plays a fucking annoying sound for 10 seconds and loops.
Dependencies: mbed
Fork of song_demo_PWM by
tones.h
- Committer:
- mganseij
- Date:
- 2015-10-27
- Revision:
- 3:89b8dea1cf17
- Parent:
- 2:2cca82c058fc
- Child:
- 4:64c31855f0be
File content as of revision 3:89b8dea1cf17:
#define rest 0.0 #define NOTE_B0 31.0 #define NOTE_C1 33.0 #define NOTE_CS1 35.0 #define NOTE_D1 37.0 #define NOTE_DS1 39.0 #define NOTE_E1 41.0 #define NOTE_F1 44.0 #define NOTE_FS1 46.0 #define NOTE_G1 49.0 #define NOTE_GS1 52.0 #define NOTE_A1 55.0 #define NOTE_AS1 58.0 #define NOTE_B1 62.0 #define NOTE_C2 65.0 #define NOTE_CS2 69.0 #define NOTE_D2 73.0 #define NOTE_DS2 78.0 #define NOTE_E2 82.0 #define NOTE_F2 87.0 #define NOTE_FS2 93.0 #define NOTE_G2 98.0 #define NOTE_GS2 104.0 #define NOTE_A2 110.0 #define NOTE_AS2 117.0 #define NOTE_B2 123.0 #define NOTE_C3 131.0 #define NOTE_CS3 139.0 #define NOTE_D3 147.0 #define NOTE_DS3 156.0 #define NOTE_E3 165.0 #define NOTE_F3 175.0 #define NOTE_FS3 185.0 #define NOTE_G3 196.0 #define NOTE_GS3 208.0 #define NOTE_A3 220.0 #define NOTE_AS3 233.0 #define NOTE_B3 247.0 #define NOTE_C4 262.0 #define NOTE_CS4 277.0 #define NOTE_D4 294.0 #define NOTE_DS4 311.0 #define NOTE_E4 330.0 #define NOTE_F4 349.0 #define NOTE_FS4 370.0 #define NOTE_G4 392.0 #define NOTE_GS4 415.0 #define NOTE_A4 440.0 #define NOTE_AS4 466.0 #define NOTE_B4 494.0 #define NOTE_C5 523.0 #define NOTE_CS5 554.0 #define NOTE_D5 587.0 #define NOTE_DS5 622.0 #define NOTE_E5 659.0 #define NOTE_F5 698.0 #define NOTE_FS5 740.0 #define NOTE_G5 784.0 #define NOTE_GS5 831.0 #define NOTE_A5 880.0 #define NOTE_AS5 932.0 #define NOTE_B5 988.0 #define NOTE_C6 1047.0 #define NOTE_CS6 1109.0 #define NOTE_D6 1175.0 #define NOTE_DS6 1245.0 #define NOTE_E6 1319.0 #define NOTE_F6 1397.0 #define NOTE_FS6 1480.0 #define NOTE_G6 1568.0 #define NOTE_GS6 1661.0 #define NOTE_A6 1760.0 #define NOTE_AS6 1865.0 #define NOTE_B6 1976.0 #define NOTE_C7 2093.0 #define NOTE_CS7 2217.0 #define NOTE_D7 2349.0 #define NOTE_DS7 2489.0 #define NOTE_E7 2637.0 #define NOTE_F7 2794.0 #define NOTE_FS7 2960.0 #define NOTE_G7 3136.0 #define NOTE_GS7 3322.0 #define NOTE_A7 3520.0 #define NOTE_AS7 3729.0 #define NOTE_B7 3951.0 #define NOTE_C8 4186.0 #define NOTE_CS8 4435.0 #define NOTE_D8 4699.0 #define NOTE_DS8 4978.0 #define notet 0.1 //Mario main theme melody /*float note[] = { NOTE_E7, NOTE_E7, 0.0, NOTE_E7, 0.0, NOTE_C7, NOTE_E7, 0.0, NOTE_G7, 0.0, 0.0, 0.0, NOTE_G6, 0.0, 0.0, 0.0, NOTE_C7, 0, 0, NOTE_G6, 0, 0, NOTE_E6, 0, 0, NOTE_A6, 0, NOTE_B6, 0, NOTE_AS6, NOTE_A6, 0, NOTE_G6, NOTE_E7, NOTE_G7, NOTE_A7, 0, NOTE_F7, NOTE_G7, 0, NOTE_E7, 0, NOTE_C7, NOTE_D7, NOTE_B6, 0, 0, NOTE_C7, 0, 0, NOTE_G6, 0, 0, NOTE_E6, 0, 0, NOTE_A6, 0, NOTE_B6, 0, NOTE_AS6, NOTE_A6, 0, NOTE_G6, NOTE_E7, NOTE_G7, NOTE_A7, 0, NOTE_F7, NOTE_G7, 0, NOTE_E7, 0, NOTE_C7, NOTE_D7, NOTE_B6, 0, 0 }; //Mario main them tempo float duration[] = { 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.09,0.09,0.09, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.09,0.09,0.09, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, 0.12,0.12,0.12,0.12, }; */ float note[] = { NOTE_E7, rest, NOTE_E7, rest, NOTE_E7, rest, NOTE_C7, rest, NOTE_E7, rest, NOTE_G7, rest, NOTE_C7, rest, NOTE_G6, rest, NOTE_E6, rest, NOTE_A7, rest, NOTE_B7, rest, NOTE_A7, rest, NOTE_A7, NOTE_G6, rest, NOTE_E7, rest, NOTE_G7, rest, NOTE_A7, rest, NOTE_F7, rest, NOTE_G7, rest, NOTE_E7, rest, NOTE_C7, rest, NOTE_D7, rest, NOTE_B6 }; float duration[] = { notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet, notet };