test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
graphics.h
- Committer:
- kaku_jyoko
- Date:
- 2016-12-14
- Revision:
- 56:2ab95bb6fbcc
- Parent:
- 28:efe19c092c2c
File content as of revision 56:2ab95bb6fbcc:
#ifndef graphics_H #define graphics_H #include "C12832_lcd.h" static char Player[] = { 0x30, 0x70, 0x28, 0x70, 0xA0, 0x50 }; static Bitmap bitmPlayer = { 6, // XSize 6, // YSize 1, // Bytes in Line Player, // Pointer to picture data }; static char PlayerB[] = { 0x30, 0x70, 0xA0, 0x70, 0x28, 0x50 }; static Bitmap bitmPlayerB = { 6, // XSize 6, // YSize 1, // Bytes in Line PlayerB, // Pointer to picture data }; static char Bullet_graphics[] = { 0x00, 0x78, 0xF8, 0x78, 0x00 }; static Bitmap bitmBullet_graphics = { 5, 5, 1, Bullet_graphics, }; #endif