most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
Dependencies: mbed MODSERIAL FATFileSystem
System/StaticDefs.hpp
- Committer:
- tnhnrl
- Date:
- 2017-11-21
- Revision:
- 17:7c16b5671d0e
- Parent:
- 16:3363b9f14913
- Child:
- 32:f2f8ae34aadc
File content as of revision 17:7c16b5671d0e:
#ifndef AUTOPILOTSTATICDEFS_H_ #define AUTOPILOTSTATICDEFS_H_ #include "mbed.h" #include "MODSERIAL.h" #include "ltc1298.hpp" #include "LinearActuator.hpp" #include "IMU.h" #include "omegaPX209.hpp" #include "PosVelFilter.hpp" #include "OuterLoop.hpp" #include "StateMachine.hpp" #include "ConfigFileIO.hpp" #include "SequenceController.hpp" //Declare static global variables using 'construct on use' idiom to ensure they are always constructed correctly // and avoid "static initialization order fiasco". Timer & systemTime(); Ticker & pulse(); MODSERIAL & pc(); //MODSERIAL & xb(); LocalFileSystem & local(); SpiADC & adc(); LinearActuator & bce(); LinearActuator & batt(); omegaPX209 & depth(); OuterLoop & depthLoop(); IMU & imu(); OuterLoop & pitchLoop(); StateMachine & stateMachine(); ConfigFileIO & configFileIO(); SequenceController & sequenceController(); // leds for debugging, global for use in any function DigitalOut & led1(); DigitalOut & led2(); DigitalOut & led3(); DigitalOut & led4(); #endif