Maximum sound animation test for Pokitto. BE CAREFUL, it is loud. You can also test buttons.

Dependencies:   PokittoLib

Fork of HelloWorld by Pokitto Community Team

A sound / buttons testing program. Put feelgood.snd on SD card (11kHz 8- bit unsigned raw sample) to hear sound

Revision:
3:53db531e03aa
Parent:
1:9e3293ab4ad9
Child:
9:67877833c19e
--- a/My_settings.h	Wed Oct 11 22:52:35 2017 +0000
+++ b/My_settings.h	Wed Oct 18 17:57:10 2017 +0000
@@ -12,8 +12,11 @@
 #ifndef MY_SETTINGS_H
 #define MY_SETTINGS_H
 
-#define PROJ_HIRES 0            //1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
-#define PROJ_ENABLE_SOUND 1     // 0 = all sound functions disabled
-#define PROJ_STREAMING_MUSIC 1
+#define PROJ_HIRES              0       // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88)
+#define PROJ_ENABLE_SOUND       1       // 0 = all sound functions disabled
+#define PROJ_STREAMING_MUSIC    1       // 1 = enable streaming music from SD card
+#define PROJ_GBSOUND            1       // 1 = use Gamebuino-compatible sound interrupt (choose this or the one below)     
+#define PROJ_ENABLE_SYNTH       0       // 1 = use Rboy-compatible sound interrupt
+#define PROJ_GAMEBUINO          0       // 1 if you are making a Gamebuino-based graphics mode (84x48)
 
 #endif
\ No newline at end of file