test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Diff: KakuGraphicBuilder.cpp
- Revision:
- 32:abb3086c210d
- Parent:
- 30:f26dcbaa946d
- Child:
- 33:442498e281b1
diff -r f26dcbaa946d -r abb3086c210d KakuGraphicBuilder.cpp --- a/KakuGraphicBuilder.cpp Mon Dec 12 11:17:22 2016 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,49 +0,0 @@ -#include "kaku_integrate.h" -#include "models.h" -#include "graphics.h" - -char map = {0x00}; - - -KakuGraphicBuilder::KakuGraphicBuilder() -{ - Bitmap b = { - LCD_X, - LCD_Y, - LCD_X / 8, - map, - }; - bitmap_all = b; - reset_white_board(); -} - -Bitmap KakuGraphicBuilder::integrateBitmap(point pe, point bu, point st[]) -{ - Bitmap b; - return b; - -} - -void KakuGraphicBuilder::convolution(point p, int width, int height) -{ - -} - -void KakuGraphicBuilder::reset_white_board() -{ - for(int i = 0; i < LCD_Y; i++){ - for (int j = 0; j < LCD_X; j++){ - white_board[i][j] = 0; - } - } -} - -void intToBitmap(){ - for(int i = 0; i < LCD_Y ; i++){ - for (int j = 1; j <= LCD_X / 8; j++){ - - } - } -} - -