Matis Requis 201241242
Dependencies: mbed
Tempest Game
Game Screen
The board is made of 12 columns. The Hero stays at the top of the column
Game Controls
To control the hero spaceship point the joystick to the column you want the hero to go to.
Press the A button to shoot a bullet in the column you are currently in.
TempestEngine/TempestEngine.h
- Committer:
- MatisRequis
- Date:
- 2020-05-19
- Revision:
- 2:d59a92e65bd9
- Child:
- 3:54132cf073d7
File content as of revision 2:d59a92e65bd9:
#ifndef TEMPESTENGINE_H #define TEMPESTENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" //#include "Bullet.h" //#include "Hero.h" class TempestEngine { public: TempestEngine(); ~TempestEngine(); void init(int column_amount, int bullet_speed); void readinput(Gamepad &pad); void draw(N5110 &lcd); private: int _column_amount; int _bullet_speed; int _d; int _a; }; #endif