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Dependencies:   DnsQuery

Dependents:   WizFi310_TCP_Echo_Server_Example

Fork of NetworkSocketAPI by NetworkSocketAPI

Revision:
105:2fd212f8da61
Child:
112:e0cbb3e43c20
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/NetworkStack.h	Tue Apr 19 18:26:36 2016 -0500
@@ -0,0 +1,327 @@
+/* NetworkStack
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef NETWORK_INTERFACE_H
+#define NETWORK_INTERFACE_H
+
+#include "mbed.h"
+#include "SocketAddress.h"
+
+
+/** Enum of standardized error codes 
+ *
+ *  Valid error codes have negative values and may
+ *  be returned by any network operation.
+ *
+ *  @enum nsapi_error_t
+ */
+enum nsapi_error_t {
+    NSAPI_ERROR_WOULD_BLOCK   = -3001,     /*!< no data is not available but call is non-blocking */
+    NSAPI_ERROR_UNSUPPORTED   = -3002,     /*!< unsupported configuration */
+    NSAPI_ERROR_NO_CONNECTION = -3003,     /*!< not connected to a network */
+    NSAPI_ERROR_NO_SOCKET     = -3004,     /*!< socket not available for use */
+    NSAPI_ERROR_NO_ADDRESS    = -3005,     /*!< IP address is not known */
+    NSAPI_ERROR_NO_MEMORY     = -3006,     /*!< memory resource not available */
+    NSAPI_ERROR_DNS_FAILURE   = -3007,     /*!< DNS failed to complete successfully */
+    NSAPI_ERROR_DHCP_FAILURE  = -3008,     /*!< DHCP failed to complete successfully */
+    NSAPI_ERROR_AUTH_FAILURE  = -3009,     /*!< connection to access point faield */
+    NSAPI_ERROR_DEVICE_ERROR  = -3010,     /*!< failure interfacing with the network procesor */
+};
+
+/** Enum of socket protocols
+ *
+ *  The socket protocol specifies a particular protocol to
+ *  be used with a newly created socket. 
+ *
+ *  @enum nsapi_protocol_t
+ */
+enum nsapi_protocol_t {
+   NSAPI_TCP, /*!< Socket is of TCP type */
+   NSAPI_UDP, /*!< Socket is of UDP type */
+};
+
+/** Maximum size of MAC address representation
+ */
+#define NSAPI_MAC_SIZE 18
+
+/** Maximum number of bytes for MAC address
+ */
+#define NSAPI_MAC_BYTES 6
+
+
+/** NetworkStack class
+ *
+ *  Common interface that is shared between hardware that
+ *  can connect to a network over IP. By implementing the
+ *  NetworkStack, a network stack can be used as a target
+ *  for instantiating network sockets.
+ */
+class NetworkStack
+{
+public:
+    virtual ~NetworkStack() {};
+
+    /** Get the local IP address
+     *
+     *  @return         Null-terminated representation of the local IP address
+     *                  or null if not yet connected
+     */
+    virtual const char *get_ip_address() = 0;
+
+    /** Get the local MAC address
+     *
+     *  @return         Null-terminated representation of the local MAC address
+     */
+    virtual const char *get_mac_address() = 0;
+
+    /** Translates a hostname to an IP address
+     *
+     *  The hostname may be either a domain name or an IP address. If the
+     *  hostname is an IP address, no network transactions will be performed.
+     *  
+     *  If no stack-specific DNS resolution is provided, the hostname
+     *  will be resolve using a UDP socket on the stack. 
+     *
+     *  @param address  Destination for the host SocketAddress
+     *  @param host     Hostname to resolve
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int gethostbyname(SocketAddress *address, const char *host);
+
+    /*  Set stack-specific stack options
+     *
+     *  The setstackopt allow an application to pass stack-specific hints
+     *  to the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and the stack is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    virtual int setstackopt(int level, int optname, const void *optval, unsigned optlen);
+
+    /*  Get stack-specific stack options
+     *
+     *  The getstackopt allow an application to retrieve stack-specific hints
+     *  from the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Destination for option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    virtual int getstackopt(int level, int optname, void *optval, unsigned *optlen);
+
+protected:
+    friend class Socket;
+    friend class UDPSocket;
+    friend class TCPSocket;
+    friend class TCPServer;
+
+    /** Opens a socket
+     *
+     *  Creates a network socket and stores it in the specified handle.
+     *  The handle must be passed to following calls on the socket.
+     *
+     *  A stack may have a finite number of sockets, in this case
+     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
+     *
+     *  @param handle   Destination for the handle to a newly created socket
+     *  @param proto    Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_open(void **handle, nsapi_protocol_t proto) = 0;
+
+    /** Close the socket
+     *
+     *  Closes any open connection and deallocates any memory associated
+     *  with the socket.
+     *
+     *  @param handle   Socket handle
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_close(void *handle) = 0;
+
+    /** Bind a specific address to a socket
+     *
+     *  Binding a socket specifies the address and port on which to recieve
+     *  data. If the IP address is zeroed, only the port is bound.
+     *
+     *  @param handle   Socket handle
+     *  @param address  Local address to bind
+     *  @return         0 on success, negative error code on failure.
+     */
+    virtual int socket_bind(void *handle, const SocketAddress &address) = 0;
+
+    /** Listen for connections on a TCP socket
+     *
+     *  Marks the socket as a passive socket that can be used to accept
+     *  incoming connections.
+     *
+     *  @param handle   Socket handle
+     *  @param backlog  Number of pending connections that can be queued
+     *                  simultaneously
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_listen(void *handle, int backlog) = 0;
+
+    /** Connects TCP socket to a remote host
+     *
+     *  Initiates a connection to a remote server specified by the
+     *  indicated address.
+     *
+     *  @param handle   Socket handle
+     *  @param address  The SocketAddress of the remote host
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_connect(void *handle, const SocketAddress &address) = 0;
+
+    /** Accepts a connection on a TCP socket
+     *
+     *  The server socket must be bound and set to listen for connections.
+     *  On a new connection, creates a network socket and stores it in the
+     *  specified handle. The handle must be passed to following calls on
+     *  the socket.
+     *
+     *  A stack may have a finite number of sockets, in this case
+     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
+     *
+     *  This call is non-blocking. If accept would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Destination for a handle to the newly created sockey
+     *  @param server   Socket handle to server to accept from
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_accept(void **handle, void *server) = 0;
+
+    /** Send data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes sent from the buffer.
+     *
+     *  This call is non-blocking. If send would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_send(void *handle, const void *data, unsigned size) = 0;
+
+    /** Receive data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes received into the buffer.
+     *
+     *  This call is non-blocking. If recv would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param data     Destination buffer for data received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_recv(void *handle, void *data, unsigned size) = 0;
+
+    /** Send a packet over a UDP socket
+     *
+     *  Sends data to the specified address. Returns the number of bytes
+     *  sent from the buffer.
+     *
+     *  This call is non-blocking. If sendto would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param address  The SocketAddress of the remote host
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size) = 0;
+
+    /** Receive a packet over a UDP socket
+     *
+     *  Receives data and stores the source address in address if address
+     *  is not NULL. Returns the number of bytes received into the buffer.
+     *
+     *  This call is non-blocking. If recvfrom would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param address  Destination for the source address or NULL
+     *  @param data     Destination buffer for data received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size) = 0;
+
+    /** Register a callback on state change of the socket
+     *
+     *  The specified callback will be called on state changes such as when
+     *  the socket can recv/send/accept successfully and on when an error
+     *  occurs. The callback may also be called spuriously without reason.
+     *
+     *  The callback may be called in an interrupt context and should not
+     *  perform expensive operations such as recv/send calls.
+     *
+     *  @param handle   Socket handle
+     *  @param callback Function to call on state change
+     *  @param data     Argument to pass to callback
+     */
+    virtual void socket_attach(void *handle, void (*callback)(void *), void *data) = 0;
+
+    /*  Set stack-specific socket options
+     *
+     *  The setsockopt allow an application to pass stack-specific hints
+     *  to the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
+     *
+     *  @param handle   Socket handle
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    virtual int setsockopt(void *handle, int level, int optname, const void *optval, unsigned optlen);
+
+    /*  Get stack-specific socket options
+     *
+     *  The getstackopt allow an application to retrieve stack-specific hints
+     *  from the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
+     *
+     *  @param handle   Socket handle
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Destination for option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    virtual int getsockopt(void *handle, int level, int optname, void *optval, unsigned *optlen);
+};
+
+#endif