test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

GraphicBuilder.cpp

Committer:
pypy_o8o
Date:
2016-12-09
Revision:
14:5da230069776

File content as of revision 14:5da230069776:

#include "integrate_graphics.h"
#include "point.h"
#include "graphics.h"
#include "C12832_lcd.h"
#include "models.h"

Bitmap GraphicBuilder::integrateBitmap(point pe, point bu, point st[])
{
  int cnt;
  for(int i=0;i<bitmPlayer.ySize;i++)
    map[pe.x+(pe.y+i)*LCD_X]=Player[i];
  for(int i=0;i<bitmBullet_graphics.ySize;i++)
    map[bu.x+(bu.y+i)*LCD_X]=Bullet_graphics[i];
  
//    map = lcd.buffer;
    
    return bitmap_all;
}
void GraphicBuilder::init(){
    for (int i=0;i<LCD_X*LCD_Y;i++)
        map[i]=0;
}