submit
Dependencies: mbed Gamepad N5110
Diff: main.cpp
- Revision:
- 13:32772a08841e
- Parent:
- 11:543c62bed764
- Child:
- 14:e1f7b4be1cf2
--- a/main.cpp Sun Apr 21 11:27:26 2019 +0000 +++ b/main.cpp Mon Apr 22 06:43:21 2019 +0000 @@ -4,13 +4,14 @@ #include "N5110.h" #include "snake.h" #include "Engine.h" +#include "finger.h" /////////////// objects /////////////// N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); Gamepad pad; snake snake; Engine engine; - +finger finger; ///////////// prototypes /////////////// void init(); void run(); @@ -31,10 +32,13 @@ run(); // run the game while (pad.check_event(Gamepad::START_PRESSED) == true){ engine.pause(pad,lcd); - } + } wait(engine.p/fps); // and wait for one frame period } - over(); // show gameover display, waiting for the user to restart + over(); // show gameover display, waiting for the user to restart + //if(pad.check_event(Gamepad::R_PRESSED) == true){ + // finger.run(lcd,pad); + // } } } @@ -60,6 +64,7 @@ pad.init(); snake.init(2,3); engine.init(); + finger.init(); lcd.clear(); }