A library for talking to Multi-Tech's Cellular SocketModem Devices.
Dependents: M2X_dev axeda_wrapper_dev MTS_M2x_Example1 MTS_Cellular_Connect_Example ... more
IPStack Class Reference
This class is a pure virtual class that should be inherited from when implementing a communications device with an onboard IP stack. More...
#include <IPStack.h>
Inherited by Cellular [private, virtual]
, and Wifi.
Public Types | |
enum | Mode |
An enumeration for selecting the Socket Mode of TCP or UDP. More... | |
Public Member Functions | |
virtual bool | connect ()=0 |
This method is used to connect the IP layer and below for the interface. | |
virtual void | disconnect ()=0 |
This method is used to disconnect the IP layer and below of the interface. | |
virtual bool | isConnected ()=0 |
This method is used to check if the IP layer of the interface is currently connected. | |
virtual bool | bind (unsigned int port)=0 |
This method is used to set the local port for the UDP or TCP socket connection. | |
virtual bool | open (const std::string &address, unsigned int port, Mode mode)=0 |
This method is used to open a socket connection with the given parameters. | |
virtual bool | isOpen ()=0 |
This method is used to determine if a socket connection is currently open. | |
virtual bool | close ()=0 |
This method is used to close a socket connection that is currently open. | |
virtual int | read (char *data, int max, int timeout=-1)=0 |
This method is used to read data off of a socket, assuming a valid socket connection is already open. | |
virtual int | write (const char *data, int length, int timeout=-1)=0 |
This method is used to write data to a socket, assuming a valid socket connection is already open. | |
virtual unsigned int | readable ()=0 |
This method is used to get the number of bytes available to read off the socket. | |
virtual unsigned int | writeable ()=0 |
This method is used to get the space available to write bytes to the socket. | |
virtual void | reset ()=0 |
This method is used to reset the device that provides the communications capability. |
Detailed Description
This class is a pure virtual class that should be inherited from when implementing a communications device with an onboard IP stack.
Examples of this would be a Wi-Fi or Cellular radio with a built in IP stack. Typically the IP functionality in these devices is available through an AT or a similiar command interface. The inheriting class should map the device commands and functionality to the pure virtual methods provided here. There should also be at least one or more calls to setup the communication link specific paramters as an init method for example. This would do things like configure the APN in a cellular radio or set the ssid for a WiFi device, which cannot be accounted for in an abstract class like this one.
Definition at line 34 of file IPStack.h.
Member Enumeration Documentation
enum Mode |
Member Function Documentation
virtual bool bind | ( | unsigned int | port ) | [pure virtual] |
virtual bool close | ( | ) | [pure virtual] |
virtual bool connect | ( | ) | [pure virtual] |
virtual void disconnect | ( | ) | [pure virtual] |
virtual bool isConnected | ( | ) | [pure virtual] |
virtual bool isOpen | ( | ) | [pure virtual] |
virtual bool open | ( | const std::string & | address, |
unsigned int | port, | ||
Mode | mode | ||
) | [pure virtual] |
This method is used to open a socket connection with the given parameters.
This socket connection is established using the devices built in IP stack. Currently TCP is the only supported mode.
- Parameters:
-
address is the address you want to connect to in the form of xxx.xxx.xxx.xxx or a URL. If using a URL make sure the device supports DNS and is properly configured for that mode. port the remote port you want to connect to. mode an enum that specifies whether this socket connection is type TCP or UDP. Currently only TCP is supported.
- Returns:
- true if the connection was successfully opened, otherwise false.
Implemented in Cellular.
virtual int read | ( | char * | data, |
int | max, | ||
int | timeout = -1 |
||
) | [pure virtual] |
This method is used to read data off of a socket, assuming a valid socket connection is already open.
- Parameters:
-
data a pointer to the data buffer that will be filled with the read data. max the maximum number of bytes to attempt to read, typically the same as the size of the passed in data buffer. timeout the amount of time in milliseconds to wait in trying to read the max number of bytes. If set to -1 the call blocks until it receives the max number of bytes or encounters and error.
- Returns:
- the number of bytes read and stored in the passed in data buffer. Returns -1 if there was an error in reading.
virtual unsigned int readable | ( | ) | [pure virtual] |
virtual void reset | ( | ) | [pure virtual] |
virtual int write | ( | const char * | data, |
int | length, | ||
int | timeout = -1 |
||
) | [pure virtual] |
This method is used to write data to a socket, assuming a valid socket connection is already open.
- Parameters:
-
data a pointer to the data buffer that will be written to the socket. length the size of the data buffer to be written. timeout the amount of time in milliseconds to wait in trying to write the entire number of bytes. If set to -1 the call blocks until it writes all of the bytes or encounters and error.
- Returns:
- the number of bytes written to the socket's write buffer. Returns -1 if there was an error in writing.
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