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Dependencies: mbed
Diff: Sprite/Background.h
- Revision:
- 18:6be4c3c94a3d
- Parent:
- 17:67dbdfcdcec2
- Child:
- 19:6d9721ffc078
--- a/Sprite/Background.h Thu May 14 01:07:27 2020 +0000
+++ b/Sprite/Background.h Thu May 14 03:53:16 2020 +0000
@@ -10,7 +10,7 @@
};
-int first_water[4][4] = {
+int first_water[4][84] = {
{ 1, 0, 1, 0 },
{ 0, 0, 0, 1 },
@@ -51,12 +51,31 @@
};
-class Background {
+class Background
+{
public:
Background();
~Background();
- //void moveWater();
+ public:
+ int x; // every background is going to have a x pos
+ int row; // row placed in screen
};
+
+class Water : public Background
+{
+ public:
+ float speed; // water is a river, so it moves
+ char c; // different sprites that cover the entire screen width
+
+};
+
+class SafetyLane : public Background
+{
+ public:
+ char c; // different sprites that cover the entire screen width
+
+};
+
#endif
\ No newline at end of file