Code for Sprint 2
Dependencies: C12832 mbed rtos RangeFinder
main.cpp@0:5edc27224a37, 2015-02-25 (annotated)
- Committer:
- Soldier7
- Date:
- Wed Feb 25 17:33:41 2015 +0000
- Revision:
- 0:5edc27224a37
- Child:
- 1:28ea653772dc
- Child:
- 5:4354b585dcab
Initial commit; ; Four threads: for serial input, LDC display, control and servo.; There is bug in line 25 to declare cordinates variable and line 67-68.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Soldier7 | 0:5edc27224a37 | 1 | #include "mbed.h" |
Soldier7 | 0:5edc27224a37 | 2 | #include "rtos.h" |
Soldier7 | 0:5edc27224a37 | 3 | #include "Servo.h" |
Soldier7 | 0:5edc27224a37 | 4 | #include "C12832.h" |
Soldier7 | 0:5edc27224a37 | 5 | Servo s1(p21); |
Soldier7 | 0:5edc27224a37 | 6 | Servo s2(p22); |
Soldier7 | 0:5edc27224a37 | 7 | Serial pc(USBTX, USBRX); |
Soldier7 | 0:5edc27224a37 | 8 | Mutex mutexIn; |
Soldier7 | 0:5edc27224a37 | 9 | Mutex mutexOut; |
Soldier7 | 0:5edc27224a37 | 10 | |
Soldier7 | 0:5edc27224a37 | 11 | // Globel variables |
Soldier7 | 0:5edc27224a37 | 12 | float cordinates[3]; |
Soldier7 | 0:5edc27224a37 | 13 | float corHoriz; |
Soldier7 | 0:5edc27224a37 | 14 | float corVertic; |
Soldier7 | 0:5edc27224a37 | 15 | float corDeep; |
Soldier7 | 0:5edc27224a37 | 16 | float outVert; |
Soldier7 | 0:5edc27224a37 | 17 | float outHoriz; |
Soldier7 | 0:5edc27224a37 | 18 | C12832 lcd(p5, p7, p6, p8, p11);// lcd is an object from class c12832 initialised by p5,p7.... |
Soldier7 | 0:5edc27224a37 | 19 | |
Soldier7 | 0:5edc27224a37 | 20 | /* Thread Serial 1 - handles the output data from the control thread, and pass to the servo. |
Soldier7 | 0:5edc27224a37 | 21 | @update s1, s2 */ |
Soldier7 | 0:5edc27224a37 | 22 | void serial_thread(void const *args) { |
Soldier7 | 0:5edc27224a37 | 23 | while (true) { |
Soldier7 | 0:5edc27224a37 | 24 | mutexIn.lock(); |
Soldier7 | 0:5edc27224a37 | 25 | // cordinates = pc.putc(pc.getc()); |
Soldier7 | 0:5edc27224a37 | 26 | corHoriz = cordinates[0]; |
Soldier7 | 0:5edc27224a37 | 27 | corVertic = cordinates[1]; |
Soldier7 | 0:5edc27224a37 | 28 | corDeep = cordinates[2]; |
Soldier7 | 0:5edc27224a37 | 29 | mutexIn.unlock(); |
Soldier7 | 0:5edc27224a37 | 30 | Thread::wait(200); |
Soldier7 | 0:5edc27224a37 | 31 | } |
Soldier7 | 0:5edc27224a37 | 32 | } |
Soldier7 | 0:5edc27224a37 | 33 | |
Soldier7 | 0:5edc27224a37 | 34 | /* Thread LCD 2 - handles the input data from the sonar sensor, and display on the LCD screen. |
Soldier7 | 0:5edc27224a37 | 35 | @update inData */ |
Soldier7 | 0:5edc27224a37 | 36 | void lcd_thread(void const *args) { |
Soldier7 | 0:5edc27224a37 | 37 | while (true) { |
Soldier7 | 0:5edc27224a37 | 38 | mutexIn.lock(); |
Soldier7 | 0:5edc27224a37 | 39 | mutexOut.lock(); |
Soldier7 | 0:5edc27224a37 | 40 | // Display values on the LCD screen |
Soldier7 | 0:5edc27224a37 | 41 | lcd.cls(); // clear the display |
Soldier7 | 0:5edc27224a37 | 42 | lcd.locate(0,3); // the location where you want your charater to be displayed |
Soldier7 | 0:5edc27224a37 | 43 | lcd.printf("Hor: %f, Vert: %f, Deep: %f", corHoriz, corVertic, corDeep); |
Soldier7 | 0:5edc27224a37 | 44 | mutexIn.unlock(); |
Soldier7 | 0:5edc27224a37 | 45 | mutexOut.unlock(); |
Soldier7 | 0:5edc27224a37 | 46 | Thread::wait(25); |
Soldier7 | 0:5edc27224a37 | 47 | } |
Soldier7 | 0:5edc27224a37 | 48 | } |
Soldier7 | 0:5edc27224a37 | 49 | |
Soldier7 | 0:5edc27224a37 | 50 | /* Thread Control 3 - handles the input data from the sonar sensor, and display on the LCD screen. |
Soldier7 | 0:5edc27224a37 | 51 | @update inData */ |
Soldier7 | 0:5edc27224a37 | 52 | void control_thread(void const *args) { |
Soldier7 | 0:5edc27224a37 | 53 | while (true) { |
Soldier7 | 0:5edc27224a37 | 54 | mutexIn.lock(); |
Soldier7 | 0:5edc27224a37 | 55 | // The control code will come here |
Soldier7 | 0:5edc27224a37 | 56 | |
Soldier7 | 0:5edc27224a37 | 57 | mutexIn.unlock(); |
Soldier7 | 0:5edc27224a37 | 58 | Thread::wait(25); |
Soldier7 | 0:5edc27224a37 | 59 | } |
Soldier7 | 0:5edc27224a37 | 60 | } |
Soldier7 | 0:5edc27224a37 | 61 | |
Soldier7 | 0:5edc27224a37 | 62 | /* Thread Servo 4 - handles the output data from the control thread, and pass to the servo. |
Soldier7 | 0:5edc27224a37 | 63 | @update s1, s2 */ |
Soldier7 | 0:5edc27224a37 | 64 | void servo_thread(void const *args) { |
Soldier7 | 0:5edc27224a37 | 65 | while (true) { |
Soldier7 | 0:5edc27224a37 | 66 | mutexOut.lock(); |
Soldier7 | 0:5edc27224a37 | 67 | // s1 = outVert; |
Soldier7 | 0:5edc27224a37 | 68 | // s2 = outHoriz; |
Soldier7 | 0:5edc27224a37 | 69 | mutexOut.unlock(); |
Soldier7 | 0:5edc27224a37 | 70 | Thread::wait(200); |
Soldier7 | 0:5edc27224a37 | 71 | } |
Soldier7 | 0:5edc27224a37 | 72 | } |
Soldier7 | 0:5edc27224a37 | 73 | |
Soldier7 | 0:5edc27224a37 | 74 | int main() { |
Soldier7 | 0:5edc27224a37 | 75 | Thread thread_1(serial_thread); // Start Serial Thread |
Soldier7 | 0:5edc27224a37 | 76 | Thread thread_2(lcd_thread); // Start LCD Thread |
Soldier7 | 0:5edc27224a37 | 77 | Thread thread_3(control_thread); // Start Control Thread |
Soldier7 | 0:5edc27224a37 | 78 | Thread thread_4(servo_thread); // Start Servo Thread |
Soldier7 | 0:5edc27224a37 | 79 | while(1) { |
Soldier7 | 0:5edc27224a37 | 80 | Thread::wait(10); |
Soldier7 | 0:5edc27224a37 | 81 | } |
Soldier7 | 0:5edc27224a37 | 82 | } |