F, 0x3C, 0x22, 0x71 } }, //  
    { 173, 3, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x3D } }, //  
    { 174, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x14, 0x22, 0x08, 0x14, 0x22 } }, //  
    { 175, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x14, 0x08, 0x22, 0x14, 0x08 } }, //  
    { 176, 4, 8, 0, 1, 0, 1, (const char[]){ 0x55, 0x00, 0x55, 0x00 } }, //  
    { 177, 4, 8, 0, 1, 0, 1, (const char[]){ 0x55, 0xAA, 0x55, 0xAA } }, //  
    { 178, 4, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xAA, 0xFF, 0xAA } }, //  
    { 179, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00 } }, //  
    { 180, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xFF, 0x00, 0x00, 0x00 } }, //  
    { 181, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFF, 0x00, 0x00, 0x00 } }, //  
    { 182, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xFF, 0x00, 0xFF, 0x00, 0x00 } }, //  
    { 183, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x00, 0x00 } }, //  
    { 184, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFC, 0x00, 0x00, 0x00 } }, //  
    { 185, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF7, 0x00, 0xFF, 0x00, 0x00 } }, //  
    { 186, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00 } }, //  
    { 187, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF4, 0x04, 0xFC, 0x00, 0x00 } }, //  
    { 188, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x17, 0x10, 0x1F, 0x00, 0x00 } }, //  
    { 189, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x00, 0x00 } }, //  
    { 190, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x1F, 0x00, 0x00, 0x00 } }, //  
    { 191, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xF8, 0x00, 0x00, 0x00 } }, //  
    { 192, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x0F, 0x08, 0x08, 0x08 } }, //  
    { 193, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x08, 0x08 } }, //  
    { 194, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xF8, 0x08, 0x08, 0x08 } }, //  
    { 195, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x08, 0x08, 0x08 } }, //  
    { 196, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08 } }, //  
    { 197, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0xFF, 0x08, 0x08, 0x08 } }, //  
    { 198, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFF, 0x14, 0x14, 0x14 } }, //  
    { 199, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x08, 0x08 } }, //  
    { 200, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x1F, 0x10, 0x17, 0x14, 0x14 } }, //  
    { 201, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFC, 0x04, 0xF4, 0x14, 0x14 } }, //  
    { 202, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x17, 0x10, 0x17, 0x14, 0x14 } }, //  
    { 203, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF4, 0x04, 0xF4, 0x14, 0x14 } }, //  
    { 204, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xFF, 0x00, 0xF7, 0x14, 0x14 } }, //  
    { 205, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } }, //  
    { 206, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0xF7, 0x00, 0xF7, 0x14, 0x14 } }, //  
    { 207, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14 } }, //  
    { 208, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x08, 0x08 } }, //  
    { 209, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xF4, 0x14, 0x14, 0x14 } }, //  
    { 210, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x08, 0x08 } }, //  
    { 211, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x0F, 0x08, 0x0F, 0x08, 0x08 } }, //  
    { 212, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x1F, 0x14, 0x14, 0x14 } }, //  
    { 213, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xFC, 0x14, 0x14, 0x14 } }, //  
    { 214, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0xF8, 0x08, 0xF8, 0x08, 0x08 } }, //  
    { 215, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0xFF, 0x08, 0xFF, 0x08, 0x08 } }, //  
    { 216, 7, 8, 0, 1, 0, 1, (const char[]){ 0x14, 0x14, 0x14, 0xFF, 0x14, 0x14, 0x14 } }, //  
    { 217, 7, 8, 0, 1, 0, 1, (const char[]){ 0x08, 0x08, 0x08, 0x0F, 0x00, 0x00, 0x00 } }, //  
    { 218, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0xF8, 0x08, 0x08, 0x08 } }, //  
    { 219, 7, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF } }, //  
    { 220, 7, 8, 0, 1, 0, 1, (const char[]){ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0 } }, //  
    { 221, 7, 8, 0, 1, 0, 1, (const char[]){ 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00 } }, //  
    { 222, 7, 8, 0, 1, 0, 1, (const char[]){ 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF } }, //  
    { 223, 7, 8, 0, 1, 0, 1, (const char[]){ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F } }, //  
    { 224, 6, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x18, 0x24, 0x24 } }, //  
    { 225, 6, 8, 1, 0, 0, 0, (const char[]){ 0x40, 0x3E, 0x2A, 0x4A, 0x4C, 0x30 } }, //  
    { 226, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x3E, 0x22, 0x02, 0x02, 0x06 } }, //  
    { 227, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x3E, 0x02, 0x02, 0x3E, 0x22 } }, //  
    { 228, 6, 8, 0, 0, 0, 0, (const char[]){ 0x33, 0x2D, 0x21, 0x21, 0x21, 0x33 } }, //  
    { 229, 6, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x24, 0x1C, 0x04 } }, //  
    { 230, 6, 8, 0, 0, 0, 0, (const char[]){ 0x04, 0x7C, 0x20, 0x20, 0x1C, 0x24 } }, //  
    { 231, 6, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x02, 0x02, 0x1E, 0x22, 0x22 } }, //  
    { 232, 7, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x14, 0x55, 0x7F, 0x55, 0x14, 0x08 } }, //  
    { 233, 7, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x49, 0x5D, 0x41, 0x3E } }, //  
    { 234, 6, 8, 0, 0, 0, 0, (const char[]){ 0x2E, 0x31, 0x01, 0x01, 0x31, 0x2E } }, //  
    { 235, 6, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x1B, 0x25, 0x25, 0x25, 0x18 } }, //  
    { 236, 7, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x24, 0x24, 0x18, 0x24, 0x24, 0x18 } }, //  
    { 237, 6, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x1C, 0x20, 0x7C, 0x22, 0x1C } }, //  
    { 238, 6, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x2A, 0x22, 0x16 } }, //  
    { 239, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3C, 0x02, 0x02, 0x02, 0x3C } }, //  
    { 240, 5, 8, 0, 0, 0, 0, (const char[]){ 0x2A, 0x2A, 0x2A, 0x2A, 0x2A } }, //  
    { 241, 5, 8, 0, 0, 0, 0, (const char[]){ 0x44, 0x44, 0x5F, 0x44, 0x44 } }, //  
    { 242, 6, 8, 0, 0, 0, 0, (const char[]){ 0x51, 0x51, 0x4A, 0x4A, 0x44, 0x44 } }, //  
    { 243, 6, 8, 0, 0, 0, 0, (const char[]){ 0x44, 0x44, 0x4A, 0x4A, 0x51, 0x51 } }, //  
    { 244, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0xFE, 0x01, 0x02 } }, //  
    { 245, 3, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x40, 0x3F } }, //  
    { 246, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x2A, 0x08, 0x08 } }, //  
    { 247, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x12, 0x24, 0x48, 0x24 } }, //  
    { 248, 5, 8, 0, 0, 1, 1, (const char[]){ 0x00, 0x06, 0x09, 0x09, 0x06 } }, //  
    { 249, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x00, 0x08 } }, //  
    { 250, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x08, 0x1C, 0x08 } }, //  
    { 251, 6, 8, 0, 0, 0, 2, (const char[]){ 0x02, 0x7E, 0x30, 0x0C, 0x02, 0x02 } }, //  
    { 252, 5, 8, 1, 0, 2, 1, (const char[]){ 0x00, 0x01, 0x0E, 0x01, 0x0E } }, //  
    { 253, 5, 8, 2, 0, 2, 1, (const char[]){ 0x00, 0x00, 0x09, 0x0D, 0x0A } }, //  
    { 254, 5, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x1C, 0x1C, 0x1C } }, //  
    { 255, 5, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x00, 0x00, 0x00 } }
};
#endif