test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
29:7784b098ef1d
Parent:
28:efe19c092c2c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/KakuGraphicBuilder.cpp	Mon Dec 12 11:13:59 2016 +0000
@@ -0,0 +1,49 @@
+#include "kaku_integrate.h"
+#include "models.h"
+#include "graphics.h"
+
+char map = {0x00};
+
+
+KakuGraphicBuilder::KakuGraphicBuilder()
+{
+    Bitmap b = {
+        LCD_X,
+        LCD_Y,
+        LCD_X / 8,
+        map,
+    };
+    bitmap_all = b;
+    reset_white_board();
+}
+
+Bitmap KakuGraphicBuilder::integrateBitmap(point pe, point bu, point st[])
+{
+    Bitmap b;
+    return b;
+    
+}
+
+void KakuGraphicBuilder::convolution(point p, int width, int height)
+{
+
+}
+
+void KakuGraphicBuilder::reset_white_board()
+{
+    for(int i = 0; i < LCD_Y; i++){
+        for (int j = 0; j < LCD_X; j++){
+            white_board[i][j] = 0;
+        }
+    }
+}
+
+void intToBitmap(){
+     for(int i = 0; i < LCD_Y ; i++){
+        for (int j = 1; j <= LCD_X / 8; j++){
+
+        }
+    }
+}
+
+