test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
38:63b99151e218
Parent:
36:b88fa8ff0be9
Parent:
37:f5d98f22b6bd
Child:
39:e8d6dd3c75c7
--- a/Converter.cpp	Mon Dec 12 12:47:07 2016 +0000
+++ b/Converter.cpp	Tue Dec 13 07:34:07 2016 +0000
@@ -4,7 +4,7 @@
 #include "C12832_lcd.h" 
 #include <math.h>
 
-Bitmap Converter::convert(int map[][LCD_X]){
+char* Converter::convert(int map[][LCD_X]){
     int len = LCD_Y*LCD_X/CHAR_SIZE;
     int count = 0;
     int tmp = 0;
@@ -15,7 +15,8 @@
     for(int i = 0; i < LCD_Y; i++){
         for(int j = 0; j < LCD_X; j++){
             int index = (i*LCD_X + j)/CHAR_SIZE;
-            char_map[index] |= map[i][j] << ((CHAR_SIZE - 1) - index % CHAR_SIZE);        }
+            char_map[index] |= map[i][j] << ((CHAR_SIZE - 1) - index % CHAR_SIZE);   
+        }
     }
     //return char_map;
     Bitmap bitmap_converted = {
@@ -24,5 +25,6 @@
         LCD_X/CHAR_SIZE,
         char_map,
     };
-    return bitmap_converted;
+    //return bitmap_converted;
+    return char_map;
 }