Mochu Yao explorer game

Dependencies:   mbed

Revision:
31:8e92b65e0779
Parent:
17:1b4ecc01b79f
--- a/item/item.cpp	Wed Apr 29 03:18:13 2020 +0000
+++ b/item/item.cpp	Wed Apr 29 04:49:10 2020 +0000
@@ -19,7 +19,7 @@
 void item::init() {
   // Starting position of the item.
   _x = 40;
-  _y = 44;
+  _y = 15;
 }
 
 void item::set_item(int random_x, int random_y) {
@@ -31,13 +31,13 @@
     _x = 40; }//go back to the intial position
   else if (_y < 5 || _y > 75) 
   {
-    _y = 50; };//go back to the intial position
+    _y = 15; };//go back to the intial position
   //according to the height of the line, the item must be generated upper the line but can not be so high
   //if y >40, the item need to be one the second line and if is lower it has to be one the lower line
   if (random_y > 40) {  
-    _y = 40; 
+    _y = 45; 
   } else {
-    _y = 20;
+    _y = 15;
   }
   _x = random_x;//x can be every random value between 6 and 74
 }