Maximum sound animation test for Pokitto. BE CAREFUL, it is loud. You can also test buttons.

Dependencies:   PokittoLib

Fork of HelloWorld by Pokitto Community Team

A sound / buttons testing program. Put feelgood.snd on SD card (11kHz 8- bit unsigned raw sample) to hear sound

Revision:
9:67877833c19e
Parent:
3:53db531e03aa
--- a/My_settings.h	Mon Apr 02 22:46:58 2018 +0000
+++ b/My_settings.h	Wed May 02 06:14:30 2018 +0000
@@ -12,11 +12,10 @@
 #ifndef MY_SETTINGS_H
 #define MY_SETTINGS_H
 
-#define PROJ_HIRES              0       // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
-#define PROJ_ENABLE_SOUND       1       // 0 = all sound functions disabled
-#define PROJ_STREAMING_MUSIC    1       // 1 = enable streaming music from SD card
-#define PROJ_GBSOUND            1       // 1 = use Gamebuino-compatible sound interrupt (choose this or the one below)     
-#define PROJ_ENABLE_SYNTH       0       // 1 = use Rboy-compatible sound interrupt
-#define PROJ_GAMEBUINO          0       // 1 if you are making a Gamebuino-based graphics mode (84x48)
+#define PROJ_HIRES 0            //1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
+#define PROJ_ENABLE_SOUND 1     // 0 = all sound functions disabled
+#define PROJ_ENABLE_SYNTH 1
+#define PROJ_STREAMING_MUSIC 1
+#define PROJ_AUD_FREQ 16000
 
-#endif
\ No newline at end of file
+#endif