A basic graphics package for the LPC4088 Display Module.
Dependents: lpc4088_displaymodule_demo_sphere sampleGUI sampleEmptyGUI lpc4088_displaymodule_fs_aid ... more
Fork of DMBasicGUI by
Application/AppTouchCalibration.h
- Committer:
- embeddedartists
- Date:
- 2015-01-26
- Revision:
- 10:651861441108
- Parent:
- 1:46c8df4608c8
- Child:
- 14:647b1896ed84
File content as of revision 10:651861441108:
/* * Copyright 2014 Embedded Artists AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APP_TOUCHCALIBRATION_H #define APP_TOUCHCALIBRATION_H #include "App.h" #include "DMBoard.h" #include "lpc_swim.h" #include "Button.h" /** * An App example. Guides the user throug the steps needed to (re)calibrate the * touch controller. After the user presses each of the four corner for calibration * the program turns into a very simple drawing application until the Done button * is pressed. * * The purpose of this example is to show how to (re)calibrate the touch controller * if that is ever needed. */ class AppTouchCalibration : public App { public: AppTouchCalibration(); virtual ~AppTouchCalibration(); virtual bool setup(); virtual void runToCompletion(); virtual bool teardown(); private: Display* _disp; TouchPanel* _touch; SWIM_WINDOW_T* _win; SWIM_WINDOW_T* _msg; void* _fb; Button* _btn; void draw(); void drawMarker(uint16_t x, uint16_t y, bool erase); bool calibrate(); void showStatus(const char* message, int line=0); }; #endif