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Dependencies: X_NUCLEO_IKS01A1
main.cpp
- Committer:
- gesturandrei
- Date:
- 2020-01-21
- Revision:
- 6:c4c88077923c
- Parent:
- 5:dd52b4b8a40b
- Child:
- 7:aa81a4060c62
File content as of revision 6:c4c88077923c:
/* Includes */ #include <iostream> #include <stdlib.h> #include <algorithm> using namespace std; #include "mbed.h" #include "x_nucleo_iks01a1.h" #include <ctime> //Skilgreiningar fyrir takka InterruptIn button1(USER_BUTTON); volatile bool button1_pressed = false; // Used in the main loop volatile bool button1_enabled = true; // Used for debouncing Timeout button1_timeout; // Used for debouncing DigitalOut led1(LED1); /* Instantiate the expansion board */ static X_NUCLEO_IKS01A1 *mems_expansion_board = X_NUCLEO_IKS01A1::Instance(D14, D15); /* Retrieve the composing elements of the expansion board */ static GyroSensor *gyroscope = mems_expansion_board->GetGyroscope(); static MotionSensor *accelerometer = mems_expansion_board->GetAccelerometer(); static MagneticSensor *magnetometer = mems_expansion_board->magnetometer; static HumiditySensor *humidity_sensor = mems_expansion_board->ht_sensor; static PressureSensor *pressure_sensor = mems_expansion_board->pt_sensor; static TempSensor *temp_sensor1 = mems_expansion_board->ht_sensor; static TempSensor *temp_sensor2 = mems_expansion_board->pt_sensor; /* Helper function for printing floats & doubles */ static char *printDouble(char* str, double v, int decimalDigits=2) { int i = 1; int intPart, fractPart; int len; char *ptr; /* prepare decimal digits multiplicator */ for (;decimalDigits!=0; i*=10, decimalDigits--); /* calculate integer & fractinal parts */ intPart = (int)v; fractPart = (int)((v-(double)(int)v)*i); /* fill in integer part */ sprintf(str, "%i.", intPart); /* prepare fill in of fractional part */ len = strlen(str); ptr = &str[len]; /* fill in leading fractional zeros */ for (i/=10;i>1; i/=10, ptr++) { if(fractPart >= i) break; *ptr = '0'; } /* fill in (rest of) fractional part */ sprintf(ptr, "%i", fractPart); return str; } //lidur 3 og 5 /* if (userInput == 1) { printf("\r\n"); temp_sensor1->get_temperature(&value1); humidity_sensor->get_humidity(&value2); printf("HTS221: [temp] %7s°C, [hum] %s%%\r\n", printDouble(buffer1, value1), printDouble(buffer2, value2)); temp_sensor2->get_fahrenheit(&value1); pressure_sensor->get_pressure(&value2); printf("LPS25H: [temp] %7s°F, [press] %smbar\r\n", printDouble(buffer1, value1), printDouble(buffer2, value2)); } else if (userInput == 2) { printf("---\r\n"); magnetometer->get_m_axes(axes); printf("LIS3MDL [mag/mgauss]: %7ld, %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); accelerometer->get_x_axes(axes); printf("LSM6DS0 [acc/mg]: %7ld, %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); gyroscope->get_g_axes(axes); printf("LSM6DS0 [gyro/mdps]: %7ld, %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); } */ // Enables button when bouncing is over void button1_enabled_cb(void) { button1_enabled = true; } // ISR handling button pressed event void button1_onpressed_cb(void) { if (button1_enabled) { // Disabled while the button is bouncing button1_enabled = false; button1_pressed = true; // To be read by the main loop button1_timeout.attach(callback(button1_enabled_cb), 0.3); // Debounce time 300 ms } } void tilfelli1() { printf("\r\n"); printf("Tilfelli 1 valið: \r\n"); float value1, value2; char buffer1[32], buffer2[32]; temp_sensor1->get_temperature(&value1); humidity_sensor->get_humidity(&value2); printf(" Hitastig: %7s°C\n Rakastig: %s%%\r\n Loftþrýstingur: %smbar\r\n", printDouble(buffer1, value1), printDouble(buffer2, value2), printDouble(buffer2, value2)); printf("\n"); } void tilfelli2() { printf("\r\n"); printf("Tilfelli 2 valið: \r\n"); char buffer1[32], buffer2[32]; int32_t axes[3]; magnetometer->get_m_axes(axes); printf(" Segulstefnur: %7ld, %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); accelerometer->get_x_axes(axes); printf(" Hröðun: %7ld %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); gyroscope->get_g_axes(axes); printf(" Hornhröðun: %7ld, %7ld, %7ld\r\n", axes[0], axes[1], axes[2]); printf("\n"); } void tilfelli3() { printf("\r\n"); printf("Tilfelli 3 valið: \r\n"); printf("Ýttu 1 sinni á takkann til að fá stöðu brettisins einu sinni. \r\n"); printf("Ýttu 2 sinnum á takkann til að athuga hvort brettið sé upprétt einu sinni. \r\n"); printf("Ýttu 3 sinnum á takkann til að fá stöðu brettisins í rauntíma. \r\n"); printf("Ýttu 4 sinnum á takkann til að fara til baka. \r\n"); //button1.mode(PullUp); // Activate pull-up button1.fall(callback(button1_onpressed_cb)); // Attach ISR to handle button press event int idx = 0; // Just for printf below while(1) { idx = 0; if (button1_pressed) { // Set when button is pressed button1_pressed = false; clock_t time = clock(); idx++; while ((clock() - time) / CLOCKS_PER_SEC < 3) { if (button1_pressed) { button1_pressed = false; idx++; } } } if (idx != 0) { printf("\r\n"); printf("Þrýst á takkann %7ld sinnum \r\n", idx); } if (idx == 1) { char buffer1[32], buffer2[32]; int32_t axes[3]; accelerometer->get_x_axes(axes); int max_1 = max(abs(axes[0]), abs(axes[1])); max_1 = max(max_1, abs(axes[2])); if (max_1 == abs(axes[0])) { if (max_1 == axes[0]) { printf("RIGHT \n"); } else { printf("LEFT \n"); } } else if (max_1 == abs(axes[1])) { if (max_1 == axes[1]) { printf("TOP \n"); } else { printf("BOTTOM \n"); } } else if (max_1 == abs(axes[2])) { if (max_1 == axes[2]) { printf("UP \n"); } else { printf("DOWN \n"); } } } else if (idx == 2) { char buffer1[32], buffer2[32]; int32_t axes[3]; accelerometer->get_x_axes(axes); int max_1 = max(abs(axes[0]), abs(axes[1])); max_1 = max(max_1, abs(axes[2])); if (max_1 == axes[2]) { clock_t time = clock(); while ((clock() - time) / CLOCKS_PER_SEC < 2) { led1 = true; } } else { clock_t time = clock(); while ((clock() - time) / CLOCKS_PER_SEC < 2) { led1 = !led1; } } led1 = false; } else if (idx == 3) { while(1){ idx = 0; if (button1_pressed) { // Set when button is pressed button1_pressed = false; clock_t time = clock(); idx++; while ((clock() - time) / CLOCKS_PER_SEC < 3) { if (button1_pressed) { button1_pressed = false; idx++; } } } if (idx == 3) { led1 = 0; printf("Ýttu 1 sinni á takkann til að fá stöðu brettisins einu sinni. \r\n"); printf("Ýttu 2 sinnum á takkann til að athuga hvort brettið sé upprétt einu sinni. \r\n"); printf("Ýttu 3 sinnum á takkann til að fá stöðu brettisins í rauntíma. \r\n"); printf("Ýttu 4 sinnum á takkann til að fara til baka. \r\n"); break; } char buffer1[32], buffer2[32]; int32_t axes[3]; accelerometer->get_x_axes(axes); int max_1 = max(abs(axes[0]), abs(axes[1])); max_1 = max(max_1, abs(axes[2])); if (max_1 == axes[2]) { led1 = 1; } else { led1 = !led1; wait(0.2); } } } else if (idx > 3) { break; } } } /* Simple main function */ int main() { uint8_t id; float value1, value2; char buffer1[32], buffer2[32]; int32_t axes[3]; printf("\r\n--- Starting new run ---\r\n"); humidity_sensor->read_id(&id); printf("HTS221 humidity & temperature = 0x%X\r\n", id); pressure_sensor->read_id(&id); printf("LPS25H pressure & temperature = 0x%X\r\n", id); magnetometer->read_id(&id); printf("LIS3MDL magnetometer = 0x%X\r\n", id); gyroscope->read_id(&id); printf("LSM6DS0 accelerometer & gyroscope = 0x%X\r\n", id); wait(1); while(1) { int userInput; cout << "Veldu tilfelli 1-3: " << endl; cin >> userInput; switch(userInput) { case 1: tilfelli1(); break; case 2: tilfelli2(); break; case 3: tilfelli3(); break; default: break; } } }