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Dependencies: mbed
Imposs/ImpossEngine.h
- Committer:
- ll17lrc
- Date:
- 2020-05-25
- Revision:
- 11:7a4abe731f9c
- Parent:
- 10:df6a496270be
- Child:
- 13:fd290d2fd917
File content as of revision 11:7a4abe731f9c:
#ifndef IMPOSSENGINE_H #define IMPOSSENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Ball.h" #include "StartMenu.h" #include "Zero.h" #include "One.h" #include "Two.h" #include "Three.h" #include "Four.h" #include "Five.h" // gap from edge of screen class ImpossEngine { public: ImpossEngine(); ~ImpossEngine(); void read_input(Gamepad &pad); void update(Gamepad &pad,N5110 &lcd); void draw(N5110 &lcd,Gamepad &pad); void complete(Gamepad &pad,N5110 &lcd); void set_level_zero(); void set_level_one(); void set_level_two(); void set_level_three(); void set_level_four(); int level; private: void check_collision(Gamepad &pad, N5110 &lcd); void check_finish(Gamepad &pad); Ball _ball; One _one; Zero _zero; Two _two; Three _three; Four _four; Five _five; int x_pos; int y_pos; int x; int y; int pos; Direction _d; float _mag; }; #endif