An exciting survival game with random terrain by Jonne
Dependencies: PokittoLib
Fork of AnimationTest by
night_palette.cpp
- Committer:
- Pokitto
- Date:
- 2017-10-19
- Revision:
- 4:1b2348ec80ad
- Child:
- 8:809b1982b4ae
File content as of revision 4:1b2348ec80ad:
/* * BMP image as 4bpp (16 colour index) data */ #include <stdint.h> #include "Pokulous.h" // map colors correctly // 3 - 2 // 8 - 5 // 11- 4 // 6 - 1 // 0 - 3 // 5 - 10 // 9 = 9 const uint16_t pokulous_pal[] = { 22530, 12922, 10764, 9284, 13670, //4 20137, 0, // GOLD !! 41728, 33280, //8 65535, 46486, 38066, 29614, //12 0, 63488, 63519 }; const uint16_t night_palette_orig[] = { 18697,33104,18506,22830,27280,56830,2249,8517,552,2145,6371,2859,257,545,18952,0 }; const uint16_t night_palette[] = { 18697, //0 2249, //33104, //1 22830, //18506, //2 18697, //22830, //3 2859, //27280, //4 552, //56830, //5 65312, // GOLD!! 2249, //6 8517, //7 552, //8 65535, //2145, //9 27280, //56830, //6371, //10 //too bright ! 2859, //11 257, //12 545, //13 63488, //14 Werewolf eyes 0 //15 };