test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
GraphicBuilder.cpp
- Committer:
- th_mbed
- Date:
- 2016-12-12
- Revision:
- 24:88968d1fc9cb
- Parent:
- 14:5da230069776
File content as of revision 24:88968d1fc9cb:
#include "integrate_graphics.h" #include "point.h" #include "graphics.h" #include "C12832_lcd.h" #include "models.h" Bitmap GraphicBuilder::integrateBitmap(point pe, point bu, point st[]) { int cnt; for(int i=0;i<bitmPlayer.ySize;i++) map[pe.x+(pe.y+i)*LCD_X]=Player[i]; for(int i=0;i<bitmBullet_graphics.ySize;i++) map[bu.x+(bu.y+i)*LCD_X]=Bullet_graphics[i]; // map = lcd.buffer; return bitmap_all; } void GraphicBuilder::init(){ for (int i=0;i<LCD_X*LCD_Y;i++) map[i]=0; }