
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Interface/Interface.h@13:eb60628db8bf, 2020-05-14 (annotated)
- Committer:
- el19zf
- Date:
- Thu May 14 16:45:20 2020 +0000
- Revision:
- 13:eb60628db8bf
- Parent:
- 12:009895f6b6e4
- Child:
- 14:42b8a91e463c
using Doxygen style to comment the code and debug some function;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el19zf | 11:494cc44777fe | 1 | #ifndef INTERFACE_H |
el19zf | 11:494cc44777fe | 2 | #define INTERFACE_H |
el19zf | 11:494cc44777fe | 3 | |
el19zf | 11:494cc44777fe | 4 | #include "mbed.h" |
el19zf | 11:494cc44777fe | 5 | #include "Gamepad.h" |
el19zf | 11:494cc44777fe | 6 | #include "N5110.h" |
el19zf | 11:494cc44777fe | 7 | |
el19zf | 11:494cc44777fe | 8 | /** Interface class |
el19zf | 13:eb60628db8bf | 9 | *@welcome,meun,pause interface |
el19zf | 13:eb60628db8bf | 10 | *@author Zeyu Feng |
el19zf | 13:eb60628db8bf | 11 | *@10 MAY 2020 |
el19zf | 13:eb60628db8bf | 12 | */ |
el19zf | 13:eb60628db8bf | 13 | /**struct of fsm for menu option*/ |
el19zf | 11:494cc44777fe | 14 | struct State{ |
el19zf | 11:494cc44777fe | 15 | int option; |
el19zf | 11:494cc44777fe | 16 | int next_state[2]; |
el19zf | 11:494cc44777fe | 17 | }; |
el19zf | 11:494cc44777fe | 18 | |
el19zf | 11:494cc44777fe | 19 | class Interface { |
el19zf | 11:494cc44777fe | 20 | |
el19zf | 11:494cc44777fe | 21 | public: |
el19zf | 11:494cc44777fe | 22 | |
el19zf | 13:eb60628db8bf | 23 | /**Constructor*/ |
el19zf | 13:eb60628db8bf | 24 | Interface(); |
el19zf | 13:eb60628db8bf | 25 | |
el19zf | 13:eb60628db8bf | 26 | /**Destructor*/ |
el19zf | 13:eb60628db8bf | 27 | ~Interface(); |
el19zf | 11:494cc44777fe | 28 | |
el19zf | 11:494cc44777fe | 29 | void init(); |
el19zf | 11:494cc44777fe | 30 | |
el19zf | 13:eb60628db8bf | 31 | /** set a welcome interface for my game*/ |
el19zf | 11:494cc44777fe | 32 | void Welcome(N5110 &lcd,Gamepad &pad); |
el19zf | 11:494cc44777fe | 33 | |
el19zf | 13:eb60628db8bf | 34 | /** set an option menu*/ |
el19zf | 11:494cc44777fe | 35 | int menu(N5110 &lcd,Gamepad &pad,int option_flag); |
el19zf | 11:494cc44777fe | 36 | |
el19zf | 13:eb60628db8bf | 37 | /** if health of people is zero, game over~*/ |
el19zf | 11:494cc44777fe | 38 | void game_over(N5110 &lcd,Gamepad &pad); |
el19zf | 11:494cc44777fe | 39 | |
el19zf | 13:eb60628db8bf | 40 | /** check pause for start botton*/ |
el19zf | 11:494cc44777fe | 41 | int check_pause(N5110 &lcd,Gamepad &pad,int paused_flag); |
el19zf | 11:494cc44777fe | 42 | |
el19zf | 13:eb60628db8bf | 43 | /** count down and draw in lcd*/ |
el19zf | 11:494cc44777fe | 44 | int count_down(N5110 &lcd,int count_flag); |
el19zf | 11:494cc44777fe | 45 | |
el19zf | 13:eb60628db8bf | 46 | /** Exit interface*/ |
el19zf | 11:494cc44777fe | 47 | void exit(N5110 &lcd,Gamepad &pad); |
el19zf | 11:494cc44777fe | 48 | |
el19zf | 13:eb60628db8bf | 49 | /** Victory interface*/ |
el19zf | 11:494cc44777fe | 50 | void victory(N5110 &lcd,Gamepad &pad); |
el19zf | 12:009895f6b6e4 | 51 | |
el19zf | 13:eb60628db8bf | 52 | /** make the game simple*/ |
el19zf | 12:009895f6b6e4 | 53 | void simple_game(N5110 &lcd,Gamepad &pad); |
el19zf | 12:009895f6b6e4 | 54 | |
el19zf | 12:009895f6b6e4 | 55 | int get_sim_flag(); |
el19zf | 12:009895f6b6e4 | 56 | |
el19zf | 12:009895f6b6e4 | 57 | int get_gameover_flag(); |
el19zf | 12:009895f6b6e4 | 58 | |
el19zf | 12:009895f6b6e4 | 59 | int get_victory_flag(); |
el19zf | 11:494cc44777fe | 60 | |
el19zf | 11:494cc44777fe | 61 | private: |
el19zf | 11:494cc44777fe | 62 | |
el19zf | 11:494cc44777fe | 63 | Timer _timer; |
el19zf | 11:494cc44777fe | 64 | Direction _d; |
el19zf | 12:009895f6b6e4 | 65 | int _sim_flag; |
el19zf | 12:009895f6b6e4 | 66 | int _gameover_flag; |
el19zf | 12:009895f6b6e4 | 67 | int _victory_flag; |
el19zf | 11:494cc44777fe | 68 | |
el19zf | 11:494cc44777fe | 69 | }; |
el19zf | 11:494cc44777fe | 70 | #endif |