labos 2 vjezba 7.1 broji u oba smjera

Dependencies:   mbed

Committer:
Zvonimir_Belic
Date:
Thu Nov 10 18:37:23 2016 +0000
Revision:
0:79f126e7c37d
VT2_Belic_Zvonimir

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Zvonimir_Belic 0:79f126e7c37d 1 // program code for Exercise 19
Zvonimir_Belic 0:79f126e7c37d 2 #include "mbed.h"
Zvonimir_Belic 0:79f126e7c37d 3 DigitalOut A(p5); // segment A
Zvonimir_Belic 0:79f126e7c37d 4 DigitalOut B(p6); // segment B
Zvonimir_Belic 0:79f126e7c37d 5 DigitalOut C(p7); // segment C
Zvonimir_Belic 0:79f126e7c37d 6 DigitalOut D(p8); // segment D
Zvonimir_Belic 0:79f126e7c37d 7 DigitalOut E(p9); // segment E
Zvonimir_Belic 0:79f126e7c37d 8 DigitalOut F(p10); // segment F
Zvonimir_Belic 0:79f126e7c37d 9 DigitalOut G(p11); // segment G
Zvonimir_Belic 0:79f126e7c37d 10 DigitalOut DP(p12); // segment DP
Zvonimir_Belic 0:79f126e7c37d 11 int main() {
Zvonimir_Belic 0:79f126e7c37d 12 while (1) { // infinite loop
Zvonimir_Belic 0:79f126e7c37d 13 A=1; B=1; C=1; D=1; E=1; F=1; G=0; DP=0; // set LEDs '0'
Zvonimir_Belic 0:79f126e7c37d 14 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 15 A=0; B=1; C=1; D=0; E=0; F=0; G=0; DP=0; // set LEDs '1'
Zvonimir_Belic 0:79f126e7c37d 16 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 17 A=1; B=1; C=0; D=1; E=1; F=0; G=1; DP=0; // set LEDs '2'
Zvonimir_Belic 0:79f126e7c37d 18 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 19 A=1; B=1; C=1; D=1; E=0; F=0; G=1; DP=0; // set LEDs '3'
Zvonimir_Belic 0:79f126e7c37d 20 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 21 A=0; B=1; C=1; D=0; E=0; F=1; G=1; DP=0; // set LEDs '4'
Zvonimir_Belic 0:79f126e7c37d 22 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 23 A=1; B=0; C=1; D=1; E=0; F=1; G=1; DP=0; // set LEDs '5'
Zvonimir_Belic 0:79f126e7c37d 24 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 25 A=1; B=0; C=1; D=1; E=1; F=1; G=1; DP=0; // set LEDs '6'
Zvonimir_Belic 0:79f126e7c37d 26 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 27 A=1; B=1; C=1; D=0; E=0; F=0; G=0; DP=0; // set LEDs '7'
Zvonimir_Belic 0:79f126e7c37d 28 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 29 A=1; B=1; C=1; D=1; E=1; F=1; G=1; DP=0; // set LEDs '8'
Zvonimir_Belic 0:79f126e7c37d 30 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 31 A=1; B=1; C=1; D=1; E=0; F=1; G=1; DP=0; // set LEDs '9'
Zvonimir_Belic 0:79f126e7c37d 32 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 33 A=1; B=1; C=1; D=1; E=1; F=1; G=1; DP=0; // set LEDs '8'
Zvonimir_Belic 0:79f126e7c37d 34 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 35 A=1; B=1; C=1; D=0; E=0; F=0; G=0; DP=0; // set LEDs '7'
Zvonimir_Belic 0:79f126e7c37d 36 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 37 A=1; B=0; C=1; D=1; E=1; F=1; G=1; DP=0; // set LEDs '6'
Zvonimir_Belic 0:79f126e7c37d 38 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 39 A=1; B=0; C=1; D=1; E=0; F=1; G=1; DP=0; // set LEDs '5'
Zvonimir_Belic 0:79f126e7c37d 40 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 41 A=0; B=1; C=1; D=0; E=0; F=1; G=1; DP=0; // set LEDs '4'
Zvonimir_Belic 0:79f126e7c37d 42 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 43 A=1; B=1; C=1; D=1; E=0; F=0; G=1; DP=0; // set LEDs '3'
Zvonimir_Belic 0:79f126e7c37d 44 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 45 A=1; B=1; C=0; D=1; E=1; F=0; G=1; DP=0; // set LEDs '2'
Zvonimir_Belic 0:79f126e7c37d 46 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 47 A=0; B=1; C=1; D=0; E=0; F=0; G=0; DP=0; // set LEDs '1'
Zvonimir_Belic 0:79f126e7c37d 48 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 49 A=1; B=1; C=1; D=1; E=1; F=1; G=0; DP=0; // set LEDs '0'
Zvonimir_Belic 0:79f126e7c37d 50 wait(0.2);
Zvonimir_Belic 0:79f126e7c37d 51 }
Zvonimir_Belic 0:79f126e7c37d 52 }