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Dependencies: TextLCD mbed MaxSonar RTC-DS1307
Fork of TextLCD_HelloWorld by
main.cpp
- Committer:
- aueangpanit
- Date:
- 2017-05-25
- Revision:
- 12:75b8081e1304
- Parent:
- 11:f6a39ae5ecbc
- Child:
- 13:95eea857ed37
File content as of revision 12:75b8081e1304:
// Hello World! for the TextLCD
#include "mbed.h"
#include <string>
#include "TextLCD.h"
#include "MaxSonar.h"
using std::string;
TextLCD lcd(PTE30, PTE29, PTE23, PTE22, PTE21, PTE20); // rs, e, d4-d7
DigitalOut questionScreen(PTE3);
DigitalOut screen1(PTE5);
DigitalOut screen2(PTE4);
//All functions for controlling screens
void UpdateScreen(DigitalOut screen, string text);
void UpdateScreen(DigitalOut screen, char text[1024]);
void UpdateScreen(DigitalOut screen, int firstLineLocation, string firstLineText, int secondLineLocation, string secondLineText);
string GetLocationSpaces(int location);
void ClearAllScreen();
//All funcitons for range sensors
void UpdateRange();
//All functions for menu page
void GameOption();
void StartGame(int gameOptionLocation);
//All functions for exit screen menu
bool ExitScreen();
bool CheckExit(float r1, float r2);
//all functions for Multi-Maths game
void MultiChoice();
void DisplayNewQuestion();
bool CheckCorrect(int screenNumber);
string questions[4] = {"What is 2*2?",
"What is 5*2?",
"what is 2+2?",
"What is 5*4?"};
string screen1Answers[4] = {"4 ", "10 ", "5 ", "18 "};
string screen2Answers[4] = {"5 ", "8 ", "4 ", "20 "};
int correctScreen[4] = {1, 1, 2, 2}; //1 = screen1; 2 = screen2;
int questionCount = 0;
//all functions for pong game
void Pong();
MaxSonar *range1;
float r1;
MaxSonar *range2;
float r2;
int main() {
//UpdateScreen(questionScreen, 5, "0", 7, "___");
/*questionScreen = 1;
for(int i = 0; i < 10; i++){
lcd.cls();
lcd.locate(2, 0);
lcd.printf("0");
lcd.locate(2, 1);
lcd.printf("===");
}*/
//wait(5);
// Create and configure object for 3.3V powered LV-series device,
// accessed with analog reads (in cm) on p16, triggered by p7.
range1 = new MaxSonar(MS_LV, MS_ANALOG, PTB8, PTC2);
range1->setVoltage(3.3);
range1->setUnits(MS_CM);
range2 = new MaxSonar(MS_LV, MS_ANALOG, PTB9, PTB3);
range2->setVoltage(3.3);
range2->setUnits(MS_CM);
ClearAllScreen();
GameOption();
}
int gameOptionLocation = 0;
string gameName[2] = {"Muti-Maths", "Pong!"};
void GameOption()
{
ClearAllScreen();
UpdateScreen(questionScreen, "Select a game: >" + gameName[gameOptionLocation]);
bool gameOption = true;
while(gameOption)
{
UpdateRange();
if(r1 < 25 && r2 < 25)
{
UpdateScreen(questionScreen, "Entering " + gameName[gameOptionLocation] + ".....");
wait(1);
gameOption = false;
}
else if(r1 < 20)
{
if(gameOptionLocation > 0) { gameOptionLocation--; UpdateScreen(questionScreen, "Select a game: >" + gameName[gameOptionLocation]); }
}
else if(r2 < 20)
{
if(gameOptionLocation < 1) { gameOptionLocation++; UpdateScreen(questionScreen, "Select a game: >" + gameName[gameOptionLocation]); }
}
}
StartGame(gameOptionLocation);
}
void StartGame(int gameOptionLocation)
{
switch(gameOptionLocation)
{
case 0:
MultiChoice();
case 1:
Pong();
}
}
void MultiChoice()
{
bool multiMaths = true;
DisplayNewQuestion();
while(multiMaths) {
UpdateRange();
if(CheckExit(r1, r2))
{
GameOption();
}
if(r1 < 20)
{
if(CheckCorrect(1))
{
UpdateScreen(questionScreen, "Correct!");
wait(1);
DisplayNewQuestion();
}
else
{
UpdateScreen(questionScreen, "Try Again!");
wait(1);
UpdateScreen(questionScreen, questions[questionCount]);
}
}
if(r2 < 20)
{
if(CheckCorrect(2))
{
UpdateScreen(questionScreen, "Correct!");
wait(1);
DisplayNewQuestion();
}
else
{
UpdateScreen(questionScreen, "Try Again!");
wait(1);
UpdateScreen(questionScreen, questions[questionCount]);
}
}
wait(0.5);
}
}
void DisplayNewQuestion()
{
if(questionCount >= 3)
{
questionCount = 0;
}
else
{
questionCount++;
}
UpdateScreen(questionScreen, questions[questionCount]);
UpdateScreen(screen1, screen1Answers[questionCount]);
UpdateScreen(screen2, screen2Answers[questionCount]);
}
bool CheckCorrect(int screenNumber)
{
if(screenNumber == correctScreen[questionCount])
{
return true;
}
else
{
return false;
}
}
void Pong()
{
bool pong = true;
//player
int pLocation = 5;
string player = "___";
//ball
string ball = 0;
int ballPX = 0;
int ballPY = 0;
int ballVX = 1;
int ballVY = 1;
UpdateScreen(questionScreen, "Welcome to Pong!");
UpdateScreen(screen2, 0, "", pLocation, player);
while(pong)
{
UpdateRange();
if(CheckExit(r1, r2))
{
GameOption();
}
if(r2 < 20)
{
if(pLocation > 0)
{
pLocation--;
UpdateScreen(screen2, 0, "", pLocation, player);
}
}
if(r1 < 20)
{
if(pLocation < 12)
{
pLocation++;
UpdateScreen(screen2, 0, "", pLocation, player);
}
}
wait(0.5);
}
}
string exitOption[2] = {"Yes", "No"};
bool CheckExit(float r1, float r2)
{
if(r1 < 25 && r2 < 25)
{
return ExitScreen();
}
else
{
return false;
}
}
bool ExitScreen()
{
int exitOption_int = 0;
UpdateScreen(questionScreen, "AreYouSureYouWantToExit? >" + exitOption[exitOption_int]);
wait(1);
bool choosing = true;
while(choosing)
{
wait(0.5);
UpdateRange();
if(r1 < 25 && r2 < 25)
{
if(exitOption_int == 0)
{
choosing = false;
UpdateScreen(questionScreen, "Exiting...");
wait(1);
return true;
}
else
{
choosing = false;
UpdateScreen(questionScreen, "Returning to game");
wait(1);
return false;
}
}
else if(r1 < 20)
{
if(exitOption_int > 0) { exitOption_int--; UpdateScreen(questionScreen, "AreYouSureYouWantToExit? >" + exitOption[exitOption_int]); }
}
else if(r2 < 20)
{
if(exitOption_int < 1) { exitOption_int++; UpdateScreen(questionScreen, "AreYouSureYouWantToExit? >" + exitOption[exitOption_int]); }
}
}
}
void UpdateScreen(DigitalOut screen, string text)
{
//disable all E pin for all screens
questionScreen = 0;
screen1 = 0;
screen2 = 0;
//enable E pin for the scrren that we want to update
screen = 1;
//convert text to char array
char text_char_array[1024];
strcpy(text_char_array, text.c_str());
//some weird behaviour after disabling the E pin once means that we need to update the screen several times for it to display properly
for(int i = 0; i < 10; i++)
{
lcd.cls();
lcd.printf(text_char_array);
}
}
void UpdateScreen(DigitalOut screen, char text[1024])
{
//disable all E pin for all screens
questionScreen = 0;
screen1 = 0;
screen2 = 0;
//enable E pin for the scrren that we want to update
screen = 1;
//some weird behaviour after disabling the E pin once means that we need to update the screen several times for it to display properly
for(int i = 0; i < 10; i++)
{
lcd.cls();
lcd.printf(text);
}
}
void UpdateScreen(DigitalOut screen, int firstLineLocation, string firstLineText, int secondLineLocation, string secondLineText)
{
//disable all E pin for all screens
questionScreen = 0;
screen1 = 0;
screen2 = 0;
//enable E pin for the scrren that we want to update
screen = 1;
string line1text = GetLocationSpaces(firstLineLocation) + firstLineText;
string line2text = GetLocationSpaces(secondLineLocation) + secondLineText;
//convert text to char array
char firstLine_char_array[1024];
char secondLine_char_array[1024];
strcpy(firstLine_char_array, line1text.c_str());
strcpy(secondLine_char_array, line2text.c_str());
//some weird behaviour after disabling the E pin once means that we need to update the screen several times for it to display properly
for(int i = 0; i < 10; i++)
{
lcd.cls();
lcd.locate(0, 0);
lcd.printf(firstLine_char_array);
lcd.locate(0, 1);
lcd.printf(secondLine_char_array);
}
}
string GetLocationSpaces(int location)
{
string space = "";
for(int i = 0; i < location; i++)
{
space += " ";
}
return space;
}
void ClearAllScreen()
{
questionScreen = 1;
screen1 = 1;
screen2 = 1;
lcd.cls();
}
void UpdateRange()
{
// Trigger read, wait 49ms until ranger finder has
// finished, then read.
range1->triggerRead();
wait_ms(49);
r1 = range1->read();
range2->triggerRead();
wait_ms(49);
r2 = range2->read();
}
