All there but errors need fixing

Dependencies:   mbed

Overview:

Rookie Tetris is a jigsaw style game based on the classic Tetris.

A block will appear at the top of the screen, you must move it (your options for movement are left, right and down - you cannot move up the board). The block will stop when it if placed either on the floor of the board or on-top of another block.

Your goal is to fill a complete row of the board with the blocks; when you do so the row will delete and the pattern above it will drop down. The game is over when your pattern is tall enough to reach to the top of the board!

Controls:

Use the joystick to move your block! Your block cannot move out of the parameters of the board.

Pot 2 controls the contrast of the screen.

Committer:
el18rs
Date:
Wed Jun 03 19:52:59 2020 +0000
Revision:
23:cbfa9d1ee3db
Parent:
20:ad685b35a1a4
Child:
25:a7c89c54454a
line clears and screen drops down but jumps up and down alternate blocks

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el18rs 3:522c6f850e91 1 #include "Tetromino.h"
el18rs 3:522c6f850e91 2
el18rs 3:522c6f850e91 3 Tetromino::Tetromino()
el18rs 3:522c6f850e91 4 {
el18rs 23:cbfa9d1ee3db 5
el18rs 3:522c6f850e91 6 }
el18rs 3:522c6f850e91 7
el18rs 3:522c6f850e91 8 Tetromino::~Tetromino()
el18rs 3:522c6f850e91 9 {
el18rs 23:cbfa9d1ee3db 10
el18rs 3:522c6f850e91 11 }
el18rs 3:522c6f850e91 12
el18rs 23:cbfa9d1ee3db 13 void Tetromino::init(int x, int y)
el18rs 3:522c6f850e91 14 {
el18rs 10:7310c9440547 15 _x = x;
el18rs 10:7310c9440547 16 _y = y;
el18rs 23:cbfa9d1ee3db 17
el18rs 10:7310c9440547 18 // _height = height;
el18rs 10:7310c9440547 19 // _width = width;
el18rs 23:cbfa9d1ee3db 20
el18rs 4:7ddd287a5d28 21 _speed = 1;
el18rs 6:39cbec524483 22
el18rs 6:39cbec524483 23 }
el18rs 6:39cbec524483 24
el18rs 6:39cbec524483 25 void Tetromino::draw(N5110 &lcd)
el18rs 6:39cbec524483 26 {
el18rs 11:0183a52c1077 27 lcd.drawRect(_x, _y, 4, 4, FILL_BLACK);
el18rs 3:522c6f850e91 28 }
el18rs 3:522c6f850e91 29
el18rs 3:522c6f850e91 30 void Tetromino::update(Direction d, float mag)
el18rs 3:522c6f850e91 31 {
el18rs 17:70d45e9e44a8 32 _speed = int(mag*2.5f);
el18rs 23:cbfa9d1ee3db 33
el18rs 12:965b39a2e049 34 if (d == N) {
el18rs 12:965b39a2e049 35 _y-=_speed;
el18rs 12:965b39a2e049 36 // printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 12:965b39a2e049 37 } else if (d == S) {
el18rs 8:cebb2aca8e19 38 _y+=_speed;
el18rs 3:522c6f850e91 39 } else if (d == E) {
el18rs 8:cebb2aca8e19 40 _x+=_speed;
el18rs 12:965b39a2e049 41 // printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 3:522c6f850e91 42 } else if (d == W) {
el18rs 8:cebb2aca8e19 43 _x-=_speed;
el18rs 12:965b39a2e049 44 // printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 3:522c6f850e91 45 }
el18rs 23:cbfa9d1ee3db 46
el18rs 19:2ad31dbd5d11 47 if (_x < 20) {
el18rs 19:2ad31dbd5d11 48 _x = 20;
el18rs 19:2ad31dbd5d11 49 printf("left wall hit\n");
el18rs 23:cbfa9d1ee3db 50 } else if (_x > 56) {
el18rs 19:2ad31dbd5d11 51 _x = 56;
el18rs 19:2ad31dbd5d11 52 printf("right wall hit\n");
el18rs 3:522c6f850e91 53 }
el18rs 19:2ad31dbd5d11 54 // printf("back corner of block = (%i,%i)\n",_x,_y);
el18rs 19:2ad31dbd5d11 55 // printf("front corner of block = (%i, %i)\n",_x+3,_y+3);
el18rs 3:522c6f850e91 56 }
el18rs 4:7ddd287a5d28 57
el18rs 23:cbfa9d1ee3db 58 Vector2D Tetromino::get_pos()
el18rs 6:39cbec524483 59 {
el18rs 3:522c6f850e91 60 Vector2D p = {_x,_y};
el18rs 3:522c6f850e91 61 return p;
el18rs 3:522c6f850e91 62 }