test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Diff: Converter.cpp
- Revision:
- 36:b88fa8ff0be9
- Parent:
- 35:b767ad058a8b
- Child:
- 38:63b99151e218
--- a/Converter.cpp Mon Dec 12 12:00:44 2016 +0000 +++ b/Converter.cpp Mon Dec 12 12:47:07 2016 +0000 @@ -2,21 +2,22 @@ #include "models.h" #include "point.h" #include "C12832_lcd.h" -#define CHAR_SIZE 8 +#include <math.h> Bitmap Converter::convert(int map[][LCD_X]){ int len = LCD_Y*LCD_X/CHAR_SIZE; + int count = 0; + int tmp = 0; char char_map[len]; for(int i = 0; i < len; i++ ){ char_map[i] = 0; } for(int i = 0; i < LCD_Y; i++){ for(int j = 0; j < LCD_X; j++){ - char_map[(i*LCD_X+j)/CHAR_SIZE] |= map[i][j] << ((CHAR_SIZE - 1) - i % CHAR_SIZE); - } + int index = (i*LCD_X + j)/CHAR_SIZE; + char_map[index] |= map[i][j] << ((CHAR_SIZE - 1) - index % CHAR_SIZE); } } - return char_map; - /* + //return char_map; Bitmap bitmap_converted = { LCD_X, LCD_Y, @@ -24,5 +25,4 @@ char_map, }; return bitmap_converted; - */ }