This driver is a stripped down version of the Radiohead 1.45 driver, and covers fewer radios. Threading and an event queue have been added to make the ISR's more stable across architectures. Specifically The STM32L4 parts

Dependents:   Threaded_LoRa_Modem

RHReliableDatagram.h

Committer:
davidr99
Date:
2015-10-15
Revision:
0:ab4e012489ef

File content as of revision 0:ab4e012489ef:

// RHReliableDatagram.h
//
// Author: Mike McCauley (mikem@airspayce.com)
// Copyright (C) 2011 Mike McCauley
// $Id: RHReliableDatagram.h,v 1.16 2015/08/12 23:18:51 mikem Exp $

#ifndef RHReliableDatagram_h
#define RHReliableDatagram_h

#include <RHDatagram.h>

// The acknowledgement bit in the FLAGS
// The top 4 bits of the flags are reserved for RadioHead. The lower 4 bits are reserved
// for application layer use.
#define RH_FLAGS_ACK 0x80

/// the default retry timeout in milliseconds
#define RH_DEFAULT_TIMEOUT 200

/// The default number of retries
#define RH_DEFAULT_RETRIES 3

/////////////////////////////////////////////////////////////////////
/// \class RHReliableDatagram RHReliableDatagram.h <RHReliableDatagram.h>
/// \brief RHDatagram subclass for sending addressed, acknowledged, retransmitted datagrams.
///
/// Manager class that extends RHDatagram to define addressed, reliable datagrams with acknowledgement and retransmission.
/// Based on RHDatagram, adds flags and sequence numbers. RHReliableDatagram is reliable in the sense
/// that messages are acknowledged by the recipient, and unacknowledged messages are retransmitted until acknowledged or the
/// retries are exhausted.
/// When addressed messages are sent (by sendtoWait()), it will wait for an ack, and retransmit
/// after timeout until an ack is received or retries are exhausted.
/// When addressed messages are collected by the application (by recvfromAck()), 
/// an acknowledgement is automatically sent to the sender.
///
/// You can use RHReliableDatagram to send broadcast messages, with a TO address of RH_BROADCAST_ADDRESS,
/// however broadcasts are not acknowledged or retransmitted and are therefore NOT actually reliable.
///
/// The retransmit timeout is randomly varied between timeout and timeout*2 to prevent collisions on all
/// retries when 2 nodes happen to start sending at the same time .
///
/// Each new message sent by sendtoWait() has its ID incremented.
///
/// An ack consists of a message with:
/// - TO set to the from address of the original message
/// - FROM set to this node address
/// - ID set to the ID of the original message
/// - FLAGS with the RH_FLAGS_ACK bit set
/// - 1 octet of payload containing ASCII '!' (since some drivers cannot handle 0 length payloads)
///
/// \par Media Access Strategy
///
/// RHReliableDatagram and the underlying drivers always transmit as soon as
/// sendtoWait() is called.  RHReliableDatagram waits for an acknowledgement,
/// and if one is not received after a timeout period the message is
/// transmitted again.  If no acknowledgement is received after several
/// retries, the transmissions is deemed to have failed.
/// No contention for media is detected.
/// This will be recognised as "pure ALOHA". 
/// The addition of Clear Channel Assessment (CCA) is desirable and planned.
///
/// There is no message queuing or threading in RHReliableDatagram. 
/// sendtoWait() waits until an acknowledgement is received, retransmitting
/// up to (by default) 3 retries time with a default 200ms timeout. 
/// During this transmit-acknowledge phase, any received message (other than the expected
/// acknowledgement) will be ignored. Your sketch will be unresponsive to new messages 
/// until an acknowledgement is received or the retries are exhausted. 
/// Central server-type sketches should be very cautious about their
/// retransmit strategy and configuration lest they hang for a long time
/// trying to reply to clients that are unreachable.
///
/// Caution: if you have a radio network with a mixture of slow and fast
/// processors and ReliableDatagrams, you may be affected by race conditions
/// where the fast processor acknowledges a message before the sender is ready
/// to process the acknowledgement. Best practice is to use the same processors (and
/// radios) throughout your network.
///
class RHReliableDatagram : public RHDatagram
{
public:
    /// Constructor. 
    /// \param[in] driver The RadioHead driver to use to transport messages.
    /// \param[in] thisAddress The address to assign to this node. Defaults to 0
    RHReliableDatagram(RHGenericDriver& driver, uint8_t thisAddress = 0);

    /// Sets the minimum retransmit timeout. If sendtoWait is waiting for an ack 
    /// longer than this time (in milliseconds), 
    /// it will retransmit the message. Defaults to 200ms. The timeout is measured from the end of
    /// transmission of the message. It must be at least longer than the the transmit 
    /// time of the acknowledgement (preamble+6 octets) plus the latency/poll time of the receiver. 
    /// For fast modulation schemes you can considerably shorten this time.
    /// The actual timeout is randomly varied between timeout and timeout*2.
    /// \param[in] timeout The new timeout period in milliseconds
    void setTimeout(uint16_t timeout);

    /// Sets the maximum number of retries. Defaults to 3 at construction time. 
    /// If set to 0, each message will only ever be sent once.
    /// sendtoWait will give up and return false if there is no ack received after all transmissions time out
    /// and the retries count is exhausted.
    /// param[in] retries The maximum number a retries.
    void setRetries(uint8_t retries);

    /// Returns the currently configured maximum retries count.
    /// Can be changed with setRetries().
    /// \return The currently configured maximum number of retries.
    uint8_t retries();

    /// Send the message (with retries) and waits for an ack. Returns true if an acknowledgement is received.
    /// Synchronous: any message other than the desired ACK received while waiting is discarded.
    /// Blocks until an ACK is received or all retries are exhausted (ie up to retries*timeout milliseconds).
    /// If the destination address is the broadcast address RH_BROADCAST_ADDRESS (255), the message will 
    /// be sent as a broadcast, but receiving nodes do not acknowledge, and sendtoWait() returns true immediately
    /// without waiting for any acknowledgements.
    /// \param[in] address The address to send the message to.
    /// \param[in] buf Pointer to the binary message to send
    /// \param[in] len Number of octets to send
    /// \return true if the message was transmitted and an acknowledgement was received.
    bool sendtoWait(uint8_t* buf, uint8_t len, uint8_t address);

    /// If there is a valid message available for this node, send an acknowledgement to the SRC
    /// address (blocking until this is complete), then copy the message to buf and return true
    /// else return false. 
    /// If a message is copied, *len is set to the length..
    /// If from is not NULL, the SRC address is placed in *from.
    /// If to is not NULL, the DEST address is placed in *to.
    /// This is the preferred function for getting messages addressed to this node.
    /// If the message is not a broadcast, acknowledge to the sender before returning.
    /// You should be sure to call this function frequently enough to not miss any messages
    /// It is recommended that you call it in your main loop.
    /// \param[in] buf Location to copy the received message
    /// \param[in,out] len Available space in buf. Set to the actual number of octets copied.
    /// \param[in] from If present and not NULL, the referenced uint8_t will be set to the SRC address
    /// \param[in] to If present and not NULL, the referenced uint8_t will be set to the DEST address
    /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID
    /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS
    /// (not just those addressed to this node).
    /// \return true if a valid message was copied to buf
    bool recvfromAck(uint8_t* buf, uint8_t* len, uint8_t* from = NULL, uint8_t* to = NULL, uint8_t* id = NULL, uint8_t* flags = NULL);

    /// Similar to recvfromAck(), this will block until either a valid message available for this node
    /// or the timeout expires. Starts the receiver automatically.
    /// You should be sure to call this function frequently enough to not miss any messages
    /// It is recommended that you call it in your main loop.
    /// \param[in] buf Location to copy the received message
    /// \param[in,out] len Available space in buf. Set to the actual number of octets copied.
    /// \param[in] timeout Maximum time to wait in milliseconds
    /// \param[in] from If present and not NULL, the referenced uint8_t will be set to the SRC address
    /// \param[in] to If present and not NULL, the referenced uint8_t will be set to the DEST address
    /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID
    /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS
    /// (not just those addressed to this node).
    /// \return true if a valid message was copied to buf
    bool recvfromAckTimeout(uint8_t* buf, uint8_t* len,  uint16_t timeout, uint8_t* from = NULL, uint8_t* to = NULL, uint8_t* id = NULL, uint8_t* flags = NULL);

    /// Returns the number of retransmissions 
    /// we have had to send since starting or since the last call to resetRetransmissions().
    /// \return The number of retransmissions since initialisation.
    uint32_t retransmissions();

    /// Resets the count of the number of retransmissions 
    /// to 0. 
    void resetRetransmissions(); 

protected:
    /// Send an ACK for the message id to the given from address
    /// Blocks until the ACK has been sent
    void acknowledge(uint8_t id, uint8_t from);

    /// Checks whether the message currently in the Rx buffer is a new message, not previously received
    /// based on the from address and the sequence.  If it is new, it is acknowledged and returns true
    /// \return true if there is a message received and it is a new message
    bool haveNewMessage();

private:
    /// Count of retransmissions we have had to send
    uint32_t _retransmissions;

    /// The last sequence number to be used
    /// Defaults to 0
    uint8_t _lastSequenceNumber;

    // Retransmit timeout (milliseconds)
    /// Defaults to 200
    uint16_t _timeout;

    // Retries (0 means one try only)
    /// Defaults to 3
    uint8_t _retries;

    /// Array of the last seen sequence number indexed by node address that sent it
    /// It is used for duplicate detection. Duplicated messages are re-acknowledged when received 
    /// (this is generally due to lost ACKs, causing the sender to retransmit, even though we have already
    /// received that message)
    uint8_t _seenIds[256];
};

/// @example rf22_reliable_datagram_client.pde
/// @example rf22_reliable_datagram_server.pde

#endif