ap

Dependencies:   DnsQuery

Dependents:   WizFi310_TCP_Echo_Server_Example

Fork of NetworkSocketAPI by NetworkSocketAPI

UDPSocket.cpp

Committer:
Christopher Haster
Date:
2016-04-05
Revision:
81:1600369a29dd
Parent:
80:9c6673c93082
Child:
82:97d166c4a193

File content as of revision 81:1600369a29dd:

/* Socket
 * Copyright (c) 2015 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "UDPSocket.h"

UDPSocket::UDPSocket(NetworkInterface *iface)
    : Socket(iface, NetworkInterface::UDP)
{
}

int UDPSocket::bind(uint16_t port)
{
    if (!_socket) {
        return NSAPI_ERROR_NO_SOCKET;   
    }

    return _iface->socket_bind(_socket, port);
}

int UDPSocket::sendto(const SocketAddress &address, const void *data, unsigned size)
{
    if (!_socket) {
        return NSAPI_ERROR_NO_SOCKET;   
    }

    return _iface->socket_sendto(_socket, address, data, size);
}

int UDPSocket::recvfrom(SocketAddress *address, void *buffer, unsigned size)
{
    if (!_socket) {
        return NSAPI_ERROR_NO_SOCKET;   
    }

    return _iface->socket_recvfrom(_socket, address, buffer, size);
}


void UDPSocket::attach_send(mbed::FuncPtr<void()> callback)
{
    _send_cb = callback;
    if (_socket && _send_cb) {
        return _iface->socket_attach_send(_socket, Socket::thunk, &_send_cb);
    } else if (_socket) {
        return _iface->socket_attach_send(_socket, 0, 0);
    }
}

void UDPSocket::attach_recv(mbed::FuncPtr<void()> callback)
{
    _recv_cb = callback;
    if (_socket && _recv_cb) {
        return _iface->socket_attach_recv(_socket, Socket::thunk, &_recv_cb);
    } else if (_socket) {
        return _iface->socket_attach_recv(_socket, 0, 0);
    }
}

UDPSocket::~UDPSocket()
{
    if (_socket && _send_cb) {
        _iface->socket_attach_send(_socket, 0, 0);
    }

    if (_socket && _recv_cb) {
        _iface->socket_attach_recv(_socket, 0, 0);
    }
}