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Dependencies: mbed
Diff: Sprite/Background.h
- Revision:
- 18:6be4c3c94a3d
- Parent:
- 17:67dbdfcdcec2
- Child:
- 19:6d9721ffc078
diff -r 67dbdfcdcec2 -r 6be4c3c94a3d Sprite/Background.h --- a/Sprite/Background.h Thu May 14 01:07:27 2020 +0000 +++ b/Sprite/Background.h Thu May 14 03:53:16 2020 +0000 @@ -10,7 +10,7 @@ }; -int first_water[4][4] = { +int first_water[4][84] = { { 1, 0, 1, 0 }, { 0, 0, 0, 1 }, @@ -51,12 +51,31 @@ }; -class Background { +class Background +{ public: Background(); ~Background(); - //void moveWater(); + public: + int x; // every background is going to have a x pos + int row; // row placed in screen }; + +class Water : public Background +{ + public: + float speed; // water is a river, so it moves + char c; // different sprites that cover the entire screen width + +}; + +class SafetyLane : public Background +{ + public: + char c; // different sprites that cover the entire screen width + +}; + #endif \ No newline at end of file