ELEC2645 (2019/20) / Mbed 2 deprecated el18loc_final

Dependencies:   mbed

Revision:
7:33cb5f2db1ee
Child:
8:f305ea78b2b1
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Front/Front.cpp	Tue May 05 14:32:04 2020 +0000
@@ -0,0 +1,116 @@
+#include "mbed.h"
+#include "Front.h"
+
+const int fader[35][5] =   {
+    { 1,1,1,1,1 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 0,0,1,0,0 },
+    { 1,1,1,1,1 },
+};
+
+const int sin_wav[6][28] =   {//sub 1
+    { 0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 },
+    { 0,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 },
+    { 1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0 },
+    { 0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
+};
+const int tri_wav[6][28] =   {//sub 2
+    { 0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0 },
+    { 0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0 },
+    { 0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0 },
+    { 1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0 },
+    { 0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1 },
+    { 0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0 },
+};
+const int square_wav[6][28] =   {//sub 3
+    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
+    { 1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1 },
+    { 0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0 },
+    { 0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0 },
+    { 0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
+};
+//constructor/destructor
+Front::Front()
+{
+}
+Front::~Front()
+{
+}
+//PUBLIC------------------------------------------------------------------------
+void Front::frontsetup(N5110 &lcd, Gamepad &pad, int submenu)
+{
+    lcd.clear();
+    lcd.printString("A D S R",3,5);
+    printfader(lcd,3,3);
+    printfader(lcd,15,3);
+    printfader(lcd,27,3);
+    printfader(lcd,39,3);
+    lcd.drawRect(50,3,30,8,FILL_TRANSPARENT);
+    printwav(lcd,submenu);
+    lcd.refresh();
+    frontrun(lcd,pad,submenu);
+}
+
+void Front::frontrun(N5110 &lcd, Gamepad &pad, int submenu)
+{
+ lcd.refresh();
+}
+
+
+//PRIVATE-----------------------------------------------------------------------
+
+void Front::printfader(N5110 &lcd, int x, int y)
+{
+    // x origin, y origin, rows, cols, sprite
+    lcd.drawSprite(x,y,35,5,(int *)fader);
+}
+
+void Front::printwav(N5110 &lcd, int submenu)
+{
+    if (submenu==1) {
+        // x origin, y origin, rows, cols, sprite
+        lcd.drawSprite(51,4,6,28,(int *)sin_wav);
+    }
+    if (submenu==2) {
+        // x origin, y origin, rows, cols, sprite
+        lcd.drawSprite(51,4,6,28,(int *)tri_wav);
+    }
+    if (submenu==3) {
+        // x origin, y origin, rows, cols, sprite
+        lcd.drawSprite(51,4,6,28,(int *)square_wav);
+    }
+}
\ No newline at end of file