All there but errors need fixing

Dependencies:   mbed

Overview:

Rookie Tetris is a jigsaw style game based on the classic Tetris.

A block will appear at the top of the screen, you must move it (your options for movement are left, right and down - you cannot move up the board). The block will stop when it if placed either on the floor of the board or on-top of another block.

Your goal is to fill a complete row of the board with the blocks; when you do so the row will delete and the pattern above it will drop down. The game is over when your pattern is tall enough to reach to the top of the board!

Controls:

Use the joystick to move your block! Your block cannot move out of the parameters of the board.

Pot 2 controls the contrast of the screen.

Committer:
el18rs
Date:
Mon Jun 01 22:14:34 2020 +0000
Revision:
11:0183a52c1077
Parent:
10:7310c9440547
Child:
12:965b39a2e049
block moves but doesn't fall and collisions need fixing

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el18rs 3:522c6f850e91 1 #include "Tetromino.h"
el18rs 3:522c6f850e91 2
el18rs 3:522c6f850e91 3 Tetromino::Tetromino()
el18rs 3:522c6f850e91 4 {
el18rs 3:522c6f850e91 5
el18rs 3:522c6f850e91 6 }
el18rs 3:522c6f850e91 7
el18rs 3:522c6f850e91 8 Tetromino::~Tetromino()
el18rs 3:522c6f850e91 9 {
el18rs 3:522c6f850e91 10
el18rs 3:522c6f850e91 11 }
el18rs 3:522c6f850e91 12
el18rs 10:7310c9440547 13 void Tetromino::init(int x, int y)
el18rs 3:522c6f850e91 14 {
el18rs 10:7310c9440547 15 _x = x;
el18rs 10:7310c9440547 16 _y = y;
el18rs 6:39cbec524483 17
el18rs 10:7310c9440547 18 // _height = height;
el18rs 10:7310c9440547 19 // _width = width;
el18rs 3:522c6f850e91 20
el18rs 4:7ddd287a5d28 21 _speed = 1;
el18rs 6:39cbec524483 22
el18rs 6:39cbec524483 23 }
el18rs 6:39cbec524483 24
el18rs 6:39cbec524483 25 void Tetromino::draw(N5110 &lcd)
el18rs 6:39cbec524483 26 {
el18rs 11:0183a52c1077 27 lcd.drawRect(_x, _y, 4, 4, FILL_BLACK);
el18rs 3:522c6f850e91 28 }
el18rs 3:522c6f850e91 29
el18rs 3:522c6f850e91 30 void Tetromino::update(Direction d, float mag)
el18rs 3:522c6f850e91 31 {
el18rs 3:522c6f850e91 32 _speed = int(mag*10.0f);
el18rs 3:522c6f850e91 33
el18rs 11:0183a52c1077 34 if (d == S) {
el18rs 8:cebb2aca8e19 35 _y+=_speed;
el18rs 11:0183a52c1077 36 // _x=WIDTH/2 - _width/2;
el18rs 11:0183a52c1077 37 printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 3:522c6f850e91 38 } else if (d == E) {
el18rs 11:0183a52c1077 39 // _y+=_speed;
el18rs 8:cebb2aca8e19 40 _x+=_speed;
el18rs 11:0183a52c1077 41 printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 3:522c6f850e91 42 } else if (d == W) {
el18rs 11:0183a52c1077 43 // _y+=_speed;
el18rs 8:cebb2aca8e19 44 _x-=_speed;
el18rs 11:0183a52c1077 45 printf("d = %i, x = %i, y = %i, speed = %i\n",d,_x,_y,_speed);
el18rs 3:522c6f850e91 46 }
el18rs 3:522c6f850e91 47
el18rs 3:522c6f850e91 48 if (_x < 1) {
el18rs 3:522c6f850e91 49 _x = 1;
el18rs 3:522c6f850e91 50 }
el18rs 6:39cbec524483 51 if (_x > WIDTH - 1) {
el18rs 6:39cbec524483 52 _x = WIDTH - 1;
el18rs 3:522c6f850e91 53 }
el18rs 10:7310c9440547 54 printf("back corner of block = (%i,%i)\n",_x,_y);
el18rs 10:7310c9440547 55 printf("front corner of block = (%i, %i)\n",_x+3,_y+3);
el18rs 3:522c6f850e91 56 }
el18rs 4:7ddd287a5d28 57
el18rs 6:39cbec524483 58 /*void Tetromino::set_velocity(Vector2D v)
el18rs 6:39cbec524483 59 {
el18rs 6:39cbec524483 60 _velocity.x = v.x;
el18rs 6:39cbec524483 61 _velocity.y = v.y;
el18rs 6:39cbec524483 62 }*/
el18rs 6:39cbec524483 63
el18rs 6:39cbec524483 64 Vector2D Tetromino::get_velocity()
el18rs 6:39cbec524483 65 {
el18rs 6:39cbec524483 66 Vector2D v = {_velocity.x,_velocity.y};
el18rs 6:39cbec524483 67 return v;
el18rs 6:39cbec524483 68 }
el18rs 4:7ddd287a5d28 69
el18rs 3:522c6f850e91 70 Vector2D Tetromino::get_pos() {
el18rs 3:522c6f850e91 71 Vector2D p = {_x,_y};
el18rs 3:522c6f850e91 72 return p;
el18rs 3:522c6f850e91 73 }