This driver is a stripped down version of the Radiohead 1.45 driver, and covers fewer radios. Threading and an event queue have been added to make the ISR's more stable across architectures. Specifically The STM32L4 parts

Dependents:   Threaded_LoRa_Modem

RHMesh.h

Committer:
rlanders73
Date:
2021-06-23
Revision:
7:250d1c72df36
Parent:
0:ab4e012489ef

File content as of revision 7:250d1c72df36:

// RHMesh.h
//
// Author: Mike McCauley (mikem@airspayce.com)
// Copyright (C) 2011 Mike McCauley
// $Id: RHMesh.h,v 1.15 2015/08/13 02:45:47 mikem Exp $

#ifndef RHMesh_h
#define RHMesh_h

#include <RHRouter.h>

// Types of RHMesh message, used to set msgType in the RHMeshHeader
#define RH_MESH_MESSAGE_TYPE_APPLICATION                    0
#define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST        1
#define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE       2
#define RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE                  3

// Timeout for address resolution in milliecs
#define RH_MESH_ARP_TIMEOUT 4000

/////////////////////////////////////////////////////////////////////
/// \class RHMesh RHMesh.h <RHMesh.h>
/// \brief RHRouter subclass for sending addressed, optionally acknowledged datagrams
/// multi-hop routed across a network, with automatic route discovery
///
/// Manager class that extends RHRouter to add automatic route discovery within a mesh of adjacent nodes, 
/// and route signalling.
///
/// Unlike RHRouter, RHMesh can be used in networks where the network topology is fluid, or unknown, 
/// or if nodes can mode around or go in or out of service. When a node wants to send a 
/// message to another node, it will automatically discover a route to the destination node and use it. 
/// If the route becomes unavailable, a new route will be discovered.
///
/// \par Route Discovery
///
/// When a RHMesh mesh node is initialised, it doe not know any routes to any other nodes 
/// (see RHRouter for details on route and the routing table).
/// When you attempt to send a message with sendtoWait, will first check to see if there is a route to the 
/// destinastion node in the routing tabl;e. If not, it wil initialite 'Route Discovery'.
/// When a node needs to discover a route to another node, it broadcasts MeshRouteDiscoveryMessage 
/// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST. 
/// Any node that receives such a request checks to see if it is a request for a route to itself
/// (in which case it makes a unicast reply to the originating node with a 
/// MeshRouteDiscoveryMessage 
/// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE) 
/// otherwise it rebroadcasts the request, after adding itself to the list of nodes visited so 
/// far by the request.
///
/// If a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST that already has itself 
/// listed in the visited nodes, it knows it has already seen and rebroadcast this request, 
/// and threfore ignores it. This prevents broadcast storms.
/// When a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST it can use the list of 
/// nodes aready visited to deduce routes back towards the originating (requesting node). 
/// This also means that when the destination node of the request is reached, it (and all 
/// the previous nodes the request visited) will have a route back to the originating node. 
/// This means the unicast RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE 
/// reply will be routed successfully back to the original route requester.
///
/// The RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE sent back by the destination node contains 
/// the full list of nodes that were visited on the way to the destination.
/// Therefore, intermediate nodes that route the reply back towards the originating node can use the 
/// node list in the reply to deduce routes to all the nodes between it and the destination node.
///
/// Therefore, RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST and 
/// RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE together ensure the original requester and all 
/// the intermediate nodes know how to route to the source and destination nodes and every node along the path.
///
/// Note that there is a race condition here that can effect routing on multipath routes. For example, 
/// if the route to the destination can traverse several paths, last reply from the destination 
/// will be the one used.
///
/// \par Route Failure
///
/// RHRouter (and therefore RHMesh) use reliable hop-to-hop delivery of messages using 
/// hop-to-hop acknowledgements, but not end-to-end acknowledgements. When sendtoWait() returns, 
/// you know that the message has been delivered to the next hop, but not if it is (or even if it can be) 
/// delivered to the destination node. If during the course of hop-to-hop routing of a message, 
/// one of the intermediate RHMesh nodes finds it cannot deliver to the next hop 
/// (say due to a lost route or no acknwledgement from the next hop), it replies to the 
/// originator with a unicast MeshRouteFailureMessage RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE message. 
/// Intermediate nodes (on the way beack to the originator)
/// and the originating node use this message to delete the route to the destination 
/// node of the original message. This means that if a route to a destination becomes unusable 
/// (either because an intermediate node is off the air, or has moved out of range) a new route 
/// will be established the next time a message is to be sent.
///
/// \par Message Format
///
/// RHMesh uses a number of message formats layered on top of RHRouter:
/// - MeshApplicationMessage (message type RH_MESH_MESSAGE_TYPE_APPLICATION). 
///   Carries an application layer message for the caller of RHMesh
/// - MeshRouteDiscoveryMessage (message types RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST 
///   and RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE). Carries Route Discovery messages 
///   (broadcast) and replies (unicast).
/// - MeshRouteFailureMessage (message type RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE) Informs nodes of 
///   route failures.
///
/// Part of the Arduino RH library for operating with HopeRF RH compatible transceivers 
/// (see http://www.hoperf.com)
///
/// \par Memory
///
/// RHMesh programs require significant amount of SRAM, often approaching 2kbytes, 
/// which is beyond or at the limits of some Arduinos and other processors. Programs 
/// with additional software besides basic RHMesh programs may well require even more. If you have insufficient
/// SRAM for your program, it may result in failure to run, or wierd crashes and other hard to trace behaviour.
/// In this event you should consider a processor with more SRAM, such as the MotienoMEGA with 16k
/// (https://lowpowerlab.com/shop/moteinomega) or others.
///
/// \par Performance
/// This class (in the interests of simple implemtenation and low memory use) does not have
/// message queueing. This means that only one message at a time can be handled. Message transmission 
/// failures can have a severe impact on network performance.
/// If you need high performance mesh networking under all conditions consider XBee or similar.
class RHMesh : public RHRouter
{
public:

    /// The maximum length permitted for the application payload data in a RHMesh message
    #define RH_MESH_MAX_MESSAGE_LEN (RH_ROUTER_MAX_MESSAGE_LEN - sizeof(RHMesh::MeshMessageHeader))

    /// Structure of the basic RHMesh header.
    typedef struct
    {
	uint8_t             msgType;  ///< Type of RHMesh message, one of RH_MESH_MESSAGE_TYPE_*
    } MeshMessageHeader;

    /// Signals an application layer message for the caller of RHMesh
    typedef struct
    {
	MeshMessageHeader   header; ///< msgType = RH_MESH_MESSAGE_TYPE_APPLICATION 
	uint8_t             data[RH_MESH_MAX_MESSAGE_LEN]; ///< Application layer payload data
    } MeshApplicationMessage;

    /// Signals a route discovery request or reply (At present only supports physical dest addresses of length 1 octet)
    typedef struct
    {
	MeshMessageHeader   header;  ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_*
	uint8_t             destlen; ///< Reserved. Must be 1.g
	uint8_t             dest;    ///< The address of the destination node whose route is being sought
	uint8_t             route[RH_MESH_MAX_MESSAGE_LEN - 1]; ///< List of node addresses visited so far. Length is implcit
    } MeshRouteDiscoveryMessage;

    /// Signals a route failure
    typedef struct
    {
	MeshMessageHeader   header; ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE
	uint8_t             dest; ///< The address of the destination towards which the route failed
    } MeshRouteFailureMessage;

    /// Constructor. 
    /// \param[in] driver The RadioHead driver to use to transport messages.
    /// \param[in] thisAddress The address to assign to this node. Defaults to 0
    RHMesh(RHGenericDriver& driver, uint8_t thisAddress = 0);

    /// Sends a message to the destination node. Initialises the RHRouter message header 
    /// (the SOURCE address is set to the address of this node, HOPS to 0) and calls 
    /// route() which looks up in the routing table the next hop to deliver to.
    /// If no route is known, initiates route discovery and waits for a reply.
    /// Then sends the message to the next hop
    /// Then waits for an acknowledgement from the next hop 
    /// (but not from the destination node (if that is different).
    /// \param [in] buf The application message data
    /// \param [in] len Number of octets in the application message data. 0 is permitted
    /// \param [in] dest The destination node address. If the address is RH_BROADCAST_ADDRESS (255)
    /// the message will be broadcast to all the nearby nodes, but not routed or relayed.
    /// \param [in] flags Optional flags for use by subclasses or application layer, 
    ///             delivered end-to-end to the dest address. The receiver can recover the flags with recvFromAck().
    /// \return The result code:
    ///         - RH_ROUTER_ERROR_NONE Message was routed and delivered to the next hop 
    ///           (not necessarily to the final dest address)
    ///         - RH_ROUTER_ERROR_NO_ROUTE There was no route for dest in the local routing table
    ///         - RH_ROUTER_ERROR_UNABLE_TO_DELIVER Not able to deliver to the next hop 
    ///           (usually because it dod not acknowledge due to being off the air or out of range
    uint8_t sendtoWait(uint8_t* buf, uint8_t len, uint8_t dest, uint8_t flags = 0);

    /// Starts the receiver if it is not running already, processes and possibly routes any received messages
    /// addressed to other nodes
    /// and delivers any messages addressed to this node.
    /// If there is a valid application layer message available for this node (or RH_BROADCAST_ADDRESS), 
    /// send an acknowledgement to the last hop
    /// address (blocking until this is complete), then copy the application message payload data
    /// to buf and return true
    /// else return false. 
    /// If a message is copied, *len is set to the length..
    /// If from is not NULL, the originator SOURCE address is placed in *source.
    /// If to is not NULL, the DEST address is placed in *dest. This might be this nodes address or 
    /// RH_BROADCAST_ADDRESS. 
    /// This is the preferred function for getting messages addressed to this node.
    /// If the message is not a broadcast, acknowledge to the sender before returning.
    /// \param[in] buf Location to copy the received message
    /// \param[in,out] len Available space in buf. Set to the actual number of octets copied.
    /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address
    /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address
    /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID
    /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS
    /// (not just those addressed to this node).
    /// \return true if a valid message was received for this node and copied to buf
    bool recvfromAck(uint8_t* buf, uint8_t* len, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL);

    /// Starts the receiver if it is not running already.
    /// Similar to recvfromAck(), this will block until either a valid application layer 
    /// message available for this node
    /// or the timeout expires. 
    /// \param[in] buf Location to copy the received message
    /// \param[in,out] len Available space in buf. Set to the actual number of octets copied.
    /// \param[in] timeout Maximum time to wait in milliseconds
    /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address
    /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address
    /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID
    /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS
    /// (not just those addressed to this node).
    /// \return true if a valid message was copied to buf
    bool recvfromAckTimeout(uint8_t* buf, uint8_t* len,  uint16_t timeout, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL);

protected:

    /// Internal function that inspects messages being received and adjusts the routing table if necessary.
    /// Called by recvfromAck() immediately after it gets the message from RHReliableDatagram
    /// \param [in] message Pointer to the RHRouter message that was received.
    /// \param [in] messageLen Length of message in octets
    virtual void peekAtMessage(RoutedMessage* message, uint8_t messageLen);

    /// Internal function that inspects messages being received and adjusts the routing table if necessary.
    /// This is virtual, which lets subclasses override or intercept the route() function.
    /// Called by sendtoWait after the message header has been filled in.
    /// \param [in] message Pointer to the RHRouter message to be sent.
    /// \param [in] messageLen Length of message in octets
    virtual uint8_t route(RoutedMessage* message, uint8_t messageLen);

    /// Try to resolve a route for the given address. Blocks while discovering the route
    /// which may take up to 4000 msec.
    /// Virtual so subclasses can override.
    /// \param [in] address The physical address to resolve
    /// \return true if the address was resolved and added to the local routing table
    virtual bool doArp(uint8_t address);

    /// Tests if the given address of length addresslen is indentical to the
    /// physical address of this node.
    /// RHMesh always implements physical addresses as the 1 octet address of the node
    /// given by _thisAddress
    /// Called by recvfromAck() to test whether a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST
    /// is for this node.
    /// Subclasses may want to override to implement more complicated or longer physical addresses
    /// \param [in] address Address of the pyysical addres being tested
    /// \param [in] addresslen Lengthof the address in bytes
    /// \return true if the physical address of this node is identical to address
    virtual bool isPhysicalAddress(uint8_t* address, uint8_t addresslen);

private:
    /// Temporary message buffer
    static uint8_t _tmpMessage[RH_ROUTER_MAX_MESSAGE_LEN];

};

/// @example rf22_mesh_client.pde
/// @example rf22_mesh_server1.pde
/// @example rf22_mesh_server2.pde
/// @example rf22_mesh_server3.pde

#endif