test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

graphics.h

Committer:
kaku_jyoko
Date:
2016-12-12
Revision:
28:efe19c092c2c
Parent:
10:7b2cf5e89e65

File content as of revision 28:efe19c092c2c:

#ifndef graphics_H
#define graphics_H
#include "C12832_lcd.h" 

static char Player[] = {
  0x30,
  0x70,
  0x28,
  0x70,
  0xA0,
  0x50
};

static Bitmap bitmPlayer = {
  6, // XSize
  6, // YSize
  1, // Bytes in Line
  Player,  // Pointer to picture data 
};

static char PlayerB[] = {
  0x30,
  0x70,
  0xA0,
  0x70,
  0x28,
  0x50
};

static Bitmap bitmPlayerB = {
  6, // XSize
  6, // YSize
  1, // Bytes in Line
  PlayerB,  // Pointer to picture data 
};

static char Bullet_graphics[] = {
    0x00,
    0x78,
    0xF8,
    0x78,
    0x00
};

static Bitmap bitmBullet_graphics = {
    5,
    5,
    1,
    Bullet_graphics,
};
#endif