Submitted by Angela Hsueh, Maya Mardini, Yi Tong Slingshot controller using a force sensor and accelerometer for an Angry Birds clone game.
Dependencies: LSM303DLHC MMA8451Q PinDetect USBDevice mbed
Fork of hw3_controller by
main.cpp@6:753418e86c95, 2015-09-21 (annotated)
- Committer:
- ahsueh
- Date:
- Mon Sep 21 08:21:05 2015 +0000
- Revision:
- 6:753418e86c95
- Parent:
- 4:fea2289b42cd
- Child:
- 7:689f891d62cd
Working Revision;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
bjo3rn | 0:c9bb3c9d5ce8 | 1 | #include "mbed.h" |
ahsueh | 1:01b4684bc210 | 2 | //#include "MMA8451Q.h" |
ahsueh | 1:01b4684bc210 | 3 | //#include "USBMouse.h" |
ahsueh | 2:31cf09b1ad9c | 4 | //#include "USBKeyboard.h" |
ahsueh | 2:31cf09b1ad9c | 5 | #include "USBMouseKeyboard.h" |
ahsueh | 1:01b4684bc210 | 6 | #include "LSM303DLHC.h" |
ahsueh | 2:31cf09b1ad9c | 7 | #include "PinDetect.h" |
ahsueh | 2:31cf09b1ad9c | 8 | #include "math.h" |
bjo3rn | 0:c9bb3c9d5ce8 | 9 | |
bjo3rn | 0:c9bb3c9d5ce8 | 10 | // define I2C Pins and address for KL25Z. Taken from default sample code. |
ahsueh | 1:01b4684bc210 | 11 | PinName const SDA = D14; |
ahsueh | 1:01b4684bc210 | 12 | PinName const SCL = D15; |
ahsueh | 2:31cf09b1ad9c | 13 | PinDetect button(D2); |
ahsueh | 3:f3520156ca98 | 14 | AnalogIn fsr(A5); |
bjo3rn | 0:c9bb3c9d5ce8 | 15 | #define MMA8451_I2C_ADDRESS (0x1d<<1) |
bjo3rn | 0:c9bb3c9d5ce8 | 16 | |
bjo3rn | 0:c9bb3c9d5ce8 | 17 | //serial connection to PC via USB |
bjo3rn | 0:c9bb3c9d5ce8 | 18 | Serial pc(USBTX, USBRX); |
ahsueh | 1:01b4684bc210 | 19 | LSM303DLHC lsm(SDA, SCL); |
ahsueh | 6:753418e86c95 | 20 | USBMouseKeyboard mouseKey; |
ahsueh | 2:31cf09b1ad9c | 21 | |
bjo3rn | 0:c9bb3c9d5ce8 | 22 | |
ahsueh | 6:753418e86c95 | 23 | float fsrVal; |
ahsueh | 6:753418e86c95 | 24 | float fsrValPrev; |
ahsueh | 6:753418e86c95 | 25 | int count; |
ahsueh | 6:753418e86c95 | 26 | // acc and mag values |
ahsueh | 6:753418e86c95 | 27 | float ax, ay, az, mx, my, mz; |
ahsueh | 6:753418e86c95 | 28 | float theta; |
ahsueh | 6:753418e86c95 | 29 | |
ahsueh | 6:753418e86c95 | 30 | int oldx, oldy; |
ahsueh | 6:753418e86c95 | 31 | |
ahsueh | 6:753418e86c95 | 32 | int mouseTravelX = 0; |
ahsueh | 6:753418e86c95 | 33 | int mouseTravelY = 0; |
ahsueh | 6:753418e86c95 | 34 | |
ahsueh | 6:753418e86c95 | 35 | float angles[8] = {0}; |
ahsueh | 6:753418e86c95 | 36 | float forces[8] = {0}; |
bjo3rn | 0:c9bb3c9d5ce8 | 37 | |
ahsueh | 6:753418e86c95 | 38 | void mouseMem(int x_, int y_) { |
ahsueh | 6:753418e86c95 | 39 | mouseTravelX += x_; |
ahsueh | 6:753418e86c95 | 40 | mouseTravelY += y_; |
ahsueh | 6:753418e86c95 | 41 | } |
ahsueh | 2:31cf09b1ad9c | 42 | |
ahsueh | 6:753418e86c95 | 43 | float filter(float* array, int len, float value) { |
ahsueh | 6:753418e86c95 | 44 | float mean = 0.0; |
ahsueh | 6:753418e86c95 | 45 | for(int i = 0; i<len - 1; i++) { |
ahsueh | 6:753418e86c95 | 46 | mean += array[i + 1]; |
ahsueh | 6:753418e86c95 | 47 | array[i] = array[i + 1]; |
ahsueh | 6:753418e86c95 | 48 | } |
ahsueh | 6:753418e86c95 | 49 | mean += value; |
ahsueh | 6:753418e86c95 | 50 | array[len - 1] = value; |
ahsueh | 6:753418e86c95 | 51 | return mean / (float)len; |
ahsueh | 6:753418e86c95 | 52 | } |
ahsueh | 2:31cf09b1ad9c | 53 | |
ahsueh | 6:753418e86c95 | 54 | int main(void){ |
ahsueh | 4:fea2289b42cd | 55 | int x = 0; |
ahsueh | 4:fea2289b42cd | 56 | int y = 0; |
ahsueh | 6:753418e86c95 | 57 | while(1){ |
ahsueh | 4:fea2289b42cd | 58 | fsrVal = fsr.read(); |
ahsueh | 6:753418e86c95 | 59 | lsm.read(&ax, &ay, &az, &mx, &my, &mz); |
ahsueh | 6:753418e86c95 | 60 | |
ahsueh | 6:753418e86c95 | 61 | float cur_angle = atan(ax / az); |
ahsueh | 6:753418e86c95 | 62 | float cur_force = fsrVal*500; |
ahsueh | 6:753418e86c95 | 63 | |
ahsueh | 6:753418e86c95 | 64 | float flt_force = filter(forces, 8, cur_force); |
ahsueh | 6:753418e86c95 | 65 | float flt_angle = filter(angles, 8, cur_angle); |
ahsueh | 6:753418e86c95 | 66 | |
ahsueh | 3:f3520156ca98 | 67 | |
ahsueh | 6:753418e86c95 | 68 | |
ahsueh | 6:753418e86c95 | 69 | //mouseKey.printf("ax: %1.2f az: %1.2f fsrVal: %1.2f \n", ax, az, fsrVal); |
ahsueh | 6:753418e86c95 | 70 | |
ahsueh | 6:753418e86c95 | 71 | //if((FsrVal > FsrValPrev && FsrVal > 0 && FsrValPrev > 0 && count <100) || (FsrVal > 0.8 && count <70)){ |
ahsueh | 6:753418e86c95 | 72 | |
ahsueh | 6:753418e86c95 | 73 | |
ahsueh | 6:753418e86c95 | 74 | if (ax > 0 && az > 0) { |
ahsueh | 6:753418e86c95 | 75 | x = (int) (0.0 - cos(flt_angle) * flt_force); |
ahsueh | 6:753418e86c95 | 76 | y = (int) (sin(flt_angle) * flt_force); |
ahsueh | 6:753418e86c95 | 77 | } else if (ax < 0 && az > 0) { |
ahsueh | 6:753418e86c95 | 78 | x = (int) (0.0 - cos(flt_angle) * flt_force); |
ahsueh | 6:753418e86c95 | 79 | y = (int) (sin(flt_angle) * flt_force); |
ahsueh | 6:753418e86c95 | 80 | } |
ahsueh | 4:fea2289b42cd | 81 | |
ahsueh | 6:753418e86c95 | 82 | //mouseKey.printf("Angle: %1.2f Force: %1.2f Move: x: %0d y: %0d x_: %0d y_ = %0d\n", |
ahsueh | 6:753418e86c95 | 83 | // flt_angle, flt_force, x, y, mouseTravelX, mouseTravelY); |
ahsueh | 6:753418e86c95 | 84 | |
ahsueh | 6:753418e86c95 | 85 | mouseKey.move((x-oldx), (y-oldy)); |
ahsueh | 6:753418e86c95 | 86 | mouseMem((x-oldx),(y-oldy)); |
ahsueh | 6:753418e86c95 | 87 | oldx = x; |
ahsueh | 6:753418e86c95 | 88 | oldy = y; |
ahsueh | 6:753418e86c95 | 89 | |
ahsueh | 6:753418e86c95 | 90 | |
ahsueh | 6:753418e86c95 | 91 | wait(0.02); |
ahsueh | 3:f3520156ca98 | 92 | } |
bjo3rn | 0:c9bb3c9d5ce8 | 93 | } |
ahsueh | 2:31cf09b1ad9c | 94 |