test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

graphics.h

Committer:
kaku_jyoko
Date:
2016-12-16
Revision:
63:4c22abbe4727
Parent:
28:efe19c092c2c

File content as of revision 63:4c22abbe4727:

#ifndef graphics_H
#define graphics_H
#include "C12832_lcd.h" 

static char Player[] = {
  0x30,
  0x70,
  0x28,
  0x70,
  0xA0,
  0x50
};

static Bitmap bitmPlayer = {
  6, // XSize
  6, // YSize
  1, // Bytes in Line
  Player,  // Pointer to picture data 
};

static char PlayerB[] = {
  0x30,
  0x70,
  0xA0,
  0x70,
  0x28,
  0x50
};

static Bitmap bitmPlayerB = {
  6, // XSize
  6, // YSize
  1, // Bytes in Line
  PlayerB,  // Pointer to picture data 
};

static char Bullet_graphics[] = {
    0x00,
    0x78,
    0xF8,
    0x78,
    0x00
};

static Bitmap bitmBullet_graphics = {
    5,
    5,
    1,
    Bullet_graphics,
};
#endif