test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
32:abb3086c210d
Parent:
30:f26dcbaa946d
Child:
33:442498e281b1
--- a/KakuGraphicBuilder.cpp	Mon Dec 12 11:17:22 2016 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,49 +0,0 @@
-#include "kaku_integrate.h"
-#include "models.h"
-#include "graphics.h"
-
-char map = {0x00};
-
-
-KakuGraphicBuilder::KakuGraphicBuilder()
-{
-    Bitmap b = {
-        LCD_X,
-        LCD_Y,
-        LCD_X / 8,
-        map,
-    };
-    bitmap_all = b;
-    reset_white_board();
-}
-
-Bitmap KakuGraphicBuilder::integrateBitmap(point pe, point bu, point st[])
-{
-    Bitmap b;
-    return b;
-    
-}
-
-void KakuGraphicBuilder::convolution(point p, int width, int height)
-{
-
-}
-
-void KakuGraphicBuilder::reset_white_board()
-{
-    for(int i = 0; i < LCD_Y; i++){
-        for (int j = 0; j < LCD_X; j++){
-            white_board[i][j] = 0;
-        }
-    }
-}
-
-void intToBitmap(){
-     for(int i = 0; i < LCD_Y ; i++){
-        for (int j = 1; j <= LCD_X / 8; j++){
-
-        }
-    }
-}
-
-