An exciting survival game with random terrain by Jonne

Dependencies:   PokittoLib

Fork of AnimationTest by Pokitto Community Team

Committer:
Pokitto
Date:
Wed Oct 18 17:57:10 2017 +0000
Revision:
3:53db531e03aa
Parent:
1:9e3293ab4ad9
Child:
4:1b2348ec80ad
Sound working;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Pokitto 1:9e3293ab4ad9 1 /**************************************************************************/
Pokitto 1:9e3293ab4ad9 2 /*!
Pokitto 1:9e3293ab4ad9 3 @file My_settings.h
Pokitto 1:9e3293ab4ad9 4 @author XX
Pokitto 1:9e3293ab4ad9 5
Pokitto 1:9e3293ab4ad9 6 @section HOW TO USE My_settings
Pokitto 1:9e3293ab4ad9 7
Pokitto 1:9e3293ab4ad9 8 My_settings can be used to set project settings inside the mbed online IDE
Pokitto 1:9e3293ab4ad9 9 */
Pokitto 1:9e3293ab4ad9 10 /**************************************************************************/
Pokitto 1:9e3293ab4ad9 11
Pokitto 1:9e3293ab4ad9 12 #ifndef MY_SETTINGS_H
Pokitto 1:9e3293ab4ad9 13 #define MY_SETTINGS_H
Pokitto 1:9e3293ab4ad9 14
Pokitto 3:53db531e03aa 15 #define PROJ_HIRES 0 // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
Pokitto 3:53db531e03aa 16 #define PROJ_ENABLE_SOUND 1 // 0 = all sound functions disabled
Pokitto 3:53db531e03aa 17 #define PROJ_STREAMING_MUSIC 1 // 1 = enable streaming music from SD card
Pokitto 3:53db531e03aa 18 #define PROJ_GBSOUND 1 // 1 = use Gamebuino-compatible sound interrupt (choose this or the one below)
Pokitto 3:53db531e03aa 19 #define PROJ_ENABLE_SYNTH 0 // 1 = use Rboy-compatible sound interrupt
Pokitto 3:53db531e03aa 20 #define PROJ_GAMEBUINO 0 // 1 if you are making a Gamebuino-based graphics mode (84x48)
Pokitto 1:9e3293ab4ad9 21
Pokitto 1:9e3293ab4ad9 22 #endif