CMSIS DSP library

Dependents:   KL25Z_FFT_Demo Hat_Board_v5_1 KL25Z_FFT_Demo_tony KL25Z_FFT_Demo_tony ... more

Fork of mbed-dsp by mbed official

Committer:
emilmont
Date:
Thu May 30 17:10:11 2013 +0100
Revision:
2:da51fb522205
Parent:
1:fdd22bb7aa52
Child:
3:7a284390b0ce
Keep "cmsis-dsp" module in synch with its source

Who changed what in which revision?

UserRevisionLine numberNew contents of line
emilmont 1:fdd22bb7aa52 1 /* ----------------------------------------------------------------------
emilmont 1:fdd22bb7aa52 2 * Copyright (C) 2011 ARM Limited. All rights reserved.
emilmont 1:fdd22bb7aa52 3 *
emilmont 1:fdd22bb7aa52 4 * $Date: 15. February 2012
emilmont 2:da51fb522205 5 * $Revision: V1.1.0
emilmont 1:fdd22bb7aa52 6 *
emilmont 1:fdd22bb7aa52 7 * Project: CMSIS DSP Library
emilmont 2:da51fb522205 8 * Title: arm_sqrt_q31.c
emilmont 1:fdd22bb7aa52 9 *
emilmont 2:da51fb522205 10 * Description: Q31 square root function.
emilmont 1:fdd22bb7aa52 11 *
emilmont 1:fdd22bb7aa52 12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
emilmont 1:fdd22bb7aa52 13 *
emilmont 1:fdd22bb7aa52 14 * Version 1.1.0 2012/02/15
emilmont 1:fdd22bb7aa52 15 * Updated with more optimizations, bug fixes and minor API changes.
emilmont 1:fdd22bb7aa52 16 *
emilmont 1:fdd22bb7aa52 17 * Version 1.0.0 2011/03/08
emilmont 1:fdd22bb7aa52 18 * Alpha release.
emilmont 1:fdd22bb7aa52 19 *
emilmont 1:fdd22bb7aa52 20 * Version 1.0.1 2011/09/30
emilmont 1:fdd22bb7aa52 21 * Beta release.
emilmont 1:fdd22bb7aa52 22 *
emilmont 1:fdd22bb7aa52 23 * -------------------------------------------------------------------- */
emilmont 1:fdd22bb7aa52 24 #include "arm_math.h"
emilmont 1:fdd22bb7aa52 25 #include "arm_common_tables.h"
emilmont 1:fdd22bb7aa52 26
emilmont 1:fdd22bb7aa52 27 /**
emilmont 1:fdd22bb7aa52 28 * @ingroup groupFastMath
emilmont 1:fdd22bb7aa52 29 */
emilmont 1:fdd22bb7aa52 30
emilmont 1:fdd22bb7aa52 31 /**
emilmont 1:fdd22bb7aa52 32 * @addtogroup SQRT
emilmont 1:fdd22bb7aa52 33 * @{
emilmont 1:fdd22bb7aa52 34 */
emilmont 1:fdd22bb7aa52 35
emilmont 1:fdd22bb7aa52 36 /**
emilmont 1:fdd22bb7aa52 37 * @brief Q31 square root function.
emilmont 1:fdd22bb7aa52 38 * @param[in] in input value. The range of the input value is [0 +1) or 0x00000000 to 0x7FFFFFFF.
emilmont 1:fdd22bb7aa52 39 * @param[out] *pOut square root of input value.
emilmont 1:fdd22bb7aa52 40 * @return The function returns ARM_MATH_SUCCESS if input value is positive value or ARM_MATH_ARGUMENT_ERROR if
emilmont 1:fdd22bb7aa52 41 * <code>in</code> is negative value and returns zero output for negative values.
emilmont 1:fdd22bb7aa52 42 */
emilmont 1:fdd22bb7aa52 43
emilmont 1:fdd22bb7aa52 44 arm_status arm_sqrt_q31(
emilmont 1:fdd22bb7aa52 45 q31_t in,
emilmont 1:fdd22bb7aa52 46 q31_t * pOut)
emilmont 1:fdd22bb7aa52 47 {
emilmont 1:fdd22bb7aa52 48 q31_t number, temp1, bits_val1, var1, signBits1, half;
emilmont 1:fdd22bb7aa52 49 float32_t temp_float1;
emilmont 1:fdd22bb7aa52 50
emilmont 1:fdd22bb7aa52 51 number = in;
emilmont 1:fdd22bb7aa52 52
emilmont 1:fdd22bb7aa52 53 /* If the input is a positive number then compute the signBits. */
emilmont 1:fdd22bb7aa52 54 if(number > 0)
emilmont 1:fdd22bb7aa52 55 {
emilmont 1:fdd22bb7aa52 56 signBits1 = __CLZ(number) - 1;
emilmont 1:fdd22bb7aa52 57
emilmont 1:fdd22bb7aa52 58 /* Shift by the number of signBits1 */
emilmont 1:fdd22bb7aa52 59 if((signBits1 % 2) == 0)
emilmont 1:fdd22bb7aa52 60 {
emilmont 1:fdd22bb7aa52 61 number = number << signBits1;
emilmont 1:fdd22bb7aa52 62 }
emilmont 1:fdd22bb7aa52 63 else
emilmont 1:fdd22bb7aa52 64 {
emilmont 1:fdd22bb7aa52 65 number = number << (signBits1 - 1);
emilmont 1:fdd22bb7aa52 66 }
emilmont 1:fdd22bb7aa52 67
emilmont 1:fdd22bb7aa52 68 /* Calculate half value of the number */
emilmont 1:fdd22bb7aa52 69 half = number >> 1;
emilmont 1:fdd22bb7aa52 70 /* Store the number for later use */
emilmont 1:fdd22bb7aa52 71 temp1 = number;
emilmont 1:fdd22bb7aa52 72
emilmont 1:fdd22bb7aa52 73 /*Convert to float */
emilmont 1:fdd22bb7aa52 74 temp_float1 = number * 4.6566128731e-010f;
emilmont 1:fdd22bb7aa52 75 /*Store as integer */
emilmont 1:fdd22bb7aa52 76 bits_val1 = *(int *) &temp_float1;
emilmont 1:fdd22bb7aa52 77 /* Subtract the shifted value from the magic number to give intial guess */
emilmont 1:fdd22bb7aa52 78 bits_val1 = 0x5f3759df - (bits_val1 >> 1); // gives initial guess
emilmont 1:fdd22bb7aa52 79 /* Store as float */
emilmont 1:fdd22bb7aa52 80 temp_float1 = *(float *) &bits_val1;
emilmont 1:fdd22bb7aa52 81 /* Convert to integer format */
emilmont 1:fdd22bb7aa52 82 var1 = (q31_t) (temp_float1 * 1073741824);
emilmont 1:fdd22bb7aa52 83
emilmont 1:fdd22bb7aa52 84 /* 1st iteration */
emilmont 1:fdd22bb7aa52 85 var1 = ((q31_t) ((q63_t) var1 * (0x30000000 -
emilmont 1:fdd22bb7aa52 86 ((q31_t)
emilmont 1:fdd22bb7aa52 87 ((((q31_t)
emilmont 1:fdd22bb7aa52 88 (((q63_t) var1 * var1) >> 31)) *
emilmont 1:fdd22bb7aa52 89 (q63_t) half) >> 31))) >> 31)) << 2;
emilmont 1:fdd22bb7aa52 90 /* 2nd iteration */
emilmont 1:fdd22bb7aa52 91 var1 = ((q31_t) ((q63_t) var1 * (0x30000000 -
emilmont 1:fdd22bb7aa52 92 ((q31_t)
emilmont 1:fdd22bb7aa52 93 ((((q31_t)
emilmont 1:fdd22bb7aa52 94 (((q63_t) var1 * var1) >> 31)) *
emilmont 1:fdd22bb7aa52 95 (q63_t) half) >> 31))) >> 31)) << 2;
emilmont 1:fdd22bb7aa52 96 /* 3rd iteration */
emilmont 1:fdd22bb7aa52 97 var1 = ((q31_t) ((q63_t) var1 * (0x30000000 -
emilmont 1:fdd22bb7aa52 98 ((q31_t)
emilmont 1:fdd22bb7aa52 99 ((((q31_t)
emilmont 1:fdd22bb7aa52 100 (((q63_t) var1 * var1) >> 31)) *
emilmont 1:fdd22bb7aa52 101 (q63_t) half) >> 31))) >> 31)) << 2;
emilmont 1:fdd22bb7aa52 102
emilmont 1:fdd22bb7aa52 103 /* Multiply the inverse square root with the original value */
emilmont 1:fdd22bb7aa52 104 var1 = ((q31_t) (((q63_t) temp1 * var1) >> 31)) << 1;
emilmont 1:fdd22bb7aa52 105
emilmont 1:fdd22bb7aa52 106 /* Shift the output down accordingly */
emilmont 1:fdd22bb7aa52 107 if((signBits1 % 2) == 0)
emilmont 1:fdd22bb7aa52 108 {
emilmont 1:fdd22bb7aa52 109 var1 = var1 >> (signBits1 / 2);
emilmont 1:fdd22bb7aa52 110 }
emilmont 1:fdd22bb7aa52 111 else
emilmont 1:fdd22bb7aa52 112 {
emilmont 1:fdd22bb7aa52 113 var1 = var1 >> ((signBits1 - 1) / 2);
emilmont 1:fdd22bb7aa52 114 }
emilmont 1:fdd22bb7aa52 115 *pOut = var1;
emilmont 1:fdd22bb7aa52 116
emilmont 1:fdd22bb7aa52 117 return (ARM_MATH_SUCCESS);
emilmont 1:fdd22bb7aa52 118 }
emilmont 1:fdd22bb7aa52 119 /* If the number is a negative number then store zero as its square root value */
emilmont 1:fdd22bb7aa52 120 else
emilmont 1:fdd22bb7aa52 121 {
emilmont 1:fdd22bb7aa52 122 *pOut = 0;
emilmont 1:fdd22bb7aa52 123 return (ARM_MATH_ARGUMENT_ERROR);
emilmont 1:fdd22bb7aa52 124 }
emilmont 1:fdd22bb7aa52 125 }
emilmont 1:fdd22bb7aa52 126
emilmont 1:fdd22bb7aa52 127 /**
emilmont 1:fdd22bb7aa52 128 * @} end of SQRT group
emilmont 1:fdd22bb7aa52 129 */